Computer Graphics for Artists: An Introduction

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Author :
Release : 2008-03-20
Genre : Computers
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Book Rating : 41X/5 ( reviews)

Computer Graphics for Artists: An Introduction - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Computer Graphics for Artists: An Introduction write by Andrew Paquette. This book was released on 2008-03-20. Computer Graphics for Artists: An Introduction available in PDF, EPUB and Kindle. Packed with exercises, this book is an application-independent and reader-friendly primer for anyone with a serious desire to understand 3D Computer Graphics. Opening with the first and most basic elements of computer graphics, the book rapidly advances into progressively more complex concepts. Each of the elements, however simple, are important to understand because each is an essential link in a chain that allows an artist to master any computer graphics application. With this accomplished, the artist can use technology to satisfy his/her goals, instead of the technology being master of the artist.

Computer Graphics for Artists: An Introduction

Download Computer Graphics for Artists: An Introduction PDF Online Free

Author :
Release : 2009-10-12
Genre : Computers
Kind :
Book Rating : 147/5 ( reviews)

Computer Graphics for Artists: An Introduction - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Computer Graphics for Artists: An Introduction write by Andrew Paquette. This book was released on 2009-10-12. Computer Graphics for Artists: An Introduction available in PDF, EPUB and Kindle. Packed with exercises, this book is an application-independent and reader-friendly primer for anyone with a serious desire to understand 3D Computer Graphics. Opening with the first and most basic elements of computer graphics, the book rapidly advances into progressively more complex concepts. Each of the elements, however simple, are important to understand because each is an essential link in a chain that allows an artist to master any computer graphics application. With this accomplished, the artist can use technology to satisfy his/her goals, instead of the technology being master of the artist.

Computer Graphics for Artists II

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Author :
Release : 2009-06-03
Genre : Computers
Kind :
Book Rating : 690/5 ( reviews)

Computer Graphics for Artists II - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Computer Graphics for Artists II write by Andrew Paquette. This book was released on 2009-06-03. Computer Graphics for Artists II available in PDF, EPUB and Kindle. In this second volume of Computer Graphics for Artists the author, Andrew Paquette, guides the reader through the creation of realistic computer-generated backgrounds and characters. Rather than teach using a specific program, the author focuses on the theory required to ensure that the artist can create a convincing landscape, building, person or whatever they turn their attention to. Part One covers the core areas of background generation, such as CG terrain, plant life and architecture, but also deals with specific concepts such as photo-texturing and lighting, explaining all the advantages and pitfalls involved. Part Two introduces the reader to the study of the body-shape and movement and their consequent effects upon successful digital-recreation, as well as addressing some of the fundamental elements of appearance; hair, skin and fat. It is assumed that readers will be familiar with the terms and concepts described in the first volume of this work.

An Introduction to Computer Graphics for Artists

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Author :
Release : 2014-07-08
Genre : Computers
Kind :
Book Rating : 003/5 ( reviews)

An Introduction to Computer Graphics for Artists - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook An Introduction to Computer Graphics for Artists write by Andrew Paquette. This book was released on 2014-07-08. An Introduction to Computer Graphics for Artists available in PDF, EPUB and Kindle. An Introduction to Computer Graphics for Artists is an application-independent, reader-friendly primer for anyone with a serious desire to understand 3D Computer Graphics. Written by a veteran of the computer graphics industry whose previous career included film animation and various spells as Art Director for video games, Andrew Paquette draws on his experiences both as an artist and a manager. Far too often artists, even professionals, lack a basic understanding of the principles of computer graphics. The result is inefficiency and lower quality of work. This book addresses these issues by providing fundamental information in a university course format, with theoretical material, detailed illustrations, and projects to test the reader’s understanding of the concepts covered. Opening with the first and most basic elements of computer graphics, the book rapidly advances into progressively more complex concepts. Each of the elements, however simple, are important to understand because each is an essential link in a chain that allows an artist to master any computer graphics application. With this accomplished, the artist can use technology to satisfy his goals, instead of the technology being master of the artist. All students wanting to learn more about computer graphics from an artistic viewpoint, particularly those intending to pursue a career in computer game design or film animation, will find this book invaluable.

Introduction to Computer Graphics

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Author :
Release : 2014-10-17
Genre : Computers
Kind :
Book Rating : 338/5 ( reviews)

Introduction to Computer Graphics - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Introduction to Computer Graphics write by Fabio Ganovelli. This book was released on 2014-10-17. Introduction to Computer Graphics available in PDF, EPUB and Kindle. Teach Your Students How to Create a Graphics Application Introduction to Computer Graphics: A Practical Learning Approach guides students in developing their own interactive graphics application. The authors show step by step how to implement computer graphics concepts and theory using the EnvyMyCar (NVMC) framework as a consistent example throughout the text. They use the WebGL graphics API to develop NVMC, a simple, interactive car racing game. Each chapter focuses on a particular computer graphics aspect, such as 3D modeling and lighting. The authors help students understand how to handle 3D geometric transformations, texturing, complex lighting effects, and more. This practical approach leads students to draw the elements and effects needed to ultimately create a visually pleasing car racing game. The code is available at www.envymycarbook.com Puts computer graphics theory into practice by developing an interactive video game Enables students to experiment with the concepts in a practical setting Uses WebGL for code examples Requires knowledge of general programming and basic notions of HTML and JavaScript Provides the software and other materials on the book’s website Software development does not require installation of IDEs or libraries, only a text editor.