Challenges for Games Designers

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Author :
Release : 2008-08-21
Genre :
Kind :
Book Rating : 318/5 ( reviews)

Challenges for Games Designers - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Challenges for Games Designers write by Brenda Brathwaite. This book was released on 2008-08-21. Challenges for Games Designers available in PDF, EPUB and Kindle. Welcome to a book written to challenge you, improve your brainstorming abilities, and sharpen your game design skills! Challenges for Game Designers: Non-Digital Exercises for Video Game Designers is filled with enjoyable, interesting, and challenging exercises to help you become a better video game designer, whether you are a professional or aspire to be. Each chapter covers a different topic important to game designers, and was taken from actual industry experience. After a brief overview of the topic, there are five challenges that each take less than two hours and allow you to apply the material, explore the topic, and expand your knowledge in that area. Each chapter also includes 10 "non-digital shorts" to further hone your skills. None of the challenges in the book require any programming or a computer, but many of the topics feature challenges that can be made into fully functioning games. The book is useful for professional designers, aspiring designers, and instructors who teach game design courses, and the challenges are great for both practice and homework assignments. The book can be worked through chapter by chapter, or you can skip around and do only the challenges that interest you. As with anything else, making great games takes practice and Challenges for Game Designers provides you with a collection of fun, thought-provoking, and of course, challenging activities that will help you hone vital skills and become the best game designer you can be.

Challenges for Game Designers

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Author :
Release : 2009
Genre : Computers
Kind :
Book Rating : 808/5 ( reviews)

Challenges for Game Designers - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Challenges for Game Designers write by Brenda Brathwaite. This book was released on 2009. Challenges for Game Designers available in PDF, EPUB and Kindle. Welcome to a book written to challenge you, improve your brainstorming abilities, and sharpen your game design skills! Challenges for Game Designers: Non-Digital Exercises for Video Game Designers is filled with enjoyable, interesting, and challenging exercises to help you become a better video game designer, whether you are a professional or aspire to be. Each chapter covers a different topic important to game designers, and was taken from actual industry experience. After a brief overview of the topic, there are five challenges that each take less than two hours and allow you to apply the material, explore the topic, and expand your knowledge in that area. Each chapter also includes 10 "non-digital shorts" to further hone your skills. None of the challenges in the book require any programming or a computer, but many of the topics feature challenges that can be made into fully functioning games. The book is useful for professional designers, aspiring designers, and instructors who teach game design courses, and the challenges are great for both practice and homework assignments. The book can be worked through chapter by chapter, or you can skip around and do only the challenges that interest you. As with anything else, making great games takes practice and Challenges for Game Designers provides you with a collection of fun, thoughtprovoking, and of course, challenging activities that will help you hone vital skills and become the best game designer you can be.

Theory of Fun for Game Design

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Author :
Release : 2013-11-08
Genre : Computers
Kind :
Book Rating : 172/5 ( reviews)

Theory of Fun for Game Design - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Theory of Fun for Game Design write by Raph Koster. This book was released on 2013-11-08. Theory of Fun for Game Design available in PDF, EPUB and Kindle. Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it’s the most vital element in any game. Why do some games become boring quickly, while others remain fun for years? How do games serve as fundamental and powerful learning tools? Whether you’re a game developer, dedicated gamer, or curious observer, this illustrated, fully updated edition helps you understand what drives this major cultural force, and inspires you to take it further. You’ll discover that: Games play into our innate ability to seek patterns and solve puzzles Most successful games are built upon the same elements Slightly more females than males now play games Many games still teach primitive survival skills Fictional dressing for modern games is more developed than the conceptual elements Truly creative designers seldom use other games for inspiration Games are beginning to evolve beyond their prehistoric origins

Theory of Fun for Game Design

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Author :
Release : 2005
Genre : Computers
Kind :
Book Rating : 972/5 ( reviews)

Theory of Fun for Game Design - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Theory of Fun for Game Design write by Raph Koster. This book was released on 2005. Theory of Fun for Game Design available in PDF, EPUB and Kindle. Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.

Elements of Game Design

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Release : 2020-08-18
Genre : Computers
Kind :
Book Rating : 872/5 ( reviews)

Elements of Game Design - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Elements of Game Design write by Robert Zubek. This book was released on 2020-08-18. Elements of Game Design available in PDF, EPUB and Kindle. An introduction to the basic concepts of game design, focusing on techniques used in commercial game production. This textbook by a well-known game designer introduces the basics of game design, covering tools and techniques used by practitioners in commercial game production. It presents a model for analyzing game design in terms of three interconnected levels--mechanics and systems, gameplay, and player experience--and explains how novice game designers can use these three levels as a framework to guide their design process. The text is notable for emphasizing models and vocabulary used in industry practice and focusing on the design of games as dynamic systems of gameplay.