Commodore 16 Games Book

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Release : 2022-03-31
Genre : Computers
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Book Rating : 44X/5 ( reviews)

Commodore 16 Games Book - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Commodore 16 Games Book write by Cameron Duffy. This book was released on 2022-03-31. Commodore 16 Games Book available in PDF, EPUB and Kindle. First published in 1984, this book enabled a whole new generation to learn game coding on their Commodore 16 - an unusual and relatively rare machine that had a processor which was faster than that of the famous C64, possessed more efficient screen memory, had a much faster BASIC interpreter... yet came supplied with just a quarter of the memory held by its older brother. Despite the machine's lacklustre performance in the US, sales in Europe were strong and the machine retains a large fan base to this day. Popular in Easter bloc countries - particularly Hungary - the machine was the first home computer that many people owned; it therefore retains a significant 'nostalgia factor' amongst its userbase. As the original publisher Melbourne house wrote: * * * * If you 're only going to get one games book for your Commodore 16 then this is the book for you! Easy to Program: With the unique CHEXSUM verification program you can make sure your games are bug free. Hard to Beat: Games that will test your reflexes, your nerve, your logic, your strategy and your intelligence - educational games, simulation games, gambling games and much more! All these games explore to the fullest the extended graphics and sound facilities of the new, easier to use BASIC. * * * * Acorn Books is proud to present its Retro Reproductions Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer programmer would be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.

Still programming the Commodore 64

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Release : 2020-10-15
Genre : Computers
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Book Rating : /5 ( reviews)

Still programming the Commodore 64 - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Still programming the Commodore 64 write by Jens Christian Ingvartsen Thomsen. This book was released on 2020-10-15. Still programming the Commodore 64 available in PDF, EPUB and Kindle. In this book you will learn to program a game step by step in Commodore 64 assembly. You will learn to make a big 100 x 100 character multicolor map in CharPad on scroll it on the screen. You will also learn to show sprites, animate characters, play music and sound effects and much more.

The Complete Commodore Inner Space Anthology

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Release : 1985
Genre : Commodore computers
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Book Rating : 600/5 ( reviews)

The Complete Commodore Inner Space Anthology - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook The Complete Commodore Inner Space Anthology write by Hildon, Karl J. H. This book was released on 1985. The Complete Commodore Inner Space Anthology available in PDF, EPUB and Kindle.

A Compendium of Atari 2600 Games - Volume One

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Release : 2019-07-10
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Book Rating : 314/5 ( reviews)

A Compendium of Atari 2600 Games - Volume One - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook A Compendium of Atari 2600 Games - Volume One write by Kieren Hawken. This book was released on 2019-07-10. A Compendium of Atari 2600 Games - Volume One available in PDF, EPUB and Kindle. The Atari 2600 might not have been the first ever games console but it was certainly the first one to be successful and launched an entire industry in the process. Originally known as the Video Computer System, it went on to sell over thirty million units and still holds the record for being the longest officially supported console; the first game arrived in 1977 with the last being released in 1992, an incredible 15 years later. With such a long life, the 2600 spawned a huge catalogue of cartridges that includes many of the gaming world's greatest classics. This book takes you through the history of the much-loved platform, sampling a varied cross-section of games; featured titles include early releases, modern retro classics and even originally unreleased prototypes. Each entry features a screenshot, review and publishing information, along with the author's personal rating for the title. With ten entries for each letter of the alphabet, this is not supposed to be a list of the best or the worst games; neither is it a complete guide to all that's available. It is simply a meandering journey through some thirty years of home computing history, and will interest dedicated fans and casual readers alike. A Compendium of Atari 2600 Games is a celebration of the classic console, filled with nostalgic memories, new opinions, interesting stories and so much more

Back Into the Storm

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Release : 2021-07-28
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Back Into the Storm - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Back Into the Storm write by Margaret Gorts Morabito. This book was released on 2021-07-28. Back Into the Storm available in PDF, EPUB and Kindle. Back into the Storm: A Design Engineer's Story of Commodore Computers in the 1980s brings you on a journey recounting the experiences of working at Commodore Business Machines from 1983 to 1986, as seen through the eyes of a young hardware engineer, Bil Herd. Herd was the lead design engineer for the TED series of home computers which included the Plus/4 and C16. He was also the lead designer for the versatile C128 that sold in the millions and was known fondly as the last of the 8-bit computers. In this book, Bil tells the inside stories that he and his extraordinary team, called "the Animals," lived through at Commodore. These were years when the home computer wars were at their height, technology moved ahead at a fast pace, and Commodore was at its pinnacle. The best-selling computer of all time, the Commodore C64, was in full swing and had blown past the sales numbers of its competitors, such as Apple, Tandy, Atari, and Sinclair, to name a few, in the home computer market. Commodore's founder, Jack Tramiel, was the head of the company when Bil began working there. This book describes with intricate detail how Herd and his team designed and built the computers that they were charged with creating for Commodore. It brings you through the design cycles of the computers that Herd headed up, categorized in the book in three stages--early, middle, and late--starting with the TED series of computers that he inherited in his first week at Commodore. The TEDs are known mostly as the Plus/4 and C16 computers, but there were other models that were designed, such as the C364 with a first-of-its-kind desktop interface that actually spoke, but which never made it into production. The TED series was followed by the Commodore C128, which was Herd and the Animals' invention from start to finish, and amazingly had an unheard of three operating systems. This was a high pressure time, a unique time in computer history, when a handful of (mostly) young individuals could craft a computer using the resources of one of the largest computer manufacturers at the time at their disposal, and yet there were no design committees nor management oversight groups to get in the way of true progress. As corny as it sounds (and it does sound corny), they designed from their hearts and for the five-month period that it took to get a computer from paper to the Consumer Electronics Show (the Super Bowl for the computer industry), they lived, breathed, and ate everything dealing with how to get their computers done. They added features that they thought were good ideas and did their best to dodge the bad ideas from middle management that were thrust in their direction. They had that cockiness that came from knowing that they would outlive these bosses in the Commodore corporate culture, if they were successful, and providing they survived the highwire, design cycle themselves. They worked hard, they played hard. Come for an insider's ride with Bil Herd and the Animals in this fun adventure!