Computer Games and Technical Communication

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Author :
Release : 2016-05-23
Genre : Language Arts & Disciplines
Kind :
Book Rating : 609/5 ( reviews)

Computer Games and Technical Communication - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Computer Games and Technical Communication write by Jennifer deWinter. This book was released on 2016-05-23. Computer Games and Technical Communication available in PDF, EPUB and Kindle. Taking as its point of departure the fundamental observation that games are both technical and symbolic, this collection investigates the multiple intersections between the study of computer games and the discipline of technical and professional writing. Divided into five parts, Computer Games and Technical Communication engages with questions related to workplace communities and gamic simulations; industry documentation; manuals, gameplay, and ethics; training, testing, and number crunching; and the work of games and gamifying work. In that computer games rely on a complex combination of written, verbal, visual, algorithmic, audio, and kinesthetic means to convey information, technical and professional writing scholars are uniquely poised to investigate the intersection between the technical and symbolic aspects of the computer game complex. The contributors to this volume bring to bear the analytic tools of the field to interpret the roles of communication, production, and consumption in this increasingly ubiquitous technical and symbolic medium.

The Digital Role-playing Game and Technical Communication

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Author :
Release : 2021
Genre : Communication of technical information
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Book Rating : 577/5 ( reviews)

The Digital Role-playing Game and Technical Communication - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook The Digital Role-playing Game and Technical Communication write by Daniel Reardon (English professor). This book was released on 2021. The Digital Role-playing Game and Technical Communication available in PDF, EPUB and Kindle. "With annual gross sales surpassing 100 billion U.S. dollars each of the last two years, the digital games industry may one day challenge theatrical-release movies as the highest-grossing entertainment media in the world. In their examination of the tremendous cultural influence of digital games, Daniel Reardon and David Wright analyze three companies that have shaped the industry: Bethesda, located in Rockville, Maryland; BioWare in Edmonton, Alberta, and CD Projekt Red in Warsaw, Poland. Each company has used social media and technical content in the games to promote players' belief that players control the companies' game narratives. The result has been at times explosive, as empowered players often attempted to co-op the creative processes of games through discussion board forum demands, fund-raising campaigns to persuade companies to change or add game content, and modifications ("modding") of the games through fan-created downloads. The result has changed the way we understand the interactive nature of digital games and the power of fan culture to shape those games"--

The Digital Role-Playing Game and Technical Communication

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Release : 2021-04-22
Genre : Games & Activities
Kind :
Book Rating : 555/5 ( reviews)

The Digital Role-Playing Game and Technical Communication - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook The Digital Role-Playing Game and Technical Communication write by Daniel Reardon. This book was released on 2021-04-22. The Digital Role-Playing Game and Technical Communication available in PDF, EPUB and Kindle. With annual gross sales surpassing 100 billion U.S. dollars each of the last two years, the digital games industry may one day challenge theatrical-release movies as the highest-grossing entertainment media in the world. In their examination of the tremendous cultural influence of digital games, Daniel Reardon and David Wright analyze three companies that have shaped the industry: Bethesda, located in Rockville, Maryland, USA; BioWare in Edmonton, Alberta, Canada; and CD Projekt Red in Warsaw, Poland. Each company has used social media and technical content in the games to promote players' belief that players control the companies' game narratives. The result has been at times explosive, as empowered players often attempted to co-op the creative processes of games through discussion board forum demands, fund-raising campaigns to persuade companies to change or add game content, and modifications (“modding”) of the games through fan-created downloads. The result has changed the way we understand the interactive nature of digital games and the power of fan culture to shape those games.

Solving Problems in Technical Communication

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Release : 2012-12-26
Genre : Language Arts & Disciplines
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Book Rating : 084/5 ( reviews)

Solving Problems in Technical Communication - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Solving Problems in Technical Communication write by Johndan Johnson-Eilola. This book was released on 2012-12-26. Solving Problems in Technical Communication available in PDF, EPUB and Kindle. The field of technical communication is rapidly expanding in both the academic world and the private sector, yet a problematic divide remains between theory and practice. Here Stuart A. Selber and Johndan Johnson-Eilola, both respected scholars and teachers of technical communication, effectively bridge that gap. Solving Problems in Technical Communication collects the latest research and theory in the field and applies it to real-world problems faced by practitioners—problems involving ethics, intercultural communication, new media, and other areas that determine the boundaries of the discipline. The book is structured in four parts, offering an overview of the field, situating it historically and culturally, reviewing various theoretical approaches to technical communication, and examining how the field can be advanced by drawing on diverse perspectives. Timely, informed, and practical, Solving Problems in Technical Communication will be an essential tool for undergraduates and graduate students as they begin the transition from classroom to career.

Technical Communication

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Release : 2009-02-03
Genre : Language Arts & Disciplines
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Book Rating : 979/5 ( reviews)

Technical Communication - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Technical Communication write by Mike Markel. This book was released on 2009-02-03. Technical Communication available in PDF, EPUB and Kindle. Comprehensive and truly accessible, Technical Communication guides students through planning, drafting, and designing the documents that will matter in their professional lives. Known for his student-friendly voice and eye for technology trends, Mike Markel addresses the realities of the digital workplace through fresh samples and cases, practical writing advice, and a companion Web site — TechComm Web — that continues to set the standard with content developed and maintained by the author. The text is also available in a convenient, affordable e-book format.