Computer Simulations and Gaming

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Release : 2022-07-08
Genre : Business & Economics
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Book Rating : 438/5 ( reviews)

Computer Simulations and Gaming - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Computer Simulations and Gaming write by Cooper, James W.. This book was released on 2022-07-08. Computer Simulations and Gaming available in PDF, EPUB and Kindle. Computer simulations, serious digital games, and gamification add fun and engagement to business courses, while also improving students' learning outcomes. Computer Simulations and Gaming provides business educators with the theoretical background, selection foundations, and implementation advice they need to successfully select and implement computer simulations, serious digital games, and/or gamification elements.

The Guide to Computer Simulations and Games

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Release : 2011-11-30
Genre : Education
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Book Rating : 592/5 ( reviews)

The Guide to Computer Simulations and Games - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook The Guide to Computer Simulations and Games write by K. Becker. This book was released on 2011-11-30. The Guide to Computer Simulations and Games available in PDF, EPUB and Kindle. The first computer simulation book for anyone designing or building a game Answering the growing demand for a book catered for those who design, develop, or use simulations and games this book teaches you exactly what you need to know in order to understand the simulations you build or use all without having to earn another degree. Organized into three parts, this informative book first defines computer simulations and describes how they are different from live-action and paper-based simulations. The second section builds upon the previous, with coverage of the technical details of simulations, a detailed description of how models are built, and an explanation of how those models are translated into simulations. Finally, the last section develops four examples that walk you through the process from model to finished and functional simulation, all of which are created using freely available software and all of which can be downloaded. Targets anyone interested in learning about the inner workings of a simulation or game, but may not necessarily be a programmer or scientist Offers technical details on what simulations are and how they are built without overwhelming you with intricate jargon Breaks down simulation vs. modeling and traditional vs. computer simulations Examines verification and validation and discusses simulation tools Whether you need to learn how simulations work or it's something you've always been curious about but couldn't find the right resource, look no further. The Guide to Computer Simulations and Games is the ideal book for getting a solid understanding of this fascinating subject.

Learning Science Through Computer Games and Simulations

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Release : 2011-04-12
Genre : Education
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Book Rating : 669/5 ( reviews)

Learning Science Through Computer Games and Simulations - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Learning Science Through Computer Games and Simulations write by National Research Council. This book was released on 2011-04-12. Learning Science Through Computer Games and Simulations available in PDF, EPUB and Kindle. At a time when scientific and technological competence is vital to the nation's future, the weak performance of U.S. students in science reflects the uneven quality of current science education. Although young children come to school with innate curiosity and intuitive ideas about the world around them, science classes rarely tap this potential. Many experts have called for a new approach to science education, based on recent and ongoing research on teaching and learning. In this approach, simulations and games could play a significant role by addressing many goals and mechanisms for learning science: the motivation to learn science, conceptual understanding, science process skills, understanding of the nature of science, scientific discourse and argumentation, and identification with science and science learning. To explore this potential, Learning Science: Computer Games, Simulations, and Education, reviews the available research on learning science through interaction with digital simulations and games. It considers the potential of digital games and simulations to contribute to learning science in schools, in informal out-of-school settings, and everyday life. The book also identifies the areas in which more research and research-based development is needed to fully capitalize on this potential. Learning Science will guide academic researchers; developers, publishers, and entrepreneurs from the digital simulation and gaming community; and education practitioners and policy makers toward the formation of research and development partnerships that will facilitate rich intellectual collaboration. Industry, government agencies and foundations will play a significant role through start-up and ongoing support to ensure that digital games and simulations will not only excite and entertain, but also motivate and educate.

Gaming and Simulations: Concepts, Methodologies, Tools and Applications

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Release : 2010-11-30
Genre : Games & Activities
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Book Rating : 963/5 ( reviews)

Gaming and Simulations: Concepts, Methodologies, Tools and Applications - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Gaming and Simulations: Concepts, Methodologies, Tools and Applications write by Management Association, Information Resources. This book was released on 2010-11-30. Gaming and Simulations: Concepts, Methodologies, Tools and Applications available in PDF, EPUB and Kindle. "This book set unites fundamental research on the history, current directions, and implications of gaming at individual and organizational levels, exploring all facets of game design and application and describing how this emerging discipline informs and is informed by society and culture"--Provided by publisher.

The Design and Use of Simulation Computer Games in Education

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Release : 2007-01-01
Genre : Education
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Book Rating : 12X/5 ( reviews)

The Design and Use of Simulation Computer Games in Education - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook The Design and Use of Simulation Computer Games in Education write by . This book was released on 2007-01-01. The Design and Use of Simulation Computer Games in Education available in PDF, EPUB and Kindle. "A series of well argued but surprisingly entertaining articles go far to set the very foundations ofthe field of digital game based learning. This book is absolutely essential reading for anyone interested in games and learning and will be for years to come." - James Paul Gee, Mary Lou Fulton Presidential Professor of Literacy Studies, Arizona State University