Design, Motivation, and Frameworks in Game-Based Learning

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Release : 2018-07-13
Genre : Education
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Book Rating : 270/5 ( reviews)

Design, Motivation, and Frameworks in Game-Based Learning - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Design, Motivation, and Frameworks in Game-Based Learning write by Tan, Wee Hoe. This book was released on 2018-07-13. Design, Motivation, and Frameworks in Game-Based Learning available in PDF, EPUB and Kindle. Game-based learning relates to the use of games to enhance the learning experience. Educators have been using games in the classroom for years, and when tied to the curriculum, commercial games are a powerful learning tool because they are highly engaging and relatable for students. Design, Motivation, and Frameworks in Game-Based Learning is a critical scholarly resource that examines the themes of game-based learning. These themes, through a multidisciplinary perspective, juxtapose successful practices. Featuring coverage on a broad range of topics such as educational game design, gamification in education, and game content curation, this book is geared towards academicians, researchers, and students seeking current research on justifying the roles and importance of motivation in making games fun and engaging for game-based learning practice.

Interdisciplinary Design of Game-based Learning Platforms

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Release : 2018-12-07
Genre : Education
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Book Rating : 398/5 ( reviews)

Interdisciplinary Design of Game-based Learning Platforms - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Interdisciplinary Design of Game-based Learning Platforms write by Fengfeng Ke. This book was released on 2018-12-07. Interdisciplinary Design of Game-based Learning Platforms available in PDF, EPUB and Kindle. This book represents a four-year research and development project. It presents a phenomenological examination and explanation of a functional design framework for games in education. It furnishes a rich description of the experiences and perceptions of performing interdisciplinary collaborative design among experts of very diverse fields, such as learning systems design, architectural design, assessment design, mathematics education, and scientific computing.

Handbook of Game-Based Learning

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Release : 2020-02-04
Genre : Education
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Book Rating : 546/5 ( reviews)

Handbook of Game-Based Learning - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Handbook of Game-Based Learning write by Jan L. Plass. This book was released on 2020-02-04. Handbook of Game-Based Learning available in PDF, EPUB and Kindle. A comprehensive introduction to the latest research and theory on learning and instruction with computer games. This book offers a comprehensive introduction to the latest research on learning and instruction with computer games. Unlike other books on the topic, which emphasize game development or best practices, Handbook of Game-Based Learning is based on empirical findings and grounded in psychological and learning sciences theory. The contributors, all leading researchers in the field, offer a range of perspectives, including cognitive, motivational, affective, and sociocultural. They explore research on whether (and how) computer games can help students learn educational content and academic skills; which game features (including feedback, incentives, adaptivity, narrative theme, and game mechanics) can improve the instructional effectiveness of these games; and applications, including games for learning in STEM disciplines, for training cognitive skills, for workforce learning, and for assessment. The Handbook offers an indispensable reference both for readers with practical interests in designing or selecting effective game-based learning environments and for scholars who conduct or evaluate research in the field. It can also be used in courses related to play, cognition, motivation, affect, instruction, and technology. Contributors Roger Azevedo, Ryan S. Baker, Daphne Bavelier, Amanda E. Bradbury, Ruth C. Clark, Michele D. Dickey, Hamadi Henderson, Bruce D. Homer, Fengfeng Ke, Younsu Kim, Charles E. Kinzer, Eric Klopfer, James C. Lester, Kristina Loderer, Richard E. Mayer, Bradford W. Mott, Nicholas V. Mudrick, Brian Nelson, Frank Nguyen, V. Elizabeth Owen, Shashank Pawar, Reinhard Pekrun, Jan L. Plass, Charles Raffale, Jonathon Reinhardt, C. Scott Rigby, Jonathan P. Rowe, Richard M. Ryan, Ruth N. Schwartz, Quinnipiac Valerie J. Shute, Randall D. Spain, Constance Steinkuehler, Frankie Tam, Michelle Taub, Meredith Thompson, Steven L. Thorne, A. M. Tsaasan

Handbook of Research on Improving Learning and Motivation through Educational Games: Multidisciplinary Approaches

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Release : 2011-04-30
Genre : Education
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Book Rating : 962/5 ( reviews)

Handbook of Research on Improving Learning and Motivation through Educational Games: Multidisciplinary Approaches - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Handbook of Research on Improving Learning and Motivation through Educational Games: Multidisciplinary Approaches write by Felicia, Patrick. This book was released on 2011-04-30. Handbook of Research on Improving Learning and Motivation through Educational Games: Multidisciplinary Approaches available in PDF, EPUB and Kindle. "This book provides relevant theoretical frameworks and the latest empirical research findings on game-based learning to help readers who want to improve their understanding of the important roles and applications of educational games in terms of teaching strategies, instructional design, educational psychology and game design"--Provided by publisher.

Game-Based Learning

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Release : 2014-06-26
Genre : Juvenile Nonfiction
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Book Rating : 436/5 ( reviews)

Game-Based Learning - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Game-Based Learning write by Patrick Felicia. This book was released on 2014-06-26. Game-Based Learning available in PDF, EPUB and Kindle. This book is an invitation to delve into the world of Game-Based Learning, to understand the many facets that make games a truly interesting and effective tool to teach and train in the 21st century. It includes nine chapters which were initially presented at the iGBL conference, a conference held throughout Ireland, where researchers, practitioners, students and other stakeholders meet and share their interest in games and education. These chapters touch on some very important topics, including games for health; formal education; poetry and games; science teaching through mobile games; relaxation with gaming devices; and accounting for disabilities with handheld devices. Together, these chapters illustrate the advancements in the field of Game-Based Learning, the challenges faced by developers and educators, as well as the opportunities that this medium can offer. Each chapter is written with practicality in mind in an effort to provide the reader with both a solid theoretical approach and background, coupled to some practical guidelines and suggestions that can be applied easily.