Graphic Design Theory

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Release : 2012-08-10
Genre : Design
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Book Rating : 238/5 ( reviews)

Graphic Design Theory - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Graphic Design Theory write by Helen Armstrong. This book was released on 2012-08-10. Graphic Design Theory available in PDF, EPUB and Kindle. Graphic Design Theory is organized in three sections: "Creating the Field" traces the evolution of graphic design over the course of the early 1900s, including influential avant-garde ideas of futurism, constructivism, and the Bauhaus; "Building on Success" covers the mid- to late twentieth century and considers the International Style, modernism, and postmodernism; and "Mapping the Future" opens at the end of the last century and includes current discussions on legibility, social responsibility, and new media. Striking color images illustrate each of the movements discussed and demonstrate the ongoing relationship between theory and practice. A brief commentary prefaces each text, providing a cultural and historical framework through which the work can be evaluated. Authors include such influential designers as Herbert Bayer, L'szlo Moholy-Nagy, Karl Gerstner, Katherine McCoy, Michael Rock, Lev Manovich, Ellen Lupton, and Lorraine Wild. Additional features include a timeline, glossary, and bibliography for further reading. A must-have survey for graduate and undergraduate courses in design history, theory, and contemporary issues, Graphic Design Theory invites designers and interested readers of all levels to plunge into the world of design discourse.

An Architectural Approach to Level Design

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Release : 2018-09-03
Genre : Computers
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Book Rating : 923/5 ( reviews)

An Architectural Approach to Level Design - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook An Architectural Approach to Level Design write by Christopher W. Totten. This book was released on 2018-09-03. An Architectural Approach to Level Design available in PDF, EPUB and Kindle. Explore Level Design through the Lens of Architectural and Spatial Experience Theory Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of architecture, providing information useful to both academics and game development professionals. Understand Spatial Design Principles for Game Levels in 2D, 3D, and Multiplayer Applications The book presents architectural techniques and theories for level designers to use in their own work. The author connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. Create Meaningful User Experiences in Your Games Bringing together topics in game design and architecture, this book helps designers create better spaces for their games. Software independent, the book discusses tools and techniques that designers can use in crafting their interactive worlds.

Game Design Theory

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Release : 2012-08-13
Genre : Computers
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Book Rating : 215/5 ( reviews)

Game Design Theory - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Game Design Theory write by Keith Burgun. This book was released on 2012-08-13. Game Design Theory available in PDF, EPUB and Kindle. Despite the proliferation of video games in the twenty-first century, the theory of game design is largely underdeveloped, leaving designers on their own to understand what games really are. Helping you produce better games, Game Design Theory: A New Philosophy for Understanding Games presents a bold new path for analyzing and designing games.

Digital Design Theory

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Release : 2016-06-28
Genre : Design
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Book Rating : 954/5 ( reviews)

Digital Design Theory - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Digital Design Theory write by Helen Armstrong. This book was released on 2016-06-28. Digital Design Theory available in PDF, EPUB and Kindle. Digital Design Theory bridges the gap between the discourse of print design and interactive experience by examining the impact of computation on the field of design. As graphic design moves from the creation of closed, static objects to the development of open, interactive frameworks, designers seek to understand their own rapidly shifting profession. Helen Armstrong's carefully curated introduction to groundbreaking primary texts, from the 1960s to the present, provides the background necessary for an understanding of digital design vocabulary and thought. Accessible essays from designers and programmers are by influential figures such as Ladislav Sutnar, Bruno Munari, Wim Crouwel, Sol LeWitt, Muriel Cooper, Zuzana Licko, Rudy VanderLans, John Maeda, Paola Antonelli, Luna Maurer, and Keetra Dean Dixon. Their topics range from graphic design's fascination with programmatic design, to early strivings for an authentic digital aesthetic, to the move from object-based design and to experience-based design. Accompanying commentary assesses the relevance of each excerpt to the working and intellectual life of designers.

Making Design Theory

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Release : 2017-09-01
Genre : Design
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Book Rating : 657/5 ( reviews)

Making Design Theory - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Making Design Theory write by Johan Redstrom. This book was released on 2017-09-01. Making Design Theory available in PDF, EPUB and Kindle. A new approach to theory development for practice-driven research, proposing that theory is something made in and through design. Tendencies toward “academization” of traditionally practice-based fields have forced design to articulate itself as an academic discipline, in theoretical terms. In this book, Johan Redström offers a new approach to theory development in design research–one that is driven by practice, experimentation, and making. Redström does not theorize from the outside, but explores the idea that, just as design research engages in the making of many different kinds of things, theory might well be one of those things it is making. Redström proposes that we consider theory not as stable and constant but as something unfolding—something acted as much as articulated, inherently fluid and transitional. Redström describes three ways in which theory, in particular formulating basic definitions, is made through design: the use of combinations of fluid terms to articulate issues; the definition of more complex concepts through practice; and combining sets of definitions made through design into “programs.” These are the building blocks for creating conceptual structures to support design. Design seems to thrive on the complexities arising from dichotomies: form and function, freedom and method, art and science. With his idea of transitional theory, Redström departs from the traditional academic imperative to pick a side—theory or practice, art or science. Doing so, he opens up something like a design space for theory development within design research.