Designing Adaptive Virtual Worlds

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Release : 2014-09-18
Genre : Architecture
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Book Rating : 210/5 ( reviews)

Designing Adaptive Virtual Worlds - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Designing Adaptive Virtual Worlds write by Ning Gu. This book was released on 2014-09-18. Designing Adaptive Virtual Worlds available in PDF, EPUB and Kindle. Designing adaptive virtual worlds takes the design of places for education, entertainment, online communities, business, and cultural activities in 3D virtual worlds to a new level. The place metaphor provides a rich source of styles and examples for designing in 3D virtual worlds. This book is one of the first design books in the field showing how those styles can be captured in a design grammar so that unique places can be created through computational agents responding to the changing needs of the people in the virtual world. Applying the techniques introduced in this book has immediate implications on the design of games and functional places in existing virtual world platforms such as Second Life, OpenSim and Active Worlds as well as future virtual worlds in which the boundaries between digital and physical environments blur.

Designing Virtual Worlds

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Release : 2004
Genre : Computers
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Book Rating : 167/5 ( reviews)

Designing Virtual Worlds - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Designing Virtual Worlds write by Richard A. Bartle. This book was released on 2004. Designing Virtual Worlds available in PDF, EPUB and Kindle. This text provides a comprehensive treatment of virtual world design from one of its pioneers. It covers everything from MUDs to MOOs to MMORPGs, from text-based to graphical VWs.

Serious Games and Virtual Worlds in Education, Professional Development, and Healthcare

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Release : 2013-03-31
Genre : Computers
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Book Rating : 742/5 ( reviews)

Serious Games and Virtual Worlds in Education, Professional Development, and Healthcare - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Serious Games and Virtual Worlds in Education, Professional Development, and Healthcare write by Klaus Bredl. This book was released on 2013-03-31. Serious Games and Virtual Worlds in Education, Professional Development, and Healthcare available in PDF, EPUB and Kindle. "This book explains how digital environments can easily become familiar and beneficial for educational and professional development, with the implementation of games into various aspects of our environment"--Provided by publisher.

The Proteus Paradox

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Release : 2014-01-07
Genre : Social Science
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Book Rating : 999/5 ( reviews)

The Proteus Paradox - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook The Proteus Paradox write by Nick Yee. This book was released on 2014-01-07. The Proteus Paradox available in PDF, EPUB and Kindle. A surprising assessment of the ways that virtual worlds are entangled with human psychology

Interdisciplinary Advancements in Gaming, Simulations and Virtual Environments: Emerging Trends

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Release : 2012-01-31
Genre : Computers
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Book Rating : 306/5 ( reviews)

Interdisciplinary Advancements in Gaming, Simulations and Virtual Environments: Emerging Trends - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Interdisciplinary Advancements in Gaming, Simulations and Virtual Environments: Emerging Trends write by Ferdig, Richard E.. This book was released on 2012-01-31. Interdisciplinary Advancements in Gaming, Simulations and Virtual Environments: Emerging Trends available in PDF, EPUB and Kindle. Gaming has long been a means for humans to share knowledge, learn new concepts, and escape the constraints of reality. Interdisciplinary Advancements in Gaming, Simulations and Virtual Environments: Emerging Trends investigates the role of games and computer-mediated simulations in a variety of environments, including education, government, and business. Exploring psychological, social, and cultural implications of games and simulations, as well as policies related to their design and development, this reference aims to support the work of researchers in this growing field, as well as bridge the gap between theory and practice in the application of electronic games to everyday situations.