Emerging Technologies for 3D Video

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Release : 2013-04-22
Genre : Science
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Book Rating : 574/5 ( reviews)

Emerging Technologies for 3D Video - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Emerging Technologies for 3D Video write by Frederic Dufaux. This book was released on 2013-04-22. Emerging Technologies for 3D Video available in PDF, EPUB and Kindle. With the expectation of greatly enhanced user experience, 3D video is widely perceived as the next major advancement in video technology. In order to fulfil the expectation of enhanced user experience, 3D video calls for new technologies addressing efficient content creation, representation/coding, transmission and display. Emerging Technologies for 3D Video will deal with all aspects involved in 3D video systems and services, including content acquisition and creation, data representation and coding, transmission, view synthesis, rendering, display technologies, human perception of depth and quality assessment. Key features: Offers an overview of key existing technologies for 3D video Provides a discussion of advanced research topics and future technologies Reviews relevant standardization efforts Addresses applications and implementation issues Includes contributions from leading researchers The book is a comprehensive guide to 3D video systems and services suitable for all those involved in this field, including engineers, practitioners, researchers as well as professors, graduate and undergraduate students, and managers making technological decisions about 3D video.

Novel 3D Media Technologies

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Release : 2014-11-14
Genre : Technology & Engineering
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Book Rating : 26X/5 ( reviews)

Novel 3D Media Technologies - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Novel 3D Media Technologies write by Ahmet Kondoz. This book was released on 2014-11-14. Novel 3D Media Technologies available in PDF, EPUB and Kindle. This book describes recent innovations in 3D media and technologies, with coverage of 3D media capturing, processing, encoding, and adaptation, networking aspects for 3D Media, and quality of user experience (QoE). The contributions are based on the results of the FP7 European Project ROMEO, which focuses on new methods for the compression and delivery of 3D multi-view video and spatial audio, as well as the optimization of networking and compression jointly across the future Internet. The delivery of 3D media to individual users remains a highly challenging problem due to the large amount of data involved, diverse network characteristics and user terminal requirements, as well as the user’s context such as their preferences and location. As the number of visual views increases, current systems will struggle to meet the demanding requirements in terms of delivery of consistent video quality to fixed and mobile users. ROMEO will present hybrid networking solutions that combine the DVB-T2 and DVB-NGH broadcast access network technologies together with a QoE aware Peer-to-Peer (P2P) distribution system that operates over wired and wireless links. Live streaming 3D media needs to be received by collaborating users at the same time or with imperceptible delay to enable them to watch together while exchanging comments as if they were all in the same location. This book is the second of a series of three annual volumes devoted to the latest results of the FP7 European Project ROMEO. The present volume provides state-of-the-art information on immersive media, 3D multi-view video, spatial audio, cloud-based media, networking protocols for 3D media, P2P 3D media streaming, and 3D Media delivery across heterogeneous wireless networks among other topics. Graduate students and professionals in electrical engineering and computer science with an interest in 3D Future Internet Media will find this volume to be essential reading. Describes the latest innovations in 3D technologies and Future Internet Media Focuses on research to facilitate application scenarios such as social TV and high-quality, real-time collaboration Discusses QoE for 3D Represents the last of a series of three volumes devoted to contributions from FP7 projects in the area of 3D and networked media

Human Interaction & Emerging Technologies (IHIET-AI 2022): Artificial Intelligence & Future Applications

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Release : 2022-04-22
Genre : Technology & Engineering
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Book Rating : 892/5 ( reviews)

Human Interaction & Emerging Technologies (IHIET-AI 2022): Artificial Intelligence & Future Applications - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Human Interaction & Emerging Technologies (IHIET-AI 2022): Artificial Intelligence & Future Applications write by Tareq Ahram and Redha Taiar. This book was released on 2022-04-22. Human Interaction & Emerging Technologies (IHIET-AI 2022): Artificial Intelligence & Future Applications available in PDF, EPUB and Kindle. Human Interaction & Emerging Technologies: Artificial Intelligence & Future Applications Proceedings of the 7th International Conference on Human Interaction and Emerging Technologies, IHIET-AI 2022, April 21–23, 2022, Lausanne, Switzerland

Virtual Immersive and 3D Learning Spaces: Emerging Technologies and Trends

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Release : 2010-09-30
Genre : Education
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Book Rating : 271/5 ( reviews)

Virtual Immersive and 3D Learning Spaces: Emerging Technologies and Trends - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Virtual Immersive and 3D Learning Spaces: Emerging Technologies and Trends write by Hai-Jew, Shalin. This book was released on 2010-09-30. Virtual Immersive and 3D Learning Spaces: Emerging Technologies and Trends available in PDF, EPUB and Kindle. Virtual Immersive and 3D Learning Spaces: Emerging Technologies helps push the conceptual and applied boundaries of virtual immersive learning. Virtual immersive spaces bring with them plenty of promise, of sensory information-rich learning experiences that will enable a much wider range of experiential learning and training—delivered to computer desktops, augmented reality spaces, digital installations, and mobile projective devices. This work explains how these spaces may be exploited for effective learning in terms of the technologies, pedagogical strategies, and directions.

Emerging Technologies and Applications for Cloud-Based Gaming

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Release : 2016-07-13
Genre : Computers
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Book Rating : 474/5 ( reviews)

Emerging Technologies and Applications for Cloud-Based Gaming - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Emerging Technologies and Applications for Cloud-Based Gaming write by Krishna, P. Venkata. This book was released on 2016-07-13. Emerging Technologies and Applications for Cloud-Based Gaming available in PDF, EPUB and Kindle. Online gaming is widely popular and gaining more user attention every day. Computer game industries have made considerable growth in terms of design and development, but the scarcity of hardware resources at player or client side is a major pitfall for the latest high-end multimedia games. Cloud gaming is one proposed solution, allowing the end-user to play games using a variety of platforms with less demanding hardware requirements. Emerging Technologies and Applications for Cloud-Based Gaming explores the opportunities for the gaming industry through the integration of cloud computing. Focusing on design methodologies, fundamental architectures, and the end-user experience, this publication is an essential reference source for IT specialists, game developers, researchers, and graduate-level students.