Essential LightWave v9: The Fastest and Easiest Way to Master LightWave 3D

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Author :
Release : 2007-06-29
Genre : Computers
Kind :
Book Rating : 584/5 ( reviews)

Essential LightWave v9: The Fastest and Easiest Way to Master LightWave 3D - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Essential LightWave v9: The Fastest and Easiest Way to Master LightWave 3D write by Steve Warner. This book was released on 2007-06-29. Essential LightWave v9: The Fastest and Easiest Way to Master LightWave 3D available in PDF, EPUB and Kindle. Includes companion DVD with trial versions of LightWave v9.2! Essential LightWave v9 offers an unparalleled guide to LightWave 3D. Written to help users quickly take control of the software, this book is filled with easy-to-understand explanations, time-saving tips and tricks, and detailed tutorials on nearly every aspect of the software, including the new features in LightWave v9.2! Key features: learn to model, light, surface animate, and render within the first seven chapters!; master the LightWave v9 Node Editor for advanced surfacing, texturing, and deformations; learn to model with polygons, Catmull-Clark/Subpatch SubDs, and splines; uncover the secrets of distortion-free UV mapping and high-quality texturing; learn to seamlessly composite 3D objects with real-world images; create professional-quality character animation using FK, IK, and IK Booster; enhance your animations with expressions, particle effects, and dynamics; set up a render farm to rip through complex rendering tasks.

Essential LightWave 3D

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Author :
Release : 2005
Genre : Computer animation
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Book Rating : 820/5 ( reviews)

Essential LightWave 3D - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Essential LightWave 3D write by Timothy Albee. This book was released on 2005. Essential LightWave 3D available in PDF, EPUB and Kindle. Computer Graphics & Graphics Applications

LIGHTWAVE V9 LIGHTING (W/CD)

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Release : 2007-04-30
Genre : Computers
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Book Rating : 498/5 ( reviews)

LIGHTWAVE V9 LIGHTING (W/CD) - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook LIGHTWAVE V9 LIGHTING (W/CD) write by Nicholas Boughen. This book was released on 2007-04-30. LIGHTWAVE V9 LIGHTING (W/CD) available in PDF, EPUB and Kindle. Companion CD included with 30-day demo of LightWave v9! The process of creating accurate and pleasing lighting in CG environments demands both an understanding of the fundamentals of light and knowledge of the available tools. LightWave v9 Lighting addresses these issues in a practical guide that shows you how to achieve your lighting goals using the latest version of LightWave 3D. With this book discover the tools and features of LightWave v9 that can improve your lighting; understand lighting concepts including color, shadow, intent, and style; explore a number of tutorials that demonstrate specific lighting setups; learn how to enhance your lighting with volumetrics, lens flares, projection images, and radiosity; find out how the proper lighting can turn a good shot into a great shot.

RPG Programming with XNA Game Studio 3.0

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Release : 2009-06-19
Genre : Computers
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Book Rating : 509/5 ( reviews)

RPG Programming with XNA Game Studio 3.0 - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook RPG Programming with XNA Game Studio 3.0 write by Jim Perry. This book was released on 2009-06-19. RPG Programming with XNA Game Studio 3.0 available in PDF, EPUB and Kindle. RPG Programming Using XNA Game Studio 3.0 provides detailed information on role-playing games (RPGs) and how to create them using Microsoft’s XNA Game Studio 3.0. The book examines the history of the genre and takes a piece-by-piece approach to producing a 2D tile-based game, demonstrating how to create the various components that make up an RPG and implement them using C# and XNA Game Studio 3.0. By the end of the book, readers will have built a complete toolset that can be used to create data for their own RPGs. Learn how to: * Creating the characters and monsters that populate RPG worlds * Add stats and skills to allow game entities to perform actions * Populate the game world with items and treasures. Construct a conversation editor to add another degree of interaction * Create a multiple-step quest system to give players goals to research during gameplay * Creating a tile engine for displaying the world Populating the game world with items and treasure * Implementing a sound and music system * Adding multiplayer support

Game Design: Theory and Practice, Second Edition

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Release : 2004-08-30
Genre : Computers
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Book Rating : 455/5 ( reviews)

Game Design: Theory and Practice, Second Edition - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Game Design: Theory and Practice, Second Edition write by Richard Rouse III. This book was released on 2004-08-30. Game Design: Theory and Practice, Second Edition available in PDF, EPUB and Kindle. “Both burgeoning game designers and devoted gamers should consider [Game Design: Theory & Practice] an essential read.” — Computer Gaming World “Ultimately, in both theory and practice, Rouse’s Game Design bible gets the job done. Let us pray.” - Next Generation magazine In the second edition to the acclaimed Game Design: Theory & Practice, designer Richard Rouse III balances a discussion of the essential concepts behind game design with an explanation of how you can implement them in your current project. Detailed analysis of successful games is interwoven with concrete examples from Rouse’s own experience. This second edition thoroughly updates the popular original with new chapters and fully revised text.