Fighting Game Esports

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Author :
Release : 2019-08
Genre : Juvenile Nonfiction
Kind :
Book Rating : 548/5 ( reviews)

Fighting Game Esports - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Fighting Game Esports write by Thomas Kingsley Troupe. This book was released on 2019-08. Fighting Game Esports available in PDF, EPUB and Kindle. "Explores the history, format, training, and controversies involved in modern fighting game esport tournaments"--

Fighting Game Esports

Download Fighting Game Esports PDF Online Free

Author :
Release : 2019-08
Genre : Juvenile Nonfiction
Kind :
Book Rating : 55X/5 ( reviews)

Fighting Game Esports - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Fighting Game Esports write by Thomas Kingsley Troupe. This book was released on 2019-08. Fighting Game Esports available in PDF, EPUB and Kindle. "Explores the history, format, training, and controversies involved in modern fighting game esport tournaments"--

Playing to Win

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Author :
Release : 2006-04-01
Genre : Games & Activities
Kind :
Book Rating : 798/5 ( reviews)

Playing to Win - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Playing to Win write by David Sirlin. This book was released on 2006-04-01. Playing to Win available in PDF, EPUB and Kindle. Winning at competitive games requires a results-oriented mindset that many players are simply not willing to adopt. This book walks players through the entire process: how to choose a game and learn basic proficiency, how to break through the mental barriers that hold most players back, and how to handle the issues that top players face. It also includes a complete analysis of Sun Tzu's book The Art of War and its applications to games of today. These foundational concepts apply to virtually all competitive games, and even have some application to "real life." Trade paperback. 142 pages.

Game Fu

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Release : 2023-09-23
Genre :
Kind :
Book Rating : 250/5 ( reviews)

Game Fu - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Game Fu write by Carl Perfect Legend White. This book was released on 2023-09-23. Game Fu available in PDF, EPUB and Kindle. Get ready to become a master of your favorite fighting games with Game Fu: Way of the Digital Fist, the comprehensive fighting game strategy guide. Written by the legendary Carl "Perfect Legend" White - four-time world champion and a seasoned player with years of experience in the competitive gaming world. Inside, you'll find a wealth of practical advice, step-by-step instructions, and in-depth analysis that will help you improve your performance, no matter your skill level. Whether you're looking to master basic moves and combos or develop advanced strategies and techniques, this guide has everything you need to succeed. Featuring detailed breakdowns of situations and strategies, as well as insights into the competitive gaming scene, Game Fu: Way of the Digital Fist is an essential resource for anyone looking to take their fighting game skills to the next level. Packed with insider tips and expert advice, this guide will help you dominate the competition. So what are you waiting for? Order your book now, dive in, and get ready to become a real fighting game master!

The Culture of Digital Fighting Games

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Author :
Release : 2013-11-26
Genre : Games & Activities
Kind :
Book Rating : 648/5 ( reviews)

The Culture of Digital Fighting Games - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook The Culture of Digital Fighting Games write by Todd Harper. This book was released on 2013-11-26. The Culture of Digital Fighting Games available in PDF, EPUB and Kindle. This book examines the complex network of influences that collide in the culture of digital fighting games. Players from all over the world engage in competitive combat with one another, forming communities in both real and virtual spaces, attending tournaments and battling online via internet-connected home game consoles. But what is the logic behind their shared playstyle and culture? What are the threads that tie them together, and how does this inform our understanding of competitive gaming, community, and identity? Informed by observations made at one of the biggest fighting game events in the world – the Evolution Series tournament, or "EVO" – and interviews with fighting game players themselves, this book covers everything from the influence of arcade spaces, to the place of gender and ethnicity in the community, to the clash of philosophies over how these games should be played in the first place. In the process, it establishes the role of technology, gameplay, and community in how these players define both themselves and the games that they play.