Filming the Fantastic with Virtual Technology

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Release : 2020-03-27
Genre : Performing Arts
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Book Rating : 483/5 ( reviews)

Filming the Fantastic with Virtual Technology - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Filming the Fantastic with Virtual Technology write by Mark Sawicki. This book was released on 2020-03-27. Filming the Fantastic with Virtual Technology available in PDF, EPUB and Kindle. This book brings fantasy storytelling to a whole new level by providing an in-depth insight into the tools used for virtual reality, augmented reality, 360 cinema and motion capture in order to repurpose them to create a virtual studio for filmmaking. Gone are the long days and months of post before seeing your final product. Composites and CG characters can now be shot together as fast as a live-action show. Using off-the-shelf software and tools, authors Mark Sawicki and Juniko Moody document the set-up and production pipelines of the modern virtual/mocap studio. They reveal the procedures and secrets for making movies in virtual sets. The high-end technology that enabled the creation of films such as The Lord of the Rings, Avatar and The Jungle Book is now accessible for smaller, independent production companies. Do you want your actors to perform inside of an Unreal® Game Engine set and interact with the environment? Do you want to be able to put your live-action camera on a jib or dolly and move effortlessly through both a live-action and virtual space together? Do you want live performers interacting with giants, elves and other creatures manipulated by motion capture in real time? This book discusses all of these scenarios and more, showing readers how to create high-quality virtual content using alternative, cost-effective technology. Tutorials, case studies, and project breakdowns provide essential tips on how to avoid and overcome common pitfalls, making this book an indispensable guide for both beginners to create virtual backlot content and more advanced VFX users wanting to adopt best practices when planning and directing virtual productions with RealityTM software and performance capture equipment such as Qualysis.

Filming the Fantastic: A Guide to Visual Effects Cinematography

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Release : 2012-12-06
Genre : Performing Arts
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Book Rating : 624/5 ( reviews)

Filming the Fantastic: A Guide to Visual Effects Cinematography - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Filming the Fantastic: A Guide to Visual Effects Cinematography write by Mark Sawicki. This book was released on 2012-12-06. Filming the Fantastic: A Guide to Visual Effects Cinematography available in PDF, EPUB and Kindle. Don't waste valuable time and budget fixing your footage in post! Shoot the effects you want effectively and creatively the first time. This full-color step-by step guide to visual effects cinematography empowers you to plan out and execute visual effects shots on a budget, without falling into the common pitfall of using high-end computer graphics to "fix it in post. Learn how to effectively photograph foreground miniatures, matte paintings, green screen set ups, miniatures, crowd replication, explosions, and so much more to create elements that will composite together flawlessly. Filming the Fantastic focuses on the art and craft of visual effects using real case scenarios from a visual effects cameraman. These lessons from the front line will give you ideas and insight so you can translate your skills into any situation, no matter what camera or software package you are using and no matter if you are using film or digital technology. Learn how to film your fantastic visual effects with this book!

Virtual Reality Filmmaking

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Release : 2017-11-22
Genre : Art
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Book Rating : 396/5 ( reviews)

Virtual Reality Filmmaking - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Virtual Reality Filmmaking write by Celine Tricart. This book was released on 2017-11-22. Virtual Reality Filmmaking available in PDF, EPUB and Kindle. Virtual Reality Filmmaking presents a comprehensive guide to the use of virtual reality in filmmaking, including narrative, documentary, live event production, and more. Written by Celine Tricart, a filmmaker and an expert in new technologies, the book provides a hands-on guide to creative filmmaking in this exciting new medium, and includes coverage on how to make a film in VR from start to finish. Topics covered include: The history of VR; VR cameras; Game engines and interactive VR; The foundations of VR storytelling; Techniques for shooting in live action VR; VR postproduction and visual effects; VR distribution; Interviews with experts in the field including the Emmy-winning studios Felix & Paul and Oculus Story Studio, Wevr, Viacom, Fox Sports, Sundance’s New Frontier, and more.

Virtual Reality Cinema

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Release : 2021-02-17
Genre : Performing Arts
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Book Rating : 933/5 ( reviews)

Virtual Reality Cinema - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Virtual Reality Cinema write by Eric R. Williams. This book was released on 2021-02-17. Virtual Reality Cinema available in PDF, EPUB and Kindle. Award-winning cine-maVRicks Eric R. Williams, Carrie Love and Matt Love introduce virtual reality cinema (also known as 360° video or cine-VR) in this comprehensive guide filled with insider tips and tested techniques for writing, directing and producing effectively in the new medium. Join these veteran cine-VR storytellers as they break down fundamental concepts from traditional media to demonstrate how cine-VR can connect with audiences in new ways. Examples from their professional work are provided to illustrate basic, intermediate and advanced approaches to crafting modern story in this unique narrative space where there’s no screen to contain an image and no specific stage upon which to perform. Virtual Reality Cinema will prepare you to approach your own cine-VR projects via: Tips and techniques for writing, directing and producing bleeding-edge narrative cine-VR projects; More than a hundred photos and illustrations to explain complex concepts; Access to more than two hours of on-line cine-VR examples that you can download to watch on your own HMD; New techniques developed at Ohio University’s Game Research and Immersive Design (GRID) Lab, including how to work with actors to embrace Gravity and avoid the Persona Gap, how to develop stories with the Story Engagement Matrix and how to balance directorial control and audience agency in this new medium. This book is an absolute must read for any student of filmmaking, media production, transmedia storytelling and game design, as well as anyone already working in these industries that wants to understand the new challenges and opportunities of virtual reality cinema.

Cinematic Virtual Reality

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Release : 2021-04-27
Genre : Art
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Book Rating : 477/5 ( reviews)

Cinematic Virtual Reality - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Cinematic Virtual Reality write by Kath Dooley. This book was released on 2021-04-27. Cinematic Virtual Reality available in PDF, EPUB and Kindle. With reference to traditional film theory and frameworks drawn from fields such as screenwriting studies and anthropology, this book explores the challenges and opportunities for both practitioners and viewers offered by the 360-degree storytelling form. It focuses on cinematic virtual reality (CVR), a format that involves immersive, high quality, live action or computer-generated imagery (CGI) that can be viewed through head mounted display (HMD) goggles or via online platforms such as YouTube. This format has surged in popularity in recent years due to the release of affordable high quality omnidirectional (360-degree) cameras and consumer grade HMDs. The book interrogates four key concepts for this emerging medium: immersion, presence, embodiment and proximity through an analysis of innovative case studies and with reference to practitioner interviews. In doing so, it highlights the specificity of the format and provides a critical account of practitioner approaches to the concept development, writing and realisation of short narrative CVR works. The book concludes with an account of the author’s practice-led research into the form, providing a valuable example of creative practice in the field of immersive media.