Computer Graphics from Scratch

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Release : 2021-05-18
Genre : Computers
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Book Rating : 777/5 ( reviews)

Computer Graphics from Scratch - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Computer Graphics from Scratch write by Gabriel Gambetta. This book was released on 2021-05-18. Computer Graphics from Scratch available in PDF, EPUB and Kindle. Computer Graphics from Scratch demystifies the algorithms used in modern graphics software and guides beginners through building photorealistic 3D renders. Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. Computer Graphics from Scratch takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics, 3D rendering. You’ll build two complete, fully functional renderers: a raytracer, which simulates rays of light as they bounce off objects, and a rasterizer, which converts 3D models into 2D pixels. As you progress you’ll learn how to create realistic reflections and shadows, and how to render a scene from any point of view. Pseudocode examples throughout make it easy to write your renderers in any language, and links to live JavaScript demos of each algorithm invite you to explore further on your own. Learn how to: Use perspective projection to draw 3D objects on a 2D plane Simulate the way rays of light interact with surfaces Add mirror-like reflections and cast shadows to objects Render a scene from any camera position using clipping planes Use flat, Gouraud, and Phong shading to mimic real surface lighting Paint texture details onto basic shapes to create realistic-looking objects Whether you’re an aspiring graphics engineer or a novice programmer curious about how graphics algorithms work, Gabriel Gambetta’s simple, clear explanations will quickly put computer graphics concepts and rendering techniques within your reach. All you need is basic coding knowledge and high school math. Computer Graphics from Scratch will cover the rest.

Starting Out with Games & Graphics in C++

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Release : 2012
Genre : C++ (Computer program language)
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Book Rating : 079/5 ( reviews)

Starting Out with Games & Graphics in C++ - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Starting Out with Games & Graphics in C++ write by Tony Gaddis. This book was released on 2012. Starting Out with Games & Graphics in C++ available in PDF, EPUB and Kindle. This book helps beginning students understand the important details necessary to become skilled programmers at an introductory level. Gaddis motivates the study of both programming skills and the C programming language by presenting all the details needed to understand the how and the why -but never losing sight of the fact that most beginners struggle with this material. His approach is both gradual and highly accessible, ensuring that students understand the logic behind developing high-quality programs. This book covers the essentials of programming for a novice using the C language. This edition has been completely revised to provide students with more knowledge of standard C , while retaining the interesting examples and exercises that students latch on to.

The Fundamentals of C/C++ Game Programming

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Release : 2018-02-21
Genre : Computers
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Book Rating : 88X/5 ( reviews)

The Fundamentals of C/C++ Game Programming - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook The Fundamentals of C/C++ Game Programming write by Brian Beuken. This book was released on 2018-02-21. The Fundamentals of C/C++ Game Programming available in PDF, EPUB and Kindle. This book is aimed at giving novice coders an understanding of the methods and techniques used in professional games development. Designed to help develop and strengthen problem solving and basic C/C++ skills, it also will help to develop familiarity targeting and using fixed/restricted hardware, which are key skills in console development. It allows the reader to increase their confidence as game programmers by walking them through increasingly involved game concepts, while maintaining the understanding that despite the increased complexity, the core methods remain consistent with the advancement of the technology; the technology only enhances the gaming experience. It also demonstrates underlying principles of game coding in practical step by step ways to increase exposure and confidence in game coding concepts. Key Features: Increases the confidence of new coders by demonstrating how to get things done. Introduces evolving projects to reinforce concepts, both directly and indirectly that the reader will use to produce and then enhance the project. Provides tutorials on Graphics API’s that can be easily understood by a novice. Demystifies hardware used to gain new effects without blinding the user to the technical wizardry going on under the system. Gives a sense of achievement to the reader and pushes them toward improvement.

Game Graphics in C++

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Release : 1995
Genre : Computers
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Book Rating : 513/5 ( reviews)

Game Graphics in C++ - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Game Graphics in C++ write by Len Dorfman. This book was released on 1995. Game Graphics in C++ available in PDF, EPUB and Kindle. Intermediate- and advanced-level C graphics and animation programmers who want to crank their skills up a notch will find here everything they need to start programming re-usable graphics objects for dazzling animation and special effects using C++. The disk is packed with useful material, including demonstration programs and a complete C++ graphics library.

2D Graphics Programming for Games

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Release : 2016-04-19
Genre : Computers
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Book Rating : 901/5 ( reviews)

2D Graphics Programming for Games - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook 2D Graphics Programming for Games write by John Pile,Jr.. This book was released on 2016-04-19. 2D Graphics Programming for Games available in PDF, EPUB and Kindle. The success of Angry Birds, Peggle, and Fruit Ninja has proven that fun and immersive game experiences can be created in two dimensions. Furthermore, 2D graphics enable developers to quickly prototype ideas and mechanics using fewer resources than 3D.2D Graphics Programming for Games provides an in-depth single source on creating 2D graphics that c