Gaming, Simulations and Society

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Author :
Release : 2005
Genre : Business & Economics
Kind :
Book Rating : 085/5 ( reviews)

Gaming, Simulations and Society - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Gaming, Simulations and Society write by International Simulation and Gaming Association. International Conference. This book was released on 2005. Gaming, Simulations and Society available in PDF, EPUB and Kindle. Annotation This book presents a current research scope and perspective of Simulation and Gaming. Theoretical problems of Simulation and Gaming will be examined with a view to improving the social sciences through the introduction of the techniques and concepts of Simulation and Gaming. The fields of economics, political science, psychology and business management can all be radically improved by introducing such techniques of Simulation and Gaming as the Agent-Based Modelling. Other important topics are the analysis of philosophical foundations in Simulation and Gaming as an academic discipline. The ever growing and massive popularity of PC and arcade games cannot be ignored. Their potential as agents of education and their essentially violent nature raise many ethical and moral problems that need to be addressed.

Simulation and Gaming in the Network Society

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Release : 2016-08-02
Genre : Mathematics
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Book Rating : 753/5 ( reviews)

Simulation and Gaming in the Network Society - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Simulation and Gaming in the Network Society write by Toshiyuki Kaneda. This book was released on 2016-08-02. Simulation and Gaming in the Network Society available in PDF, EPUB and Kindle. This book provides the state of the art in the simulation and gaming study field by systematically collecting excellent papers presented at the 46th International Simulation and Gaming Association annual conference held in Kyoto 17–25 July 2015. Simulation and gaming has been used in a wide variety of areas ranging from early childhood education and school-age children, universities, and professional education, to policy exploration and social problem solving. Moreover, it now been drastically changing its features in the Internet Of Things (IOT) society while taking over a wide variety of aliases, such as serious games and gamification. Most of the papers on which this book’s chapters are based were written by academic researchers, both up-and-coming and well known. In addition, simulation and gaming is a translational system science going from theory to clinical cross-disciplinary topics. With this book, therefore, graduate students and higher-level researchers, educators, and practitioners can become familiar with the state-of-the-art academic research on simulation and gaming in the network society of the twenty-first century.

Simulation and Society

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Author :
Release : 1969
Genre : Simulation methods
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Book Rating : /5 ( reviews)

Simulation and Society - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Simulation and Society write by John R. Raser. This book was released on 1969. Simulation and Society available in PDF, EPUB and Kindle.

Gaming, Simulations and Society

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Release : 2006-03-20
Genre : Social Science
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Book Rating : 972/5 ( reviews)

Gaming, Simulations and Society - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Gaming, Simulations and Society write by R. Shiratori. This book was released on 2006-03-20. Gaming, Simulations and Society available in PDF, EPUB and Kindle. The Japan Association of Simulation & Gaming (JASAG) and the Science Council of Japan (SCJ) hosted ISAGA 2003, the 34th annual conference of the International Simulation and Gaming Association (ISAGA), at Kazusa Akademia Park in Kisarazu, Japan,August 25–29, 2003. About 450 participants and guests attended,with 330 from Japan and 101 from 34 other countries. The number of submitted papers and reports exceeded 210, and in addition, many poster presentations and experiential sessions were held. This book is made up of 30 papers submitted to ISAGA 2003 and provides a good example of the diverse scope and standard of research achieved in simu- tion and gaming today.The theme of ISAGA 2003 was “Social Contributions and Responsibilities of Simulation and Gaming.” Looking back over the history of simulation and gaming research in Japan,in 1991 JASAG hosted ISAGA 1991 in Kyoto. However,even though there were only 12 years between ISAGA 1991 and ISAGA 2003,and both conferences were held in the same country,Japan,for Japanese researchers,the meaning of hosting these two international conferences of simulation and gaming research was very different.

Simulation and Games

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Author :
Release : 1981
Genre : College teaching
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Book Rating : /5 ( reviews)

Simulation and Games - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Simulation and Games write by Society for Academic Gaming and Simulation in Education and Training (Great Britain). This book was released on 1981. Simulation and Games available in PDF, EPUB and Kindle.