General-Purpose Graphics Processor Architectures

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Release : 2022-05-31
Genre : Technology & Engineering
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Book Rating : 595/5 ( reviews)

General-Purpose Graphics Processor Architectures - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook General-Purpose Graphics Processor Architectures write by Tor M. Aamodt. This book was released on 2022-05-31. General-Purpose Graphics Processor Architectures available in PDF, EPUB and Kindle. Originally developed to support video games, graphics processor units (GPUs) are now increasingly used for general-purpose (non-graphics) applications ranging from machine learning to mining of cryptographic currencies. GPUs can achieve improved performance and efficiency versus central processing units (CPUs) by dedicating a larger fraction of hardware resources to computation. In addition, their general-purpose programmability makes contemporary GPUs appealing to software developers in comparison to domain-specific accelerators. This book provides an introduction to those interested in studying the architecture of GPUs that support general-purpose computing. It collects together information currently only found among a wide range of disparate sources. The authors led development of the GPGPU-Sim simulator widely used in academic research on GPU architectures. The first chapter of this book describes the basic hardware structure of GPUs and provides a brief overview of their history. Chapter 2 provides a summary of GPU programming models relevant to the rest of the book. Chapter 3 explores the architecture of GPU compute cores. Chapter 4 explores the architecture of the GPU memory system. After describing the architecture of existing systems, Chapters 3 and 4 provide an overview of related research. Chapter 5 summarizes cross-cutting research impacting both the compute core and memory system. This book should provide a valuable resource for those wishing to understand the architecture of graphics processor units (GPUs) used for acceleration of general-purpose applications and to those who want to obtain an introduction to the rapidly growing body of research exploring how to improve the architecture of these GPUs.

General-Purpose Graphics Processor Architectures

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Release : 2018-05-21
Genre : Computers
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Book Rating : 586/5 ( reviews)

General-Purpose Graphics Processor Architectures - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook General-Purpose Graphics Processor Architectures write by Tor M. Aamodt. This book was released on 2018-05-21. General-Purpose Graphics Processor Architectures available in PDF, EPUB and Kindle. Originally developed to support video games, graphics processor units (GPUs) are now increasingly used for general-purpose (non-graphics) applications ranging from machine learning to mining of cryptographic currencies. GPUs can achieve improved performance and efficiency versus central processing units (CPUs) by dedicating a larger fraction of hardware resources to computation. In addition, their general-purpose programmability makes contemporary GPUs appealing to software developers in comparison to domain-specific accelerators. This book provides an introduction to those interested in studying the architecture of GPUs that support general-purpose computing. It collects together information currently only found among a wide range of disparate sources. The authors led development of the GPGPU-Sim simulator widely used in academic research on GPU architectures. The first chapter of this book describes the basic hardware structure of GPUs and provides a brief overview of their history. Chapter 2 provides a summary of GPU programming models relevant to the rest of the book. Chapter 3 explores the architecture of GPU compute cores. Chapter 4 explores the architecture of the GPU memory system. After describing the architecture of existing systems, Chapters \ref{ch03} and \ref{ch04} provide an overview of related research. Chapter 5 summarizes cross-cutting research impacting both the compute core and memory system. This book should provide a valuable resource for those wishing to understand the architecture of graphics processor units (GPUs) used for acceleration of general-purpose applications and to those who want to obtain an introduction to the rapidly growing body of research exploring how to improve the architecture of these GPUs.

Performance Analysis and Tuning for General Purpose Graphics Processing Units (GPGPU)

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Release : 2012-11-01
Genre : Computers
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Book Rating : 551/5 ( reviews)

Performance Analysis and Tuning for General Purpose Graphics Processing Units (GPGPU) - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Performance Analysis and Tuning for General Purpose Graphics Processing Units (GPGPU) write by Hyesoon Kim. This book was released on 2012-11-01. Performance Analysis and Tuning for General Purpose Graphics Processing Units (GPGPU) available in PDF, EPUB and Kindle. General-purpose graphics processing units (GPGPU) have emerged as an important class of shared memory parallel processing architectures, with widespread deployment in every computer class from high-end supercomputers to embedded mobile platforms. Relative to more traditional multicore systems of today, GPGPUs have distinctly higher degrees of hardware multithreading (hundreds of hardware thread contexts vs. tens), a return to wide vector units (several tens vs. 1-10), memory architectures that deliver higher peak memory bandwidth (hundreds of gigabytes per second vs. tens), and smaller caches/scratchpad memories (less than 1 megabyte vs. 1-10 megabytes). In this book, we provide a high-level overview of current GPGPU architectures and programming models. We review the principles that are used in previous shared memory parallel platforms, focusing on recent results in both the theory and practice of parallel algorithms, and suggest a connection to GPGPU platforms. We aim to provide hints to architects about understanding algorithm aspect to GPGPU. We also provide detailed performance analysis and guide optimizations from high-level algorithms to low-level instruction level optimizations. As a case study, we use n-body particle simulations known as the fast multipole method (FMM) as an example. We also briefly survey the state-of-the-art in GPU performance analysis tools and techniques. Table of Contents: GPU Design, Programming, and Trends / Performance Principles / From Principles to Practice: Analysis and Tuning / Using Detailed Performance Analysis to Guide Optimization

GPU Gems 2

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Release : 2005
Genre : Computers
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Book Rating : 593/5 ( reviews)

GPU Gems 2 - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook GPU Gems 2 write by Matt Pharr. This book was released on 2005. GPU Gems 2 available in PDF, EPUB and Kindle. More useful techniques, tips, and tricks for harnessing the power of the new generation of powerful GPUs.

Programming Massively Parallel Processors

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Release : 2012-12-31
Genre : Computers
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Book Rating : 183/5 ( reviews)

Programming Massively Parallel Processors - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Programming Massively Parallel Processors write by David B. Kirk. This book was released on 2012-12-31. Programming Massively Parallel Processors available in PDF, EPUB and Kindle. Programming Massively Parallel Processors: A Hands-on Approach, Second Edition, teaches students how to program massively parallel processors. It offers a detailed discussion of various techniques for constructing parallel programs. Case studies are used to demonstrate the development process, which begins with computational thinking and ends with effective and efficient parallel programs. This guide shows both student and professional alike the basic concepts of parallel programming and GPU architecture. Topics of performance, floating-point format, parallel patterns, and dynamic parallelism are covered in depth. This revised edition contains more parallel programming examples, commonly-used libraries such as Thrust, and explanations of the latest tools. It also provides new coverage of CUDA 5.0, improved performance, enhanced development tools, increased hardware support, and more; increased coverage of related technology, OpenCL and new material on algorithm patterns, GPU clusters, host programming, and data parallelism; and two new case studies (on MRI reconstruction and molecular visualization) that explore the latest applications of CUDA and GPUs for scientific research and high-performance computing. This book should be a valuable resource for advanced students, software engineers, programmers, and hardware engineers. - New coverage of CUDA 5.0, improved performance, enhanced development tools, increased hardware support, and more - Increased coverage of related technology, OpenCL and new material on algorithm patterns, GPU clusters, host programming, and data parallelism - Two new case studies (on MRI reconstruction and molecular visualization) explore the latest applications of CUDA and GPUs for scientific research and high-performance computing