Handbook of Research on Holistic Perspectives in Gamification for Clinical Practice

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Release : 2015-09-14
Genre : Medical
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Book Rating : 234/5 ( reviews)

Handbook of Research on Holistic Perspectives in Gamification for Clinical Practice - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Handbook of Research on Holistic Perspectives in Gamification for Clinical Practice write by Novák, Daniel. This book was released on 2015-09-14. Handbook of Research on Holistic Perspectives in Gamification for Clinical Practice available in PDF, EPUB and Kindle. Over the past decade, the healthcare industry has adopted games as a powerful tool for promoting personal health and wellness. Utilizing principles of gamification to engage patients with positive reinforcement, these games promote stronger attention to clinical and self-care guidelines, and offer exciting possibilities for primary prevention. Targeting an audience of academics, researchers, practitioners, healthcare professionals, and even patients, the Handbook of Research on Holistic Perspectives in Gamification for Clinical Practices reviews current studies and empirical evidence, highlights critical principles of gamification, and fosters the increasing application of games at the practical, clinical level.

Handbook of Research on Holistic Perspectives in Gamification for Clinical Practice

Download Handbook of Research on Holistic Perspectives in Gamification for Clinical Practice PDF Online Free

Author :
Release : 2015-09-14
Genre : Computers
Kind :
Book Rating : 245/5 ( reviews)

Handbook of Research on Holistic Perspectives in Gamification for Clinical Practice - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Handbook of Research on Holistic Perspectives in Gamification for Clinical Practice write by Daniel Novák. This book was released on 2015-09-14. Handbook of Research on Holistic Perspectives in Gamification for Clinical Practice available in PDF, EPUB and Kindle. Over the past decade, the healthcare industry has adopted games as a powerful tool for promoting personal health and wellness. Utilizing principles of gamification to engage patients with positive reinforcement, these games promote stronger attention to clinical and self-care guidelines, and offer exciting possibilities for primary prevention. Targeting an audience of academics, researchers, practitioners, healthcare professionals, and even patients, the Handbook of Research on Holistic Perspectives in Gamification for Clinical Practices reviews current studies and empirical evidence, highlights critical principles of gamification, and fosters the increasing application of games at the practical, clinical level.

Handbook of Research on Solving Modern Healthcare Challenges With Gamification

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Release : 2021-01-22
Genre : Medical
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Book Rating : 77X/5 ( reviews)

Handbook of Research on Solving Modern Healthcare Challenges With Gamification - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Handbook of Research on Solving Modern Healthcare Challenges With Gamification write by Alexandre Peixoto de Queirós, Ricardo. This book was released on 2021-01-22. Handbook of Research on Solving Modern Healthcare Challenges With Gamification available in PDF, EPUB and Kindle. While many fields such as e-learning, business, and marketing have taken advantage of the potential of gamification, the healthcare domain has just started to exploit this emerging trend, still in an ad-hoc fashion. Despite the huge potential of applying gamification on several topics of healthcare, there are scarce theoretical studies regarding methodologies, techniques, specifications, and frameworks. These applications must be examined further as they can be used to solve major healthcare-related challenges such as care plan maintenance, medication adherence, phobias treatment, or patient education. Handbook of Research on Solving Modern Healthcare Challenges With Gamification aims to share new approaches and methodologies to build e-health solutions using gamification and identifies new trends on this topic from pedagogical strategies to technological approaches. This book serves as a collection of knowledge that builds the theoretical foundations that can be helpful in creating sustainable e-health solutions in the future. While covering topics such as augmented and virtual reality, ethical issues in gamification, e-learning, telehealth services, and digital applications, this book is essential for research scholars, healthcare/computer science teachers and students pursuing healthcare/computer science-related subjects, enterprise developers, practitioners, researchers, academicians, and students interested in the latest developments and research solving healthcare challenges with modern e-health solutions using gamification.

Handbook of Research on Cross-Disciplinary Uses of Gamification in Organizations

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Release : 2022-01-28
Genre : Computers
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Book Rating : 255/5 ( reviews)

Handbook of Research on Cross-Disciplinary Uses of Gamification in Organizations - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Handbook of Research on Cross-Disciplinary Uses of Gamification in Organizations write by Bernardes, Oscar. This book was released on 2022-01-28. Handbook of Research on Cross-Disciplinary Uses of Gamification in Organizations available in PDF, EPUB and Kindle. Gaming is increasingly prevalent in our society and everyday lives as a form of leisure or competition. The typical aim of gaming is to gain a pleasant experience from the game. Because of the saturation of gaming in global society, the gamification concept and its operationalization in non-gaming contexts has become a growing practice. This technological novelty is the basis for an innovative change in many types of environments such as education, commerce, marketing, work, health, governance, and sustainability, among others. The service sector especially has shown widespread adoption of the method as it seeks to increase and motivate audiences and promote brands. However, little research is available on the adoption of gamification in organizations, leading to a need for literature that investigates best practices for utilization and implementation. The Handbook of Research on Cross-Disciplinary Uses of Gamification in Organizations is a comprehensive and timely reference book that explores the field of gamification for economic and social development. This book provides dynamic research from this emerging field. Covering topics such as distance learning, health behaviors, and workplace training, this book is a valuable reference for researchers, marketing managers, students, managers, executives, software developers, IT specialists, technology developers, faculty of P-12 and higher education, teachers, professors, government officials, and academicians.

Research Anthology on Game Design, Development, Usage, and Social Impact

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Release : 2022-10-07
Genre : Computers
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Book Rating : 901/5 ( reviews)

Research Anthology on Game Design, Development, Usage, and Social Impact - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Research Anthology on Game Design, Development, Usage, and Social Impact write by Management Association, Information Resources. This book was released on 2022-10-07. Research Anthology on Game Design, Development, Usage, and Social Impact available in PDF, EPUB and Kindle. Videogames have risen in popularity in recent decades and continue to entertain many all over the world. As game design and development becomes more accessible to those outside of the industry, their uses and impacts are further expanded. Games have been developed for medical, educational, business, and many more applications. While games have many beneficial applications, many challenges exist in current development processes as well as some of their impacts on society. It is essential to investigate the current trends in the design and development of games as well as the opportunities and challenges presented in their usage and social impact. The Research Anthology on Game Design, Development, Usage, and Social Impact discusses the emerging developments, opportunities, and challenges that are found within the design, development, usage, and impact of gaming. It presents a comprehensive collection of the recent research, theories, case studies, and more within the area. Covering topics such as academic game creation, gaming experience, and violence in gaming, this major reference work is a dynamic resource for game developers, instructional designers, educators and administrators of both K-12 and higher education, students of higher education, librarians, government officials, business leaders and executives, researchers, and academicians.