Human-Computer Interaction. Recognition and Interaction Technologies

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Release : 2019-07-10
Genre : Computers
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Book Rating : 433/5 ( reviews)

Human-Computer Interaction. Recognition and Interaction Technologies - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Human-Computer Interaction. Recognition and Interaction Technologies write by Masaaki Kurosu. This book was released on 2019-07-10. Human-Computer Interaction. Recognition and Interaction Technologies available in PDF, EPUB and Kindle. The 3 volume-set LNCS 11566, 11567 + 11568 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 21st International Conference on Human-Computer Interaction, HCII 2019, which took place in Orlando, Florida, USA, in July 2019. A total of 1274 papers and 209 posters have been accepted for publication in the HCII 2019 proceedings from a total of 5029 submissions. The 125 papers included in this HCI 2019 proceedings were organized in topical sections as follows: Part I: design and evaluation methods and tools; redefining the human in HCI; emotional design, Kansei and aesthetics in HCI; and narrative, storytelling, discourse and dialogue. Part II: mobile interaction; facial expressions and emotions recognition; eye-gaze, gesture and motion-based interaction; and interaction in virtual and augmented reality. Part III: design for social challenges; design for culture and entertainment; design for intelligent urban environments; and design and evaluation case studies.

Human-Computer Interaction. Interaction Technologies

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Release : 2018-07-10
Genre : Computers
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Book Rating : 50X/5 ( reviews)

Human-Computer Interaction. Interaction Technologies - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Human-Computer Interaction. Interaction Technologies write by Masaaki Kurosu. This book was released on 2018-07-10. Human-Computer Interaction. Interaction Technologies available in PDF, EPUB and Kindle. The 3 volume-set LNCS 10901, 10902 + 10903 constitutes the refereed proceedings of the 20th International Conference on Human-Computer Interaction, HCI 2018, which took place in Las Vegas, Nevada, in July 2018. The total of 1171 papers and 160 posters included in the 30 HCII 2018 proceedings volumes was carefully reviewed and selected from 4346 submissions. HCI 2018 includes a total of 145 papers; they were organized in topical sections named: Part I: HCI theories, methods and tools; perception and psychological issues in HCI; emotion and attention recognition; security, privacy and ethics in HCI. Part II: HCI in medicine; HCI for health and wellbeing; HCI in cultural heritage; HCI in complex environments; mobile and wearable HCI. Part III: input techniques and devices; speech-based interfaces and chatbots; gesture, motion and eye-tracking based interaction; games and gamification.

Research Methods in Human-Computer Interaction

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Release : 2017-04-28
Genre : Computers
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Book Rating : 439/5 ( reviews)

Research Methods in Human-Computer Interaction - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Research Methods in Human-Computer Interaction write by Jonathan Lazar. This book was released on 2017-04-28. Research Methods in Human-Computer Interaction available in PDF, EPUB and Kindle. Research Methods in Human-Computer Interaction is a comprehensive guide to performing research and is essential reading for both quantitative and qualitative methods. Since the first edition was published in 2009, the book has been adopted for use at leading universities around the world, including Harvard University, Carnegie-Mellon University, the University of Washington, the University of Toronto, HiOA (Norway), KTH (Sweden), Tel Aviv University (Israel), and many others. Chapters cover a broad range of topics relevant to the collection and analysis of HCI data, going beyond experimental design and surveys, to cover ethnography, diaries, physiological measurements, case studies, crowdsourcing, and other essential elements in the well-informed HCI researcher's toolkit. Continual technological evolution has led to an explosion of new techniques and a need for this updated 2nd edition, to reflect the most recent research in the field and newer trends in research methodology. This Research Methods in HCI revision contains updates throughout, including more detail on statistical tests, coding qualitative data, and data collection via mobile devices and sensors. Other new material covers performing research with children, older adults, and people with cognitive impairments. Comprehensive and updated guide to the latest research methodologies and approaches, and now available in EPUB3 format (choose any of the ePub or Mobi formats after purchase of the eBook) Expanded discussions of online datasets, crowdsourcing, statistical tests, coding qualitative data, laws and regulations relating to the use of human participants, and data collection via mobile devices and sensors New material on performing research with children, older adults, and people with cognitive impairments, two new case studies from Google and Yahoo!, and techniques for expanding the influence of your research to reach non-researcher audiences, including software developers and policymakers

Human-computer Interaction

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Author :
Release : 2019
Genre : Artificial intelligence
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Book Rating : 442/5 ( reviews)

Human-computer Interaction - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Human-computer Interaction write by Masaaki Kurosu. This book was released on 2019. Human-computer Interaction available in PDF, EPUB and Kindle. The 3 volume-set LNCS 11566, 11567 + 11568 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 21st International Conference on Human-Computer Interaction, HCII 2019, which took place in Orlando, Florida, USA, in July 2019. A total of 1274 papers and 209 posters have been accepted for publication in the HCII 2019 proceedings from a total of 5029 submissions. The 125 papers included in this HCI 2019 proceedings were organized in topical sections as follows: Part I: design and evaluation methods and tools; redefining the human in HCI; emotional design, Kansei and aesthetics in HCI; and narrative, storytelling, discourse and dialogue. Part II: mobile interaction; facial expressions and emotions recognition; eye-gaze, gesture and motion-based interaction; and interaction in virtual and augmented reality. Part III: design for social challenges; design for culture and entertainment; design for intelligent urban environments; and design and evaluation case studies. --

Human-Computer Interaction: Interaction Technologies

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Release : 2015-07-20
Genre : Computers
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Book Rating : 167/5 ( reviews)

Human-Computer Interaction: Interaction Technologies - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Human-Computer Interaction: Interaction Technologies write by Masaaki Kurosu. This book was released on 2015-07-20. Human-Computer Interaction: Interaction Technologies available in PDF, EPUB and Kindle. The 3-volume set LNCS 9169, 9170, 9171 constitutes the refereed proceedings of the 17th International Conference on Human-Computer Interaction, HCII 2015, held in Los Angeles, CA, USA, in August 2015. The total of 1462 papers and 246 posters presented at the HCII 2015 conferences was carefully reviewed and selected from 4843 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers in LNCS 9170 are organized in topical sections on gesture and eye-gaze based interaction; touch-based and haptic interaction; natural user interfaces; adaptive and personalized interfaces; distributed, migratory and multi-screen user interfaces; games and gamification; HCI in smart and intelligent environments.