Intellectual Property Law in the Sports and Entertainment Industries

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Author :
Release : 2014-03-28
Genre : Law
Kind :
Book Rating : 645/5 ( reviews)

Intellectual Property Law in the Sports and Entertainment Industries - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Intellectual Property Law in the Sports and Entertainment Industries write by Walter T. Champion. This book was released on 2014-03-28. Intellectual Property Law in the Sports and Entertainment Industries available in PDF, EPUB and Kindle. In this detailed yet readable legal analysis, the authors thoroughly evaluate the connections between intellectual property and the sports and entertainment industries, covering everything from copyrights and patents to trademarked logos and marketing strategies. This complete survey of intellectual property law in the sports and entertainment industries evaluates the key connections between these arenas and provides an overview of trademark law for sports. The authors clearly explain the rights of publicity and privacy for entertainers and athletes, the ethical considerations involved in obtaining and using intellectual property, and how licensing agreements relate to intellectual property law. The detailed, up-to-date legal analyses are written by practitioners in the field for those without legal expertise, yet still contain useful information to the legal community. The book covers all forms of intellectual property, including copyright, patents, trademarks, trade dress, trade secrets, and the right of publicity. It will also discuss marketing, broadcasting, films and books, sports equipment, international considerations and trade issues, and intellectual property in cyberspace.

Intellectual Property Law in the Sports and Entertainment Industries

Download Intellectual Property Law in the Sports and Entertainment Industries PDF Online Free

Author :
Release : 2014
Genre : Sport & Exercise
Kind :
Book Rating : /5 ( reviews)

Intellectual Property Law in the Sports and Entertainment Industries - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Intellectual Property Law in the Sports and Entertainment Industries write by Walter Champion. This book was released on 2014. Intellectual Property Law in the Sports and Entertainment Industries available in PDF, EPUB and Kindle. In this detailed yet readable legal analysis, the authors thoroughly evaluate the connections between intellectual property and the sports and entertainment industries, covering everything from copyrights and patents to trademarked logos and marketing strategies.

Intellectual Property Law in the Sports and Entertainment Industries

Download Intellectual Property Law in the Sports and Entertainment Industries PDF Online Free

Author :
Release : 2014-03-28
Genre : Law
Kind :
Book Rating : /5 ( reviews)

Intellectual Property Law in the Sports and Entertainment Industries - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Intellectual Property Law in the Sports and Entertainment Industries write by Walter T. Champion. This book was released on 2014-03-28. Intellectual Property Law in the Sports and Entertainment Industries available in PDF, EPUB and Kindle. In this detailed yet readable legal analysis, the authors thoroughly evaluate the connections between intellectual property and the sports and entertainment industries, covering everything from copyrights and patents to trademarked logos and marketing strategies. This complete survey of intellectual property law in the sports and entertainment industries evaluates the key connections between these arenas and provides an overview of trademark law for sports. The authors clearly explain the rights of publicity and privacy for entertainers and athletes, the ethical considerations involved in obtaining and using intellectual property, and how licensing agreements relate to intellectual property law. The detailed, up-to-date legal analyses are written by practitioners in the field for those without legal expertise, yet still contain useful information to the legal community. The book covers all forms of intellectual property, including copyright, patents, trademarks, trade dress, trade secrets, and the right of publicity. It will also discuss marketing, broadcasting, films and books, sports equipment, international considerations and trade issues, and intellectual property in cyberspace.

Legal and Intellectual Property Aspects of Sports and the Entertainment Industry

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Author :
Release : 2007
Genre : Authors and publishers
Kind :
Book Rating : /5 ( reviews)

Legal and Intellectual Property Aspects of Sports and the Entertainment Industry - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Legal and Intellectual Property Aspects of Sports and the Entertainment Industry write by . This book was released on 2007. Legal and Intellectual Property Aspects of Sports and the Entertainment Industry available in PDF, EPUB and Kindle.

Computer Games and Immersive Entertainment

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Author :
Release : 2019
Genre : Games & Activities
Kind :
Book Rating : 181/5 ( reviews)

Computer Games and Immersive Entertainment - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Computer Games and Immersive Entertainment write by Chrissie Scelsi. This book was released on 2019. Computer Games and Immersive Entertainment available in PDF, EPUB and Kindle. The U.S. video game industry revenue has continued to grow to a total of $36 billion in both hardware and software sales, more than doubling in less than a decade. Fueling this growth at breakneck speed is the evolution of technology. With the rapid expansion of the video game and immersive entertainment industry and technology's continued evolution, intellectual property law plays an increasingly prominent role in this arena. Game developers routinely wrestle with all aspects of IP law and need informed legal counsel on a multitude of issues, including end-user license agreements, ownership of user-generated content, the scope of copyright protection, remedies for trade secret appropriation, approaches for simulating reality without running afoul of existing trademark rights of real-world companies and people, and more. Providing a one-of-a-kind aid for counseling clients about the issues involved in the industry, the second edition of Computer Games and Immersive Entertainment covers a broad range of topics to help lawyers develop creative solutions to protect their clients while still engaging the players and end-users. Topics include: - Contracts, including EULAs, TOS, and TOU agreements- Copyrights- Patents- Trademarks- Trade secrets- Rights of publicity- International considerations, and more