Computer Graphics from Scratch

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Release : 2021-05-13
Genre : Computers
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Book Rating : 769/5 ( reviews)

Computer Graphics from Scratch - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Computer Graphics from Scratch write by Gabriel Gambetta. This book was released on 2021-05-13. Computer Graphics from Scratch available in PDF, EPUB and Kindle. Computer Graphics from Scratch demystifies the algorithms used in modern graphics software and guides beginners through building photorealistic 3D renders. Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. Computer Graphics from Scratch takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics, 3D rendering. You’ll build two complete, fully functional renderers: a raytracer, which simulates rays of light as they bounce off objects, and a rasterizer, which converts 3D models into 2D pixels. As you progress you’ll learn how to create realistic reflections and shadows, and how to render a scene from any point of view. Pseudocode examples throughout make it easy to write your renderers in any language, and links to live JavaScript demos of each algorithm invite you to explore further on your own. Learn how to: Use perspective projection to draw 3D objects on a 2D plane Simulate the way rays of light interact with surfaces Add mirror-like reflections and cast shadows to objects Render a scene from any camera position using clipping planes Use flat, Gouraud, and Phong shading to mimic real surface lighting Paint texture details onto basic shapes to create realistic-looking objects Whether you’re an aspiring graphics engineer or a novice programmer curious about how graphics algorithms work, Gabriel Gambetta’s simple, clear explanations will quickly put computer graphics concepts and rendering techniques within your reach. All you need is basic coding knowledge and high school math. Computer Graphics from Scratch will cover the rest.

Introduction to Computer Graphics

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Release : 2014-10-17
Genre : Computers
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Book Rating : 338/5 ( reviews)

Introduction to Computer Graphics - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Introduction to Computer Graphics write by Fabio Ganovelli. This book was released on 2014-10-17. Introduction to Computer Graphics available in PDF, EPUB and Kindle. Teach Your Students How to Create a Graphics Application Introduction to Computer Graphics: A Practical Learning Approach guides students in developing their own interactive graphics application. The authors show step by step how to implement computer graphics concepts and theory using the EnvyMyCar (NVMC) framework as a consistent example throughout the text. They use the WebGL graphics API to develop NVMC, a simple, interactive car racing game. Each chapter focuses on a particular computer graphics aspect, such as 3D modeling and lighting. The authors help students understand how to handle 3D geometric transformations, texturing, complex lighting effects, and more. This practical approach leads students to draw the elements and effects needed to ultimately create a visually pleasing car racing game. The code is available at www.envymycarbook.com Puts computer graphics theory into practice by developing an interactive video game Enables students to experiment with the concepts in a practical setting Uses WebGL for code examples Requires knowledge of general programming and basic notions of HTML and JavaScript Provides the software and other materials on the book’s website Software development does not require installation of IDEs or libraries, only a text editor.

3D Computer Graphics

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Release : 2003-05-19
Genre : Computers
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Book Rating : 381/5 ( reviews)

3D Computer Graphics - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook 3D Computer Graphics write by Samuel R. Buss. This book was released on 2003-05-19. 3D Computer Graphics available in PDF, EPUB and Kindle. This textbook, first published in 2003, emphasises the fundamentals and the mathematics underlying computer graphics. The minimal prerequisites, a basic knowledge of calculus and vectors plus some programming experience in C or C++, make the book suitable for self study or for use as an advanced undergraduate or introductory graduate text. The author gives a thorough treatment of transformations and viewing, lighting and shading models, interpolation and averaging, Bézier curves and B-splines, ray tracing and radiosity, and intersection testing with rays. Additional topics, covered in less depth, include texture mapping and colour theory. The book covers some aspects of animation, including quaternions, orientation, and inverse kinematics, and includes source code for a Ray Tracing software package. The book is intended for use along with any OpenGL programming book, but the crucial features of OpenGL are briefly covered to help readers get up to speed. Accompanying software is available freely from the book's web site.

Computer Graphics for Artists: An Introduction

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Release : 2008-03-20
Genre : Computers
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Book Rating : 41X/5 ( reviews)

Computer Graphics for Artists: An Introduction - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Computer Graphics for Artists: An Introduction write by Andrew Paquette. This book was released on 2008-03-20. Computer Graphics for Artists: An Introduction available in PDF, EPUB and Kindle. Packed with exercises, this book is an application-independent and reader-friendly primer for anyone with a serious desire to understand 3D Computer Graphics. Opening with the first and most basic elements of computer graphics, the book rapidly advances into progressively more complex concepts. Each of the elements, however simple, are important to understand because each is an essential link in a chain that allows an artist to master any computer graphics application. With this accomplished, the artist can use technology to satisfy his/her goals, instead of the technology being master of the artist.

Introduction to Computer Graphics and the Vulkan API

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Release : 2018-10-21
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Book Rating : 188/5 ( reviews)

Introduction to Computer Graphics and the Vulkan API - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Introduction to Computer Graphics and the Vulkan API write by Kenwright. This book was released on 2018-10-21. Introduction to Computer Graphics and the Vulkan API available in PDF, EPUB and Kindle. Introduction to Computer Graphics with the Vulkan API provides a beginners guide to getting started developing graphical applications. The book focuses on the practical aspects with details regarding technical changes to previous generation approaches, such as, the shift towards more efficient multithreaded solutions. The book has been formatted and designed with sample program listings and support material, so whether or not you are currently an expert in computer graphics, actively working with an existing API (OpenGL or DirectX), or completely in the dark about this mysterious topic, this book has something for you. If you're an experienced developer, you'll find this book a light refresher to the subject, and if you're deciding whether or not to delve into graphics and the Vulkan API, this book may help you make that significant decision.