IOS Components and Frameworks

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Author :
Release : 2014
Genre : Computers
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Book Rating : 716/5 ( reviews)

IOS Components and Frameworks - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook IOS Components and Frameworks write by Kyle Richter. This book was released on 2014. IOS Components and Frameworks available in PDF, EPUB and Kindle. Take Your Next Leap Forward as an iOS App Developer! Covers iOS 7 and Xcode 5 iOS Components and Frameworks will help you leverage iOS's powerful components and frameworks to build apps with outstanding performance, reliability, interactivity, media support, and customization. Pioneering iOS developers Kyle Richter and Joe Keeley illuminate the sophisticated intermediate-to-advancedlevel techniques you're now ready for. You'll find example-rich coverage of topics ranging from social support to security, Core Data, TextKit, iCloud support, UIKit Dynamics, MapKit, and Passbook. There's also a complete section on advanced performance and security, including the effective use of Grand Central Dispatch and Keychain. Each chapter contains a complete sample project that walks you through integrating its technology into a typical iOS app. You'll discover how multiple iOS features can be combined into exceptionally powerful apps and walk through a complete case study project: a fully functional game with complete Game Center integration. Coverage includes: New physics-based animation effects provided by UIKit Dynamics Making the most of Core Location, MapKit, and Geofencing Leveraging Game Center features such as Leader Boards and Achievements Giving users access to their address and media libraries from within your app Using lightweight JSON to move data among servers, apps, and websites Syncing apps via iCloud using UIDocument and key-value store syncing Securing user data with Keychain Informing users of important app-related events via Notifications Storing and retrieving persistent data locally with Core Data Using advanced Objective-C features to write more manageable, concise apps Improving responsiveness through concurrency with Grand Central Dispatch Advanced text handling and display with TextKit Smoothly handling complex and continuous gestures Effective debugging techniques with Xcode 5 and Instruments Building passes for Passbook and PassKit If you're a serious iOS developer who wants to build cutting-edge apps, iOS Components and Frameworks delivers the practical skills, reusable code, and expert insights you're looking for.

Apple Game Frameworks and Technologies

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Release : 2021-05-11
Genre : Computers
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Book Rating : 843/5 ( reviews)

Apple Game Frameworks and Technologies - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Apple Game Frameworks and Technologies write by Tammy Coron. This book was released on 2021-05-11. Apple Game Frameworks and Technologies available in PDF, EPUB and Kindle. Design and develop sophisticated 2D games that are as much fun to make as they are to play. From particle effects and pathfinding to social integration and monetization, this complete tour of Apple's powerful suite of game technologies covers it all. Familiar with Swift but new to game development? No problem. Start with the basics and then layer in the complexity as you work your way through three exciting - and fully playable - games. In the end, you'll know everything you need to go off and create your own video game masterpiece for any Apple platform. Discover the power of Apple Game Frameworks, Xcode, and Swift by building three exciting games: Gloop Drop - a new twist on a classic arcade game, Val's Revenge - a roguelike dungeon crawler, and Hog - a social player vs. player mobile dice game. With Apple Game Frameworks, you can create high-performance, power-efficient games that work across all Apple platforms, including iOS, macOS, tvOS, and watchOS. In this book, you'll discover how to... Design and develop rich 2D gaming experiences using Apple's built-in game frameworks. Harness the power of SpriteKit using Xcode and Swift to create engaging player experiences. Use the visual Scene Editor to build complete scenes. Unleash the power of the Particle Editor to create amazing effects. Use GameplayKit to add advanced features to your games like pathfinding, artificial intelligence, and complex rule systems. Build larger, more complex worlds with tile maps and Xcode's visual Tile Map editor. Bring people together using GameKit and Game Center, Apple's social gaming network. Increase revenue with third-party banner ads and rewarded ads using Google AdMob (tm). Monetize your games with StoreKit and in-app purchases. So, grab your gear and get your game on - it's time to level up your skills. What You Need: macOS Mojave 10.14.6 or newer Xcode 11.3 or newer Basic knowledge of Swift 5.1.4 or newer

Ultimate iOS App Development Guide

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Release : 2024-08-31
Genre : Computers
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Book Rating : 299/5 ( reviews)

Ultimate iOS App Development Guide - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Ultimate iOS App Development Guide write by Surabhi Chopada. This book was released on 2024-08-31. Ultimate iOS App Development Guide available in PDF, EPUB and Kindle. TAGLINE Build Your Dream iOS Apps: A Project-Based Learning Approach KEY FEATURES ● Gain a thorough understanding of core iOS development concepts and techniques, with a focus on practical application. ● Build five end-to-end iOS applications, including a to-do list app, a weather app, a fitness tracker with HealthKit, and an image recognition app with Core ML, to apply your skills in real-world scenarios. ● Understand the complete process of testing, debugging, and deploying your apps to the App Store, preparing you for real-world deployment. DESCRIPTION Ultimate iOS App Development Guide is your gateway to the dynamic world of iOS App development and guides you through the core concepts and techniques essential for iOS app creation. Each chapter delves into crucial components of iOS development, with clear explanations and practical examples to apply your knowledge in real-world scenarios. Structured into 10 chapters, the book begins with fundamental concepts, providing a solid foundation for beginners. Each subsequent chapter builds on this foundation with practical projects, blending theoretical iOS and Swift concepts with hands-on implementation. These carefully selected projects are designed to develop your application development skills, whether you're a novice or looking to deepen your expertise. This book serves as a robust resource, supporting your growth as an iOS developer. You'll create exciting projects that range from a simple to-do list app to advanced projects like HealthKit and Core ML integration, helping you grasp specific concepts thoroughly. The book also covers the app distribution process to the App Store, making it a comprehensive resource for both budding developers and seasoned professionals looking to broaden their expertise. WHAT WILL YOU LEARN ● Gain an overview of the iOS development ecosystem, including tools, frameworks, and key concepts. ● Learn the process of setting up your development environment and creating your first iOS app. ● Master the fundamental syntax and features of Swift programming language. ● Develop a fully functional to-do list app, learning core iOS development practices and UI design principles. ● Understand how to work with APIs by building a weather app that fetches real-time data. ● Explore how to integrate popular social media platforms into your app, allowing users to share content seamlessly. ● Build a fitness tracking app using HealthKit, learning to work with health data and sensors. ● Discover machine learning on iOS by creating an image recognition app with Core ML and Vision frameworks. ● Learn best practices for testing and debugging your apps, and understand the process of deploying your app to the App Store. ● Dive into advanced iOS development topics to enhance your skills and tackle more complex projects. WHO IS THIS BOOK FOR? This book is tailored for budding iOS developers seeking a solid foundation, senior developers aiming to broaden their expertise, or mobile app architects looking to deepen their skills in iOS app development. This book bridges the gap between theoretical knowledge and practical application, making it a valuable resource for those aspiring to excel in the iOS domain. A basic understanding of programming concepts and familiarity with macOS would be a plus to understand this book better. TABLE OF CONTENTS 1. Introduction to iOS Development 2. Getting Started with iOS App Development 3. Swift Programming Language Basics 4. Building a To-Do List App 5. Developing a Weather App 6. Integrating Social Media 7. Creating Fitness Tracking App Using HealthKit 8. Building an Image Recognition App Using Core ML and VisionKit 9. Testing, Debugging, and Deployment 10. Advance Concepts Index

Learning iOS UI Development

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Release : 2015-12-30
Genre : Computers
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Book Rating : 387/5 ( reviews)

Learning iOS UI Development - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Learning iOS UI Development write by Yari D'areglia. This book was released on 2015-12-30. Learning iOS UI Development available in PDF, EPUB and Kindle. Implement complex iOS user interfaces with ease using Swift About This Book Build compelling user interfaces that users will enjoy using the iOS UIKit framework Make your iOS apps easily recognizable and familiar with the UIKit framework Use this comprehensive, step-by-step guide to create a complete custom layout Who This Book Is For This easy-to-follow guide is perfect for beginner-level iOS developers who want to become proficient in user interface development. It would also be useful for experienced iOS developers who need a complete overview of this broad topic all in one place, without having to consult various sources. What You Will Learn Understand the basic requirements to work with iOS user interfaces Get to know about the UI tools, frameworks, and built-in components Plot dynamic layout structures using Auto Layout Shape and implement adaptive user interfaces for different screen sizes Draw and animate your user interfaces using the CALayer and UIKit animations Intercept and handle user touches to create user interface interactivity Create and depict totally custom controls Design with iOS through Core Graphics In Detail Through this comprehensive one-stop guide, you'll get to grips with the entire UIKit framework and in a flash, you'll be creating modern user interfaces for your iOS devices using Swift. Starting with an overview of the iOS drawing system and the available tools, you will then learn how to use these technologies to create adaptable layouts and custom elements for your applications. Next, you'll be introduced to other topics such as animation and code-drawing with Core Graphics, which will give you all the knowledge you need to create astonishing user interfaces. By the end of this book, you will have a solid foundation in iOS user interface development and will have gained valuable insights on the process of building firm and complex UIs. Style and approach This concise yet information-packed guide is full of step-by-step instructions and screenshots of real-life examples, delivered in a direct manner, to get you creating modern user interfaces for your iOS devices using SWIFT in no time.

iPhone Open Application Development

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Release : 2008-03-10
Genre : Computers
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Book Rating : 699/5 ( reviews)

iPhone Open Application Development - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook iPhone Open Application Development write by Jonathan Zdziarski. This book was released on 2008-03-10. iPhone Open Application Development available in PDF, EPUB and Kindle. Certain technologies bring out everyone's hidden geek, and iPhone did the moment it was released. Even though Apple created iPhone as a closed device, tens of thousands of developers bought them with the express purpose of designing and running third-party software. In this clear and concise book, veteran hacker Jonathan Zdziarski -- one of the original hackers of the iPhone -- explains the iPhone's native environment and how you can build software for this device using its Objective-C, C, and C++ development frameworks. iPhone Open Application Development walks you through the iPhone's native development environment, offers an overview of the Objective-C language you'll use with it, and supplies background for the iPhone operating system. You also get detailed recipes and working examples for everyone's favorite iPhone features -- graphics and audio programming, interfaces for adding multitouch functionality to games, the use of hardware sensors, and the device's vast user interface kit. This book explains: How to access the iPhone's underlying operating system The makeup of an iPhone application How to get the open source tool chain running on your desktop The iPhone's core user interface framework, which is heavily tied to major application-level functions Using the many touted iPhone features such as multitouch, hardware sensors, and gestures Intercepting and handling event notifications for many iPhone-related events Raw video surfaces and 3D transformations that take you deeper into advanced graphics on the iPhone How to record and play simple sounds and intercept sound events Advanced digital audio output using Apple's new Audio Toolbox framework Advanced user interface components such as section lists, keyboards, and image manipulation The Appendix includes a compendium of miscellaneous code examples for cool application features, such as using the camera and creating a CoverFlow®-like album browser. This book is a true hacker's book, designed for the millions of users who have run third party applications on their iPhone, but its concepts and code examples have shown to be remarkably similar to Apple's official SDK, making this book a valuable resource for both camps. Any programmer can use this book to write applications with the same spectacular effects that made the device an immediate hit, and impress users just as much as the official iPhone software does. That programmer can easily be you.