Learning Java with Games

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Release : 2018-11-16
Genre : Computers
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Book Rating : 865/5 ( reviews)

Learning Java with Games - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Learning Java with Games write by Chong-wei Xu. This book was released on 2018-11-16. Learning Java with Games available in PDF, EPUB and Kindle. This innovative approach to teaching Java language and programming uses game design development as the method to applying concepts. Instead of teaching game design using Java, projects are designed to teach Java in a problem-solving approach that is both a fun and effective. Learning Java with Games introduces the concepts of Java and coding; then uses a project to emphasize those ideas. It does not treat the object-oriented and procedure and loop parts of Java as two separate entities to be covered separately, but interweaves the two concepts so the students get a better picture of what Java is. After studying a rich set of projects, the book turns to build up a “Three-layer Structure for Games” as an architecture template and a guiding line for designing and developing video games. The proposed three-layer architecture not only merges essential Java object-oriented features but also addresses loosely coupled software architecture.

Learning Java Through Games

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Release : 2013-11-12
Genre : Computers
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Book Rating : 326/5 ( reviews)

Learning Java Through Games - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Learning Java Through Games write by Lubomir Stanchev. This book was released on 2013-11-12. Learning Java Through Games available in PDF, EPUB and Kindle. Learning Java Through Games teaches students how to use the different features of the Java language as well as how to program. Suitable for self-study or as part of a two-course introduction to programming, the book covers as much material as possible from the latest Java standard while requiring no previous programming experience. Taking an applic

Developing Games in Java

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Release : 2004
Genre : Computers
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Book Rating : 056/5 ( reviews)

Developing Games in Java - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Developing Games in Java write by David Brackeen. This book was released on 2004. Developing Games in Java available in PDF, EPUB and Kindle. Companion web site available.

Learning Java by Building Android Games

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Release : 2018-08-29
Genre : Computers
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Book Rating : 723/5 ( reviews)

Learning Java by Building Android Games - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Learning Java by Building Android Games write by John Horton. This book was released on 2018-08-29. Learning Java by Building Android Games available in PDF, EPUB and Kindle. Get ready for a fun-filled experience of learning Java by developing games for the Android platform Key Features Learn Java, Android, and object-oriented programming from scratch Build games including Sub Hunter, Retro Pong, Bullet Hell, Classic Snake, and a 2D Scrolling Shooter Create and design your own games, such as an open-world platform game Book Description Android is one of the most popular mobile operating systems presently. It uses the most popular programming language, Java, as the primary language for building apps of all types. However, this book is unlike other Android books in that it doesn’t assume that you already have Java proficiency. This new and expanded second edition of Learning Java by Building Android Games shows you how to start building Android games from scratch. The difficulty level will grow steadily as you explore key Java topics, such as variables, loops, methods, object oriented programming, and design patterns, including code and examples that are written for Java 9 and Android P. At each stage, you will put what you’ve learned into practice by developing a game. You will build games such as Minesweeper, Retro Pong, Bullet Hell, and Classic Snake and Scrolling Shooter games. In the later chapters, you will create a time-trial, open-world platform game. By the end of the book, you will not only have grasped Java and Android but will also have developed six cool games for the Android platform. What you will learn Set up a game development environment in Android Studio Implement screen locking, screen rotation, pixel graphics, and play sound effects Respond to a player’s touch, and program intelligent enemies who challenge the player in different ways Learn game development concepts, such as collision detection, animating sprite sheets, simple tracking and following, AI, parallax backgrounds, and particle explosions Animate objects at 60 frames per second (FPS) and manage multiple independent objects using Object-Oriented Programming (OOP) Understand the essentials of game programming, such as design patterns, object-oriented programming, Singleton, strategy, and entity-component patterns Learn how to use the Android API, including Activity lifecycle, detecting version number, SoundPool API, Paint, Canvas, and Bitmap classes Build a side-scrolling shooter and an open world 2D platformer using advanced OOP concepts and programming patterns Who this book is for Learning Java by Building Android Games is for you if you are completely new to Java, Android, or game programming and want to make Android games. This book also acts as a refresher for those who already have experience of using Java on Android or any other platform without game development experience.

Killer Game Programming in Java

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Release : 2005-05-20
Genre : Computers
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Book Rating : 904/5 ( reviews)

Killer Game Programming in Java - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Killer Game Programming in Java write by Andrew Davison. This book was released on 2005-05-20. Killer Game Programming in Java available in PDF, EPUB and Kindle. Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy's Politika, and scores of others have earned awards and become bestsellers.Java developers new to graphics and game programming, as well as game developers new to Java 3D, will find Killer Game Programming in Java invaluable. This new book is a practical introduction to the latest Java graphics and game programming technologies and techniques. It is the first book to thoroughly cover Java's 3D capabilities for all types of graphics and game development projects.Killer Game Programming in Java is a comprehensive guide to everything you need to know to program cool, testosterone-drenched Java games. It will give you reusable techniques to create everything from fast, full-screen action games to multiplayer 3D games. In addition to the most thorough coverage of Java 3D available, Killer Game Programming in Java also clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games. Killer Game Programming in Java is a must-have for anyone who wants to create adrenaline-fueled games in Java.