Microsoft XNA Framework Edition

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Author :
Release : 2010
Genre : Computers
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Book Rating : 697/5 ( reviews)

Microsoft XNA Framework Edition - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Microsoft XNA Framework Edition write by Charles Petzold. This book was released on 2010. Microsoft XNA Framework Edition available in PDF, EPUB and Kindle. Annotation This text focuses on the core concepts and techniques for creating apps with Microsoft Silverlight, with coverage of Microsoft Visual Studio .NET Framework managed code sandbox, the phone emulator, sensors and location.

Learning XNA 4.0

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Release : 2010-12-09
Genre : Computers
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Book Rating : 769/5 ( reviews)

Learning XNA 4.0 - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Learning XNA 4.0 write by Aaron Reed. This book was released on 2010-12-09. Learning XNA 4.0 available in PDF, EPUB and Kindle. Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away -- even if you have no experience developing games. Although XNA includes several key concepts that can be difficult for beginning web developers to grasp, Learning XNA 4.0 shortens the learning curve by walking you through the framework in a clear and understandable step-by-step format. Each chapter offers a self-contained lesson with illustrations and annotated examples, along with exercises and review questions to help you test your understanding and practice new skills as you go. Once you've finished this book, you'll know how to develop your own sophisticated games from start to finish. Learn game development from 2D animation to 3D cameras and effects Delve into high-level shader language (HLSL) and introductory artificial intelligence concepts Build three complete, exciting games using 2D, 3D, and multiplayer techniques Develop for and deploy your games to the Xbox 360 and Windows Phone 7

Microsoft XNA Game Studio 3.0 Unleashed

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Release : 2009-02-25
Genre : Computers
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Book Rating : 485/5 ( reviews)

Microsoft XNA Game Studio 3.0 Unleashed - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Microsoft XNA Game Studio 3.0 Unleashed write by Chad Carter. This book was released on 2009-02-25. Microsoft XNA Game Studio 3.0 Unleashed available in PDF, EPUB and Kindle. Using XNA Game Studio 3.0, any programmer can master the art of game development and begin selling games to millions of Xbox 360 users worldwide. Now, there’s a practical, comprehensive guide to game development with Microsoft’s powerful new XNA Game Studio 3.0 and the entire XNA Framework. In Microsoft® XNA® Game Studio 3.0 Unleashed, XNA expert Chad Carter covers the entire XNA platform, presents extensive sample code, and explains that code line by line. Carter walks you through the entire process of game development, including installing XNA, creating objects, handling input, managing and extending the content pipeline, optimizing game performance, and creating both 3D and 2D games. Carter presents sophisticated coverage of using XNA’s high level shader language; creating physical effects; and endowing characters with realistic artificial intelligence. A case study section walks through the entire process of planning and coding a game, improving it, and putting on the finishing touches that make it marketable. This edition contains nine new chapters, including all-new sections on creating networked games, programming games for the Zune handheld, and preparing and submitting games to Xbox LIVE, where accepted titles will reach gamers worldwide. Plan your games to deliver solid performance on the platforms you’ve targeted Understand essential XNA Framework concepts, including object creation, cameras, input handling, libraries, game services, and managing and extending the content pipeline Create a 2D game that will run across 3 platforms (Windows, Xbox 360, and Zune) with a single code base Create a Visualizer media player for the Microsoft Zune Use the High Level Shader Language (HLSL) to communicate directly with graphics hardware Bring realistic physics to your game action and realistic artificial intelligence to your characters Create sophisticated 3D effects that use advanced texturing and a particle system Build networked games, including multiplayer demos, turn-based games, and real-time network games Create 4 full games–2D parallax side scroller, 3D shooter, multiplayer turn-based 2D card game, and a multiplayer real-time 3D game Discover best practices for creating Xbox LIVE Community Games Sell your finished game on Xbox LIVE Marketplace CD-ROM includes: All C# examples and source code presented in this book.

Microsoft XNA 4.0 Game Development Cookbook

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Release : 2012-06-25
Genre : Computers
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Book Rating : 991/5 ( reviews)

Microsoft XNA 4.0 Game Development Cookbook - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Microsoft XNA 4.0 Game Development Cookbook write by Luke Drumm. This book was released on 2012-06-25. Microsoft XNA 4.0 Game Development Cookbook available in PDF, EPUB and Kindle. Over 40 intermediateto advanced recipes for taking your XNA development arsenal further in this book and e-book.

Essential XNA Game Studio 2.0 Programming

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Release : 2010-10-25
Genre : Computers
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Book Rating : 609/5 ( reviews)

Essential XNA Game Studio 2.0 Programming - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Essential XNA Game Studio 2.0 Programming write by Jim Perry. This book was released on 2010-10-25. Essential XNA Game Studio 2.0 Programming available in PDF, EPUB and Kindle. Essential XNA Game Studio 2.0 Programming provides both hobbyists and experienced programmers with the information they need to take advantage of Microsoft’s powerful XNA Framework and XNA Game Studio to produce professional-level games for both the PC and the Xbox 360. Beginners learn the fundamentals of 2D game development, creating a complete top-down shooter. Intermediate and advanced users can jump right into 3D game development and create a version of the 3D game that takes advantage of hardware acceleration using High-Level Shader Language (HLSL). Learn how to build an input system to receive events from devices; use the Microsoft Cross-Platform Audio Creation Tool (XACT) to integrate sounds and music into your game; design difficulty systems to tailor your game to players with different skill levels; create a multiplayer game using the networking features of the XNA Framework; implement an achievement system to provide incentive for continued play of your game.