Once Upon a Pixel

Download Once Upon a Pixel PDF Online Free

Author :
Release : 2019-10-31
Genre : Computers
Kind :
Book Rating : 250/5 ( reviews)

Once Upon a Pixel - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Once Upon a Pixel write by Eddie Paterson. This book was released on 2019-10-31. Once Upon a Pixel available in PDF, EPUB and Kindle. Once Upon a Pixel examines the increasing sophistication of storytelling and worldbuilding in modern video games. Drawing on some of gaming’s most popular titles, including Red Dead Redemption 2, The Last of Us, Horizon Zero Dawn, and the long-running Metal Gear Solid series, it is a pioneering exploration into narrative in games from the perspective of the creative writer. With interviews and insights from across the industry, it provides a complete account of how Triple-A, independent, and even virtual reality games are changing the way we tell stories. Key Features A fresh perspective on video games as a whole new form of creative writing. Interviews with a range of leading industry figures, from critics to creators. Professional analysis of modern video game script excerpts. Insights into emerging technologies and the future of interactive storytelling.

Once Upon a Pixel

Download Once Upon a Pixel PDF Online Free

Author :
Release : 2019-10-31
Genre : Computers
Kind :
Book Rating : 269/5 ( reviews)

Once Upon a Pixel - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Once Upon a Pixel write by Eddie Paterson. This book was released on 2019-10-31. Once Upon a Pixel available in PDF, EPUB and Kindle. Once Upon a Pixel examines the increasing sophistication of storytelling and worldbuilding in modern video games. Drawing on some of gaming’s most popular titles, including Red Dead Redemption 2, The Last of Us, Horizon Zero Dawn, and the long-running Metal Gear Solid series, it is a pioneering exploration into narrative in games from the perspective of the creative writer. With interviews and insights from across the industry, it provides a complete account of how Triple-A, independent, and even virtual reality games are changing the way we tell stories. Key Features A fresh perspective on video games as a whole new form of creative writing. Interviews with a range of leading industry figures, from critics to creators. Professional analysis of modern video game script excerpts. Insights into emerging technologies and the future of interactive storytelling.

Blood, Sweat, and Pixels

Download Blood, Sweat, and Pixels PDF Online Free

Author :
Release : 2017-09-05
Genre : Business & Economics
Kind :
Book Rating : 242/5 ( reviews)

Blood, Sweat, and Pixels - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Blood, Sweat, and Pixels write by Jason Schreier. This book was released on 2017-09-05. Blood, Sweat, and Pixels available in PDF, EPUB and Kindle. NATIONAL BESTSELLER “The stories in this book make for a fascinating and remarkably complete pantheon of just about every common despair and every joy related to game development.” — Rami Ismail, cofounder of Vlambeer and developer of Nuclear Throne Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes readers on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean—it's nothing short of miraculous. Taking some of the most popular, bestselling recent games, Schreier immerses readers in the hellfire of the development process, whether it's RPG studio Bioware's challenge to beat an impossible schedule and overcome countless technical nightmares to build Dragon Age: Inquisition; indie developer Eric Barone's single-handed efforts to grow country-life RPG Stardew Valley from one man's vision into a multi-million-dollar franchise; or Bungie spinning out from their corporate overlords at Microsoft to create Destiny, a brand new universe that they hoped would become as iconic as Star Wars and Lord of the Rings—even as it nearly ripped their studio apart. Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute saves, Blood, Sweat, and Pixels is a journey through development hell—and ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable.

Computer-Generated Images

Download Computer-Generated Images PDF Online Free

Author :
Release : 2012-12-06
Genre : Computers
Kind :
Book Rating : 330/5 ( reviews)

Computer-Generated Images - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Computer-Generated Images write by Nadia Magnenat-Thalmann. This book was released on 2012-12-06. Computer-Generated Images available in PDF, EPUB and Kindle. Research, development, and applications in computer graphics have dramatically expanded in recent years. Because of decreasing prices, superior hardware is now being used and image quality is better than ever. Many people now require image-synthesis techniques and software for their applicaions. Moreover, the techniques of computer ani mation have become very popular. In this book, we present a wide range of applications of computer graphics. This book is a collection of 44 papers in various areas of computer graphics selected from papers presented at Graphics Interface '85. Graphics Interface '85, held from May 27 to 31 in Montreal, was the first truly international computer graphics conference in Canada. This year, for the first time, the conference was presented jointly by the Com puter Graphics Society and the Canadian Man-Computer Communications Society. This new arrangement gave the conference international scope. The conference was spon sored by the Department of Communications in Ottawa, the Department of Science and Technology in Quebec, Supply and Services Canada, the Natural Sciences and Engineer ing Research Council of Canada, Hydro-Quebec, the "Association Canadienne Fran«aise pour I' Avancement des Sciences", and the Canadian Broadcasting Corpora tion. Graphics Interface '85 was organized by "1'Ecole des Hautes Etudes Commerciales" of the University of Montreal. Over 100 papers were submitted to the conference , but 64 were selected by the inter national program committee for presentation. This book contains new expanded versions of the papers.

Pixel Land

Download Pixel Land PDF Online Free

Author :
Release : 2023-02-18
Genre : Art
Kind :
Book Rating : /5 ( reviews)

Pixel Land - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Pixel Land write by Rahul Raman. This book was released on 2023-02-18. Pixel Land available in PDF, EPUB and Kindle. Welcome to "Pixel Land: A detailed guide on how to design a functional User Interface, even your grandma could use it!" - the ultimate guide to creating user-friendly interfaces that your grandma would be proud to use. In this book, you will discover the fascinating history of user interface and user experience design. From the early days of computing to the modern era of touch screens, this book will guide you through the evolution of UI/UX design, and how it has shaped the technology we use today. But that's not all. This book is also packed with practical tips and techniques for creating user interfaces that are not only functional but also beautiful. You'll learn how to design intuitive interfaces that are easy to use, even for those who are not tech-savvy. From color theory to layout design, from typography to iconography, this book covers all the essential elements of good UI/UX design. You'll also learn about the psychology behind user behavior and how to apply that knowledge to create interfaces that users will love. But don't worry, you don't need to be a design expert to benefit from this book. The author takes a step-by-step approach, breaking down each concept into easy-to-understand language, so even beginners can follow along. Whether you're a designer, developer, entrepreneur, or just someone who wants to create better interfaces, "Pixel Land" is the guide you need to take your skills to the next level. Get your copy today and start creating user interfaces that your grandma would be proud of!