OpenGL Programming Guide

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Author :
Release : 1997
Genre : Computers
Kind :
Book Rating : 381/5 ( reviews)

OpenGL Programming Guide - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook OpenGL Programming Guide write by Mason Woo. This book was released on 1997. OpenGL Programming Guide available in PDF, EPUB and Kindle. Explaining how graphics programs using Release 1.1, the latest release of OpenGL, this book presents the overall structure of OpenGL and discusses in detail every OpenGL feature including the new features introduced in Release 1.1. Numerous programming examples in C show how to use OpenGL functions. Also includes 16 pages of full-color examples.

OpenGL Programming Guide

Download OpenGL Programming Guide PDF Online Free

Author :
Release : 2013-03-19
Genre : Computers
Kind :
Book Rating : 436/5 ( reviews)

OpenGL Programming Guide - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook OpenGL Programming Guide write by Dave Shreiner. This book was released on 2013-03-19. OpenGL Programming Guide available in PDF, EPUB and Kindle. Includes Complete Coverage of the OpenGL® Shading Language! Today’s OpenGL software interface enables programmers to produce extraordinarily high-quality computer-generated images and interactive applications using 2D and 3D objects, color images, and programmable shaders. OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, Version 4.3, Eighth Edition, has been almost completely rewritten and provides definitive, comprehensive information on OpenGL and the OpenGL Shading Language. This edition of the best-selling “Red Book” describes the features through OpenGL version 4.3. It also includes updated information and techniques formerly covered in OpenGL® Shading Language (the “Orange Book”). For the first time, this guide completely integrates shader techniques, alongside classic, functioncentric techniques. Extensive new text and code are presented, demonstrating the latest in OpenGL programming techniques. OpenGL® Programming Guide, Eighth Edition, provides clear explanations of OpenGL functionality and techniques, including processing geometric objects with vertex, tessellation, and geometry shaders using geometric transformations and viewing matrices; working with pixels and texture maps through fragment shaders; and advanced data techniques using framebuffer objects and compute shaders. New OpenGL features covered in this edition include Best practices and sample code for taking full advantage of shaders and the entire shading pipeline (including geometry and tessellation shaders) Integration of general computation into the rendering pipeline via compute shaders Techniques for binding multiple shader programs at once during application execution Latest GLSL features for doing advanced shading techniques Additional new techniques for optimizing graphics program performance

OpenGL Programming Guide

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Author :
Release : 2016
Genre : Computers
Kind :
Book Rating : 491/5 ( reviews)

OpenGL Programming Guide - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook OpenGL Programming Guide write by John M. Kessenich. This book was released on 2016. OpenGL Programming Guide available in PDF, EPUB and Kindle. This book integrates shader techniques alongside classic, function-centric approaches, and contains extensive code examples that demonstrate modern techniques. Starting with the fundamentals, its wide-ranging coverage includes drawing, color, pixels, fragments, transformations, textures, framebuffers, light and shadow, and memory techniques for advanced rendering and nongraphical applications. It also offers discussions of all shader stages, including thorough explorations of tessellation, geometric, and compute shaders.

OpenGL Programming Guide : the Official Guide to Learning OpenGL, Version 4.3

Download OpenGL Programming Guide : the Official Guide to Learning OpenGL, Version 4.3 PDF Online Free

Author :
Release : 2013
Genre : Computer graphics
Kind :
Book Rating : 445/5 ( reviews)

OpenGL Programming Guide : the Official Guide to Learning OpenGL, Version 4.3 - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook OpenGL Programming Guide : the Official Guide to Learning OpenGL, Version 4.3 write by . This book was released on 2013. OpenGL Programming Guide : the Official Guide to Learning OpenGL, Version 4.3 available in PDF, EPUB and Kindle.

OpenGL Programming Guide

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Author :
Release : 2009-07-21
Genre : Computers
Kind :
Book Rating : 274/5 ( reviews)

OpenGL Programming Guide - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook OpenGL Programming Guide write by Dave Shreiner. This book was released on 2009-07-21. OpenGL Programming Guide available in PDF, EPUB and Kindle. Please note that this title's color insert (referred to as "Plates" within the text) is not available for this digital product. OpenGL is a powerful software interface used to produce high-quality, computer-generated images and interactive applications using 2D and 3D objects, bitmaps, and color images. The OpenGL® Programming Guide, Seventh Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL through Version 2.1. This seventh edition of the best-selling “red book” describes the latest features of OpenGL Versions 3.0 and 3.1. You will find clear explanations of OpenGL functionality and many basic computer graphics techniques, such as building and rendering 3D models; interactively viewing objects from different perspective points; and using shading, lighting, and texturing effects for greater realism. In addition, this book provides in-depth coverage of advanced techniques, including texture mapping, antialiasing, fog and atmospheric effects, NURBS, image processing, and more. The text also explores other key topics such as enhancing performance, OpenGL extensions, and cross-platform techniques. This seventh edition has been updated to include the newest features of OpenGL Versions 3.0 and 3.1, including Using framebuffer objects for off-screen rendering and texture updates Examples of the various new buffer object types, including uniform-buffer objects, transform feedback buffers, and vertex array objects Using texture arrays to increase performance when using numerous textures Efficient rendering using primitive restart and conditional rendering Discussion of OpenGL’s deprecation mechanism and how to verify your programs for future versions of OpenGL This edition continues the discussion of the OpenGL Shading Language (GLSL) and explains the mechanics of using this language to create complex graphics effects and boost the computational power of OpenGL. The OpenGL Technical Library provides tutorial and reference books for OpenGL. The Library enables programmers to gain a practical understanding of OpenGL and shows them how to unlock its full potential. Originally developed by SGI, the Library continues to evolve under the auspices of the Khronos OpenGL ARB Working Group, an industry consortium responsible for guiding the evolution of OpenGL and related technologies.