Presence and Beyond: Evaluating User Experience in AR/MR/VR

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Release : 2022-10-03
Genre : Technology & Engineering
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Book Rating : 397/5 ( reviews)

Presence and Beyond: Evaluating User Experience in AR/MR/VR - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Presence and Beyond: Evaluating User Experience in AR/MR/VR write by Richard Skarbez. This book was released on 2022-10-03. Presence and Beyond: Evaluating User Experience in AR/MR/VR available in PDF, EPUB and Kindle.

Augmented and Virtual Reality in Social Learning

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Release : 2023-11-06
Genre : Computers
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Book Rating : 440/5 ( reviews)

Augmented and Virtual Reality in Social Learning - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Augmented and Virtual Reality in Social Learning write by Rajendra Kumar. This book was released on 2023-11-06. Augmented and Virtual Reality in Social Learning available in PDF, EPUB and Kindle. This book focuses on the design, development, and analysis of augmented and virtual reality (AR/VR)-based systems, along with the technological impacts and challenges in social learning. Social Learning provides a comprehensive approach to researching methods in the emerging fields of AR/VR. The contributors of this book outline the state-of-the-art implementation of AR/VR for the Internet of Things, Blockchains, Big Data, and 5G within AR/VR systems.

Understanding Virtual Reality

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Release : 2018-11-08
Genre : Computers
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Book Rating : 38X/5 ( reviews)

Understanding Virtual Reality - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Understanding Virtual Reality write by William R. Sherman. This book was released on 2018-11-08. Understanding Virtual Reality available in PDF, EPUB and Kindle. Understanding Virtual Reality: Interface, Application, and Design, Second Edition arrives at a time when the technologies behind virtual reality have advanced dramatically. The book helps users take advantage of the ways they can identify and prepare for the applications of VR in their field. By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as underlying technologies evolve. Included are a history of VR, systems currently in use, the application of VR, and the many issues that arise in application design and implementation, including hardware requirements, system integration, interaction techniques and usability. - Features substantive, illuminating coverage designed for technical or business readers and the classroom - Examines VR's constituent technologies, drawn from visualization, representation, graphics, human-computer interaction and other fields - Provides (via a companion website) additional case studies, tutorials, instructional materials, and a link to an open-source VR programming system - Includes updated perception material and new sections on game engines, optical tracking, VR visual interface software, and a new glossary with pictures

Curriculum Development and Online Instruction for the 21st Century

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Release : 2021-06-25
Genre : Education
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Book Rating : 551/5 ( reviews)

Curriculum Development and Online Instruction for the 21st Century - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Curriculum Development and Online Instruction for the 21st Century write by Fudge, Tamara Phillips. This book was released on 2021-06-25. Curriculum Development and Online Instruction for the 21st Century available in PDF, EPUB and Kindle. The world of education has undergone major changes within the last year that have pushed online instruction to the forefront of learning. Thanks to the COVID-19 pandemic, online learning has become paramount to the continued and uninterrupted teaching of students and has forced students and teachers alike to adjust to an online learning environment. Though some have already returned to the traditional classroom, or plan to very soon, others have begun to appreciate the value of online education – initiatives that had previously been discussed but never acted upon as they have been in the past year. With plenty of positive and negative aspects, online learning is a complex issue with numerous factors to consider. It is an issue that must be studied and examined in order to improve in the future. Curriculum Development and Online Instruction for the 21st Century examines the issues and difficulties of online teaching and learning, as well as potential solutions and best practices. This book includes an examination on the value of teaching fully via the internet as well as the challenges inherent in the training of teachers to teach in online environments. While addressing key elements of remote learning, such as keeping student data safe, as well as methods in which to engage students, this book covers topics that include assessment tools, teaching deaf students, web technology, and standardized curricula. Ideal for K-12 teachers, college faculty, curriculum developers, instructional designers, educational software developers, administrators, academicians, researchers, and students, this book provides a thorough overview of online education and the benefits and issues that accompany it.

The UX Book

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Release : 2012-01-25
Genre : Computers
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Book Rating : 420/5 ( reviews)

The UX Book - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook The UX Book write by Rex Hartson. This book was released on 2012-01-25. The UX Book available in PDF, EPUB and Kindle. The UX Book: Process and Guidelines for Ensuring a Quality User Experience aims to help readers learn how to create and refine interaction designs that ensure a quality user experience (UX). The book seeks to expand the concept of traditional usability to a broader notion of user experience; to provide a hands-on, practical guide to best practices and established principles in a UX lifecycle; and to describe a pragmatic process for managing the overall development effort. The book provides an iterative and evaluation-centered UX lifecycle template, called the Wheel, for interaction design. Key concepts discussed include contextual inquiry and analysis; extracting interaction design requirements; constructing design-informing models; design production; UX goals, metrics, and targets; prototyping; UX evaluation; the interaction cycle and the user action framework; and UX design guidelines. This book will be useful to anyone interested in learning more about creating interaction designs to ensure a quality user experience. These include interaction designers, graphic designers, usability analysts, software engineers, programmers, systems analysts, software quality-assurance specialists, human factors engineers, cognitive psychologists, cosmic psychics, trainers, technical writers, documentation specialists, marketing personnel, and project managers. - A very broad approach to user experience through its components—usability, usefulness, and emotional impact with special attention to lightweight methods such as rapid UX evaluation techniques and an agile UX development process - Universal applicability of processes, principles, and guidelines—not just for GUIs and the Web, but for all kinds of interaction and devices: embodied interaction, mobile devices, ATMs, refrigerators, and elevator controls, and even highway signage - Extensive design guidelines applied in the context of the various kinds of affordances necessary to support all aspects of interaction - Real-world stories and contributions from accomplished UX practitioners - A practical guide to best practices and established principles in UX - A lifecycle template that can be instantiated and tailored to a given project, for a given type of system development, on a given budget