Ray Tracing from the Ground Up, Second Edition

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Release : 2014-07-01
Genre : Computers
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Book Rating : 484/5 ( reviews)

Ray Tracing from the Ground Up, Second Edition - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Ray Tracing from the Ground Up, Second Edition write by Kevin Suffern. This book was released on 2014-07-01. Ray Tracing from the Ground Up, Second Edition available in PDF, EPUB and Kindle. Recently, there has been a resurgent interest in ray tracing due to the capability of the GPU. Reflecting recent trends, this second edition uses Java as the language for writing the ray tracer. The authors explain all concepts and processes with the aid of hundreds of diagrams, ray-traced images, and sample code. A supporting website provides Java code and a Java version of the skeleton ray tracers. The text is suitable for computer graphics students as well as individual programmers who would like to learn ray tracing.

Ray Tracing from the Ground Up

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Author :
Release : 2016-04-19
Genre : Computers
Kind :
Book Rating : 709/5 ( reviews)

Ray Tracing from the Ground Up - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Ray Tracing from the Ground Up write by Kevin Suffern. This book was released on 2016-04-19. Ray Tracing from the Ground Up available in PDF, EPUB and Kindle. With the increase in computing speed and due to the high quality of the optical effects it achieves, ray tracing is becoming a popular choice for interactive and animated rendering. This book takes readers through the whole process of building a modern ray tracer from scratch in C++. All concepts and processes are explained in detail with the aid o

Ray Tracing from the Ground Up

Download Ray Tracing from the Ground Up PDF Online Free

Author :
Release : 2016-04-19
Genre : Computers
Kind :
Book Rating : 349/5 ( reviews)

Ray Tracing from the Ground Up - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Ray Tracing from the Ground Up write by Kevin Suffern. This book was released on 2016-04-19. Ray Tracing from the Ground Up available in PDF, EPUB and Kindle. With the increase in computing speed and due to the high quality of the optical effects it achieves, ray tracing is becoming a popular choice for interactive and animated rendering. This book takes readers through the whole process of building a modern ray tracer from scratch in C++. All concepts and processes are explained in detail with the aid o

Realistic Ray Tracing, Second Edition

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Release : 2008-12-19
Genre : Computers
Kind :
Book Rating : 615/5 ( reviews)

Realistic Ray Tracing, Second Edition - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Realistic Ray Tracing, Second Edition write by Peter Shirley. This book was released on 2008-12-19. Realistic Ray Tracing, Second Edition available in PDF, EPUB and Kindle. Concentrating on the "nuts and bolts" of writing ray tracing programs, this new and revised edition emphasizes practical and implementation issues and takes the reader through all the details needed to write a modern rendering system. Most importantly, the book adds many C++ code segments, and adds new details to provide the reader with a better intuitive understanding of ray tracing algorithms.

Development of an illumination simulation software for the Moon's surface

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Release : 2016-12-27
Genre : Technology & Engineering
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Book Rating : 280/5 ( reviews)

Development of an illumination simulation software for the Moon's surface - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Development of an illumination simulation software for the Moon's surface write by René Schwarz. This book was released on 2016-12-27. Development of an illumination simulation software for the Moon's surface available in PDF, EPUB and Kindle. The German Aerospace Center (DLR) is developing a new, holistic optical navigation system for all stages of spacecraft planetary approach and landing procedures. The central feature of this new navigation system is its landmark-based navigation. Commonly, craters are used as landmarks, as they exhibit very characteristic shapes and they are stable over the long term with respect to shape, structure and positioning. However, the flawless perception of these surface features by computers is a non-trivial task. A possibility of generating realistic surface images of celestial bodies with a significant number of craters and with well-known local illumination conditions is essential for the development of new navigation algorithms, as well as a technique for estimating the local illumination direction on these images. To date, no software exists to generate artificial renderings of realistically illuminated planetary surfaces while determining the local solar illumination direction. Having said this, a surface illumination simulation software for solid planetary surfaces with a significant number of craters has been developed within a master's thesis at the Merseburg University of Applied Sciences and the German Aerospace Center (DLR), whereas all work has been done in the context of the Moon. This software, the Moon Surface Illumination Simulation Framework (MSISF), is the first software known to produce realistic renderings of the entire Moon's surface from virtually every viewpoint, while simultaneously generating machine-readable information regarding the exactly known parameters for the environmental conditions, such as the local solar illumination angle for every pixel of a rendering showing a point on the Moon's surface. To produce its renderings, the MSISF maintains a global digital elevation model of the Moon, using the latest data sets from the ongoing NASA Lunar Reconnaissance Orbiter mission. The MSISF has also demonstrated its ability to not only produce single renderings, but also whole series of renderings corresponding to a virtual flight trajectory or landing on the Moon. The MSISF can also be modified for the rendering of other celestial bodies. This book shows how these renderings will be produced and how they will be suitable for the development and testing of new optical navigation algorithms; it is based upon the examination version of the original master's thesis.