Real Sound Synthesis for Interactive Applications

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Author :
Release : 2002-07-01
Genre : Computers
Kind :
Book Rating : 467/5 ( reviews)

Real Sound Synthesis for Interactive Applications - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Real Sound Synthesis for Interactive Applications write by Perry R. Cook. This book was released on 2002-07-01. Real Sound Synthesis for Interactive Applications available in PDF, EPUB and Kindle. Virtual environments such as games and animated and "real" movies require realistic sound effects that can be integrated by computer synthesis. The book emphasizes physical modeling of sound and focuses on real-world interactive sound effects. It is intended for game developers, graphics programmers, developers of virtual reality systems and traini

Designing Sound

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Release : 2010-08-20
Genre : Computers
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Book Rating : 416/5 ( reviews)

Designing Sound - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Designing Sound write by Andy Farnell. This book was released on 2010-08-20. Designing Sound available in PDF, EPUB and Kindle. A practitioner's guide to the basic principles of creating sound effects using easily accessed free software. Designing Sound teaches students and professional sound designers to understand and create sound effects starting from nothing. Its thesis is that any sound can be generated from first principles, guided by analysis and synthesis. The text takes a practitioner's perspective, exploring the basic principles of making ordinary, everyday sounds using an easily accessed free software. Readers use the Pure Data (Pd) language to construct sound objects, which are more flexible and useful than recordings. Sound is considered as a process, rather than as data—an approach sometimes known as “procedural audio.” Procedural sound is a living sound effect that can run as computer code and be changed in real time according to unpredictable events. Applications include video games, film, animation, and media in which sound is part of an interactive process. The book takes a practical, systematic approach to the subject, teaching by example and providing background information that offers a firm theoretical context for its pragmatic stance. [Many of the examples follow a pattern, beginning with a discussion of the nature and physics of a sound, proceeding through the development of models and the implementation of examples, to the final step of producing a Pure Data program for the desired sound. Different synthesis methods are discussed, analyzed, and refined throughout.] After mastering the techniques presented in Designing Sound, students will be able to build their own sound objects for use in interactive applications and other projects

Making Musical Apps

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Author :
Release : 2012
Genre : Computers
Kind :
Book Rating : 902/5 ( reviews)

Making Musical Apps - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Making Musical Apps write by Peter Brinkmann. This book was released on 2012. Making Musical Apps available in PDF, EPUB and Kindle. Pure Data (Pd) is a graphical programming environment for audio and more; libpd is a wrapper that turns Pd into a portable, embeddable audio library. The purpose of this book is to present tools and techniques for using Pure Data and libpd as an audio engine in mobile apps (for Android and iOS).

Web Audio API

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Author :
Release : 2013
Genre : Computers
Kind :
Book Rating : 684/5 ( reviews)

Web Audio API - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Web Audio API write by Boris Smus. This book was released on 2013. Web Audio API available in PDF, EPUB and Kindle. Go beyond HTML5's Audio tag and boost the audio capabilities of your web application with the Web Audio API. Packed with lots of code examples, crisp descriptions, and useful illustrations, this concise guide shows you how to use this JavaScript API to make the sounds and music of your games and interactive applications come alive. You need little or no digital audio expertise to get started. Author Boris Smus introduces you to digital audio concepts, then shows you how the Web Audio API solves specific application audio problems. If you're an experienced JavaScript programmer, you'll not only learn how to synthesize and process digital audio, you'll also explore audio analysis and visualization with this API. Learn Web Audio API, including audio graphs and the audio nodes Provide quick feedback to user actions by scheduling sounds with the API's precise timing model Control gain, volume, and loudness, and dive into clipping and crossfading Understand pitch and frequency: use tools to manipulate soundforms directly with JavaScript Generate synthetic sound effects and learn how to spatialize sound in 3D space Use Web Audio API with the Audio tag, getUserMedia, and the Page Visibility API

Refining Sound

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Release : 2013-10
Genre : Computers
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Book Rating : 969/5 ( reviews)

Refining Sound - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Refining Sound write by Brian K. Shepard. This book was released on 2013-10. Refining Sound available in PDF, EPUB and Kindle. Refining Sound is a practical roadmap to the complexities of creating sounds on modern synthesizers. As author, veteran synthesizer instructor Brian K. Shepard draws on his years of experience in synthesizer pedagogy in order to peel back the often-mysterious layers of sound synthesis one-by-one. The result is a book which allows readers to familiarize themselves with each individual step in the synthesis process, in turn empowering them in their own creative or experimental work. The book follows the stages of synthesis in chronological progression, starting readers at the raw materials of sound creation and ultimately bringing them to the final "polishing" stage. Each chapter focuses on a particular aspect of the synthesis process, culminating in a last chapter that brings everything together as the reader creates his/her own complex sounds. Throughout the text, the material is supported by copious examples and illustrations as well as by audio files and synthesis demonstrations on a related companion website. Each chapter contains easily digestible guided projects (entitled "Your Turn" sections) that focus on the topics of the corresponding chapter. In addition to this, one complete project will be carried through each chapter of the book cumulatively, allowing the reader to follow - and build - a sound from start to finish. The final chapter includes several sound creation projects in which readers are given types of sound to create as well as some suggestions and tips, with final outcomes is left to readers' own creativity. Perhaps the most difficult aspect of learning to create sounds on a synthesizer is to understand exactly what each synthesizer component does independent of the synthesizer's numerous other components. Not only does this book thoroughly illustrate and explain these individual components, but it also offers numerous practical demonstrations and exercises that allow the reader to experiment with and understand these elements without the distraction of the other controls and modifiers. Refining Sound is essential for all electronic musicians from amateur to professional levels of accomplishment, students, teachers, libraries, and anyone interested in creating sounds on a synthesizer.