Real-Time Collision Detection

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Release : 2004-12-22
Genre : Art
Kind :
Book Rating : 323/5 ( reviews)

Real-Time Collision Detection - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Real-Time Collision Detection write by Christer Ericson. This book was released on 2004-12-22. Real-Time Collision Detection available in PDF, EPUB and Kindle. Written by an expert in the game industry, Christer Ericson's new book is a comprehensive guide to the components of efficient real-time collision detection systems. The book provides the tools and know-how needed to implement industrial-strength collision detection for the highly detailed dynamic environments of applications such as 3D games, virtual reality applications, and physical simulators. Of the many topics covered, a key focus is on spatial and object partitioning through a wide variety of grids, trees, and sorting methods. The author also presents a large collection of intersection and distance tests for both simple and complex geometric shapes. Sections on vector and matrix algebra provide the background for advanced topics such as Voronoi regions, Minkowski sums, and linear and quadratic programming. Of utmost importance to programmers but rarely discussed in this much detail in other books are the chapters covering numerical and geometric robustness, both essential topics for collision detection systems. Also unique are the chapters discussing how graphics hardware can assist in collision detection computations and on advanced optimization for modern computer architectures. All in all, this comprehensive book will become the industry standard for years to come.

Real-Time Collision Detection

Download Real-Time Collision Detection PDF Online Free

Author :
Release : 2004-12-22
Genre : Art
Kind :
Book Rating : 558/5 ( reviews)

Real-Time Collision Detection - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Real-Time Collision Detection write by Christer Ericson. This book was released on 2004-12-22. Real-Time Collision Detection available in PDF, EPUB and Kindle. Written by an expert in the game industry, Christer Ericson's new book is a comprehensive guide to the components of efficient real-time collision detection systems. The book provides the tools and know-how needed to implement industrial-strength collision detection for the highly detailed dynamic environments of applications such as 3D games, virt

Collision Detection in Interactive 3D Environments

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Release : 2003-10-27
Genre : Art
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Book Rating : 99X/5 ( reviews)

Collision Detection in Interactive 3D Environments - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Collision Detection in Interactive 3D Environments write by Gino van den Bergen. This book was released on 2003-10-27. Collision Detection in Interactive 3D Environments available in PDF, EPUB and Kindle. The heart of any system that simulates the physical interaction between objects is collision detection-the ability to detect when two objects have come into contact. This system is also one of the most difficult aspects of a physical simulation to implement correctly, and invariably it is the main consumer of CPU cycles. Practitioners, new to the f

Real-Time Rendering

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Release : 2019-01-18
Genre : Computers
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Book Rating : 007/5 ( reviews)

Real-Time Rendering - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Real-Time Rendering write by Tomas Akenine-Möller. This book was released on 2019-01-18. Real-Time Rendering available in PDF, EPUB and Kindle. Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. The authors have made the figures used in the book available for download for fair use.:Download Figures. Reviews Rendering has been a required reference for professional graphics practitioners for nearly a decade. This latest edition is as relevant as ever, covering topics from essential mathematical foundations to advanced techniques used by today’s cutting edge games. -- Gabe Newell, President, Valve, May 2008 Rendering ... has been completely revised and revamped for its updated third edition, which focuses on modern techniques used to generate three-dimensional images in a fraction of the time old processes took. From practical rendering for games to math and details for better interactive applications, it's not to be missed. -- The Bookwatch, November 2008 You'll get brilliantly lucid explanations of concepts like vertex morphing and variance shadow mapping—as well as a new respect for the incredible craftsmanship that goes into today's PC games. -- Logan Decker, PC Gamer Magazine , February 2009

Advanced Human-Robot Collaboration in Manufacturing

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Release : 2021-06-10
Genre : Technology & Engineering
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Book Rating : 780/5 ( reviews)

Advanced Human-Robot Collaboration in Manufacturing - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Advanced Human-Robot Collaboration in Manufacturing write by Lihui Wang. This book was released on 2021-06-10. Advanced Human-Robot Collaboration in Manufacturing available in PDF, EPUB and Kindle. This book presents state-of-the-art research, challenges and solutions in the area of human–robot collaboration (HRC) in manufacturing. It enables readers to better understand the dynamic behaviour of manufacturing processes, and gives more insight into on-demand adaptive control techniques for industrial robots. With increasing complexity and dynamism in today’s manufacturing practice, more precise, robust and practical approaches are needed to support real-time shop-floor operations. This book presents a collection of recent developments and innovations in this area, relying on a wide range of research efforts. The book is divided into five parts. The first part presents a broad-based review of the key areas of HRC, establishing a common ground of understanding in key aspects. Subsequent chapters focus on selected areas of HRC subject to intense recent interest. The second part discusses human safety within HRC. The third, fourth and fifth parts provide in-depth views of relevant methodologies and algorithms. Discussing dynamic planning and monitoring, adaptive control and multi-modal decision making, the latter parts facilitate a better understanding of HRC in real situations. The balance between scope and depth, and theory and applications, means this book appeals to a wide readership, including academic researchers, graduate students, practicing engineers, and those within a variety of roles in manufacturing sectors.