Real-Time Vision for Human-Computer Interaction

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Release : 2005-12-06
Genre : Computers
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Book Rating : 907/5 ( reviews)

Real-Time Vision for Human-Computer Interaction - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Real-Time Vision for Human-Computer Interaction write by Branislav Kisacanin. This book was released on 2005-12-06. Real-Time Vision for Human-Computer Interaction available in PDF, EPUB and Kindle. 200Ts Vision of Vision One of my formative childhood experiences was in 1968 stepping into the Uptown Theater on Connecticut Avenue in Washington, DC, one of the few movie theaters nationwide that projected in large-screen cinerama. I was there at the urging of a friend, who said I simply must see the remarkable film whose run had started the previous week. "You won't understand it," he said, "but that doesn't matter. " All I knew was that the film was about science fiction and had great special eflPects. So I sat in the front row of the balcony, munched my popcorn, sat back, and experienced what was widely touted as "the ultimate trip:" 2001: A Space Odyssey. My friend was right: I didn't understand it. . . but in some senses that didn't matter. (Even today, after seeing the film 40 times, I continue to discover its many subtle secrets. ) I just had the sense that I had experienced a creation of the highest aesthetic order: unique, fresh, awe inspiring. Here was a film so distinctive that the first half hour had no words whatsoever; the last half hour had no words either; and nearly all the words in between were banal and irrelevant to the plot - quips about security through Voiceprint identification, how to make a phonecall from a space station, government pension plans, and so on.

Real-time Immersive Human-computer Interaction Based on Tracking and Recognition of Dynamic Hand Gestures

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Release : 2011
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Book Rating : /5 ( reviews)

Real-time Immersive Human-computer Interaction Based on Tracking and Recognition of Dynamic Hand Gestures - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Real-time Immersive Human-computer Interaction Based on Tracking and Recognition of Dynamic Hand Gestures write by Gan Lu. This book was released on 2011. Real-time Immersive Human-computer Interaction Based on Tracking and Recognition of Dynamic Hand Gestures available in PDF, EPUB and Kindle. With fast developing and ever growing use of computer based technologies, human-computer interaction (HCI) plays an increasingly pivotal role. In virtual reality (VR), HCI technologies provide not only a better understanding of three-dimensional shapes and spaces, but also sensory immersion and physical interaction. With the hand based HCI being a key HCI modality for object manipulation and gesture based communication, challenges are presented to provide users a natural, intuitive, effortless, precise, and real-time method for HCI based on dynamic hand gestures, due to the complexity of hand postures formed by multiple joints with high degrees-of-freedom, the speed of hand movements with highly variable trajectories and rapid direction changes, and the precision required for interaction between hands and objects in the virtual world. Presented in this thesis is the design and development of a novel real-time HCI system based on a unique combination of a pair of data gloves based on fibre-optic curvature sensors to acquire finger joint angles, a hybrid tracking system based on inertia and ultrasound to capture hand position and orientation, and a stereoscopic display system to provide an immersive visual feedback. The potential and effectiveness of the proposed system is demonstrated through a number of applications, namely, hand gesture based virtual object manipulation and visualisation, hand gesture based direct sign writing, and hand gesture based finger spelling. For virtual object manipulation and visualisation, the system is shown to allow a user to select, translate, rotate, scale, release and visualise virtual objects (presented using graphics and volume data) in three-dimensional space using natural hand gestures in real-time. For direct sign writing, the system is shown to be able to display immediately the corresponding SignWriting symbols signed by a user using three different signing sequences and a range of complex hand gestures, which consist of various combinations of hand postures (with each finger open, half-bent, closed, adduction and abduction), eight hand orientations in horizontal/vertical plans, three palm facing directions, and various hand movements (which can have eight directions in horizontal/vertical plans, and can be repetitive, straight/curve, clockwise/anti-clockwise). The development includes a special visual interface to give not only a stereoscopic view of hand gestures and movements, but also a structured visual feedback for each stage of the signing sequence. An excellent basis is therefore formed to develop a full HCI based on all human gestures by integrating the proposed system with facial expression and body posture recognition methods. Furthermore, for finger spelling, the system is shown to be able to recognise five vowels signed by two hands using the British Sign Language in real-time.

Human-computer Interaction and Virtual Environments

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Release : 1995
Genre : Human-computer interaction
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Book Rating : /5 ( reviews)

Human-computer Interaction and Virtual Environments - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Human-computer Interaction and Virtual Environments write by . This book was released on 1995. Human-computer Interaction and Virtual Environments available in PDF, EPUB and Kindle.

Virtual, Augmented and Mixed Reality: Designing and Developing Augmented and Virtual Environments

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Release : 2013-06-12
Genre : Computers
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Book Rating : 051/5 ( reviews)

Virtual, Augmented and Mixed Reality: Designing and Developing Augmented and Virtual Environments - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Virtual, Augmented and Mixed Reality: Designing and Developing Augmented and Virtual Environments write by Randall Shumaker. This book was released on 2013-06-12. Virtual, Augmented and Mixed Reality: Designing and Developing Augmented and Virtual Environments available in PDF, EPUB and Kindle. Here is the first of a two-volume set (LNCS 8021 and 8022) that constitutes the refereed proceedings of the 5th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2013, held as part of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, USA in July 2013, jointly with 12 other thematically similar conferences. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 88 contributions included in the VAMR proceedings were carefully reviewed and selected for inclusion in this two-volume set. The papers included in this volume are organized in the following topical sections: developing augmented and virtual environments, interaction in augmented and virtual environments, human-robot interaction in virtual environments, and presence and tele-presence. ; healthcare and medical applications; virtual and augmented environments for learning and education; business, industrial and military applications; culture and entertainment applications.

Real-Time Immersive Human-Computer Interaction

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Release : 2012
Genre :
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Book Rating : 870/5 ( reviews)

Real-Time Immersive Human-Computer Interaction - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Real-Time Immersive Human-Computer Interaction write by Gan Lu. This book was released on 2012. Real-Time Immersive Human-Computer Interaction available in PDF, EPUB and Kindle. Presented in this thesis is the design and development of a novel real-time HCI system based on a unique combination of a pair of data gloves based on fibre-optic curvature sensors to acquire finger joint angles, a hybrid tracking system based on inertia and ultrasound sensors to capture hand position and orientation, and a stereoscopic display to provide an immersive visual feedback. The potential and effectiveness of the proposed system is demonstrated through a number of hand gesture based applications, namely, virtual object manipulation and visualisation, direct sign writing, and finger spelling. For virtual object manipulation and visualisation, the system is shown to allow a user to manipulate and visualise virtual objects in 3D space using natural hand gestures in real-time. For direct sign writing, the system is shown to be able to display immediately the corresponding SignWriting symbols signed by a user using a range of complex hand gestures. Furthermore, for finger spelling, the system is shown to be able to recognise five vowels signed by two hands using the British Sign Language in real-time.