Representing Conflicts in Games

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Release : 2022-12-30
Genre : Games & Activities
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Book Rating : 87X/5 ( reviews)

Representing Conflicts in Games - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Representing Conflicts in Games write by Björn Sjöblom. This book was released on 2022-12-30. Representing Conflicts in Games available in PDF, EPUB and Kindle. This book offers an overview of how conflicts are represented and enacted in games, in a variety of genres and game systems. Games are a cultural form apt at representing real world conflicts, and this edited volume highlights the intrinsic connection between games and conflict through a set of theoretical and empirical studies. It interrogates the nature and use of conflicts as a fundamental aspect of game design, and how a wide variety of conflicts can be represented in digital and analogue games. The book asks what we can learn from conflicts in games, how our understanding of conflicts change when we turn them into playful objects, and what types of conflicts are still not represented in games. It queries the way games make us think about armed conflict, and how games can help us understand such conflicts in new ways. Offering a deeper understanding of how games can serve political, pedagogical, or persuasive purposes, this volume will interest scholars and students working in fields such as game studies, media studies, and war studies.

Game Theory and Its Applications

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Release : 2015-09-08
Genre : Mathematics
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Book Rating : 86X/5 ( reviews)

Game Theory and Its Applications - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Game Theory and Its Applications write by Akio Matsumoto. This book was released on 2015-09-08. Game Theory and Its Applications available in PDF, EPUB and Kindle. This book integrates the fundamentals, methodology, and major application fields of noncooperative and cooperative games including conflict resolution. The topics addressed in the book are discrete and continuous games including games represented by finite trees; matrix and bimatrix games as well as oligopolies; cooperative solution concepts; games under uncertainty; dynamic games and conflict resolution. The methodology is illustrated by carefully chosen examples, applications and case studies which are selected from economics, social sciences, engineering, the military and homeland security. This book is highly recommended to readers who are interested in the in-depth and up-to-date integration of the theory and ever-expanding application areas of game theory.

Subject Game Experience and Its Role in Games of Conflict

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Release : 1967
Genre :
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Book Rating : /5 ( reviews)

Subject Game Experience and Its Role in Games of Conflict - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Subject Game Experience and Its Role in Games of Conflict write by David W. Conrath. This book was released on 1967. Subject Game Experience and Its Role in Games of Conflict available in PDF, EPUB and Kindle.

Character-Driven Game Design

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Release : 2011-05
Genre :
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Book Rating : 021/5 ( reviews)

Character-Driven Game Design - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Character-Driven Game Design write by Petri Lankoski. This book was released on 2011-05. Character-Driven Game Design available in PDF, EPUB and Kindle. How do game characters contribute to shaping the playing experience? What kinds of design tools are available for character-based games that utilize methods from dramatic writing and game research? Writer Petri Lankoski has a theory for this. There is a need to tether character design to game design more tightly than has been the case in the past, as well as to pay attention to social networks of characters by the means of finding useful design patterns. “The use of Lajos Egri’s bone structure for a three dimensional-character and of Murray Smith’s three levels of imaginative engagement with characters allows the candidate to expose the full complexity of the imaginary persons represented and controlled in a single-player game. What makes his design-center approach even more interesting is that game play is an integral part of it.” Comments Bernard Perron, Associate Professor of Université de Montréal on Lankoski´s work.

War and Games

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Release : 2002
Genre : Games
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Book Rating : 709/5 ( reviews)

War and Games - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook War and Games write by Tim Cornell. This book was released on 2002. War and Games available in PDF, EPUB and Kindle. These comparative studies focus on the relationship between war and games in an effort to achieve an understanding of the phenomenon of war, in order ultimately to avoid it. Out of the ten studies on war and games in this volume, the first five are historical, the next two are by anthropologists, and the last three concern modern war games. The purpose of this comparative study is to focus on the relationship between war and games by highlighting their differences and similarities in an effort better to understand the phenomenon of war. Americans and Europeans contribute studies on war and games in ancient Greece, the lack ofmilitary games in Byzantium, jousts in the middle ages, 'flower wars' and the Aztec and Maya ball game, games in pre-industrial societies and their relation to war, and aspects of computer and video games. Contributors T.B.ALLEN, T.J. CORNELL, M. HERMAN, BRUCE M. KNAUFT, C.M.MAZZUCCHI, P.A.G. SABIN, A.A. SHELTON, DAVID TURTON, T. ZOTZ.