Rigging for Games

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Author :
Release : 2015-11-19
Genre : Computers
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Book Rating : 942/5 ( reviews)

Rigging for Games - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Rigging for Games write by Eyal Assaf. This book was released on 2015-11-19. Rigging for Games available in PDF, EPUB and Kindle. Rigging for Games: A Primer for Technical Artists Using Maya and Python is not just another step-by-step manual of loosely related tutorials. Using characters from the video game Tin, it takes you through the real-world creative and technical process of rigging characters for video games and cinematics, allowing readers a complete inside look at a single project. You’ll explore new ways to write scripts and create modular rigs using Maya and Python, and automate and speed up the rigging process in your creative pipeline. Finally, you’ll learn the most efficient ways of exporting your rigs into the popular game engine Unity. This is the practical, start-to-finish rigging primer you’ve been waiting for! Enhance your skillset by learning how to efficiently rig characters using techniques applicable to both games and cinematics Keep up with all the action with behind-the-scenes images and code scripts Refine your rigging skills with tutorials and project files available on the companion website

A Complete Guide to Character Rigging for Games Using Blender

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Author :
Release : 2023-09-19
Genre : Art
Kind :
Book Rating : 780/5 ( reviews)

A Complete Guide to Character Rigging for Games Using Blender - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook A Complete Guide to Character Rigging for Games Using Blender write by Armin Halač. This book was released on 2023-09-19. A Complete Guide to Character Rigging for Games Using Blender available in PDF, EPUB and Kindle. This book is a comprehensive guide to using Blender to create character rigs for games, breaking down the technicalities of rigging tools and techniques into easily digestible chunks. It provides all the tools needed to go from a static character model to an animation-ready, high quality, and fast performing game rig. Written to be accessible and easy to follow, the book covers character rigging theory that is supported by industry standard examples of how to apply that theory to character rigs for video games. It demonstrates the reasoning behind rigging decisions followed by instructions and examples on how to apply that knowledge to rig creation. It includes chapters that focus on the character deformation techniques that raise the visual quality of the model and subsequently of the animation and game it will be used in. This book will be vital reading to those studying games animation as well as early-career rigging artists, character animators, modeling artists, technical animators, and technical artists.

Game Anim

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Release : 2021-04-19
Genre : Computers
Kind :
Book Rating : 805/5 ( reviews)

Game Anim - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Game Anim write by Jonathan Cooper. This book was released on 2021-04-19. Game Anim available in PDF, EPUB and Kindle. The second edition of Game Anim expands upon the first edition with an all-new chapter on 2D and Pixel Art Animation, an enhanced mocap chapter covering the latest developments in Motion Matching, and even more interviews with top professionals in the field. Combined with everything in the first edition, this updated edition provides the reader with an even more comprehensive understanding of all areas of video game animation – from small indie projects to the latest AAA blockbusters. Key Features • New 2nd Edition Content: An all-new chapter on 2D and Pixel Art Animation, Motion Matching, and more • 20 Years of Insight: Accumulated knowledge from 2 decades of experience in all areas of game animation. • The 5 Fundamentals: Reinterprets the classic 12 animation principles and sets out 5 new fundamentals for great game animation. • Full Production Cycle: Walks through every stage of a game production from the animator’s perspective. • Animator Interviews: Notable game animators offer behind-the-scenes stories, tips, and advice. • Free Animation Rig: Free "AZRI" maya rig, tutorials and other resources on the accompanying website: www.gameanim.com/book About The Author Jonathan Cooper is an award-winning video game animator who has brought virtual characters to life professionally since 2000, leading teams on large projects such as the Assassin’s Creed and Mass Effect series, with a focus on memorable stories and characters and cutting-edge video game animation. He has since focused on interactive cinematics in the latest chapters of the DICE and Annie award-winning series Uncharted and The Last of Us. Jonathan has presented at the Game Developers Conference (GDC) in San Francisco and at other conferences across Canada and the United Kingdom. He holds a Bachelor of Design honors degree in animation.

Rigging for Games

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Author :
Release : 2015
Genre : Internet games
Kind :
Book Rating : /5 ( reviews)

Rigging for Games - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Rigging for Games write by Eyal Assaf. This book was released on 2015. Rigging for Games available in PDF, EPUB and Kindle. Rigging for Games: A Primer for Technical Artists Using Maya and Python is not just another step-by-step manual of loosely related tutorials. Using characters from the video game Tin, it takes you through the real-world creative and technical process of rigging characters for video games and cinematics, allowing readers a complete inside look at a single project. You'll explore new ways to write scripts and create modular rigs using Maya and Python, and automate and speed up the rigging process in your creative pipeline. Finally, you'll learn the most efficient ways of exporting your rigs into the popular game engine Unity. This is the practical, start-to-finish rigging primer you've been waiting for! Enhance your skillset by learning how to efficiently rig characters using techniques applicable to both games and cinematics Keep up with all the action with behind-the-scenes images and code scripts Refine your rigging skills with tutorials and project files available on the companion website.

Rig it Right!

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Author :
Release : 2013
Genre : Art
Kind :
Book Rating : 797/5 ( reviews)

Rig it Right! - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Rig it Right! write by Tina O'Hailey. This book was released on 2013. Rig it Right! available in PDF, EPUB and Kindle. Pull Enhance your 2D skillset to the benefit of your own 3D animations to develop characters that are technically and artistically dynamic and engaging. With side by side comparisons of 2D and 3D character design, improve your character animation and master traditional principles and processes including weight and balance, timing and walks. Includes practical, hands-on examples, now fully updated to include 3ds Max, Maya and Blender tutorials. Master the fundamental techniques with the companion website which includes short demonstrations, 2D and 3D exercises and 20 fully rigged character models.