Simulating and Generating Motions of Human Figures

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Release : 2004-01-15
Genre : Computers
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Book Rating : 179/5 ( reviews)

Simulating and Generating Motions of Human Figures - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Simulating and Generating Motions of Human Figures write by Katsu Yamane. This book was released on 2004-01-15. Simulating and Generating Motions of Human Figures available in PDF, EPUB and Kindle. This book focuses on two issues related to human figures: realtime dynamics computation and interactive motion generation. In spite of the growing interest in human figures as both physical robots and virtual characters, standard algorithms and tools for their kinematics and dynamics computation have not been investigated very much. "Simulating and Generating Motions of Human Figures" presents original algorithms to simulate, analyze, generate and control motions of human figures, all focusing on realtime and interactive computation. The book provides both practical methods for contact/collision simulation essential for the simulation of humanoid robots and virtual characters and a general framework for online, interactive motion generation of human figures based on the dynamics simulation algorithms.

Human Motion Simulation

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Release : 2013-05-30
Genre : Computers
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Book Rating : 010/5 ( reviews)

Human Motion Simulation - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Human Motion Simulation write by Karim Abdel-Malek. This book was released on 2013-05-30. Human Motion Simulation available in PDF, EPUB and Kindle. Simulate realistic human motion in a virtual world with an optimization-based approach to motion prediction. With this approach, motion is governed by human performance measures, such as speed and energy, which act as objective functions to be optimized. Constraints on joint torques and angles are imposed quite easily. Predicting motion in this way allows one to use avatars to study how and why humans move the way they do, given specific scenarios. It also enables avatars to react to infinitely many scenarios with substantial autonomy. With this approach it is possible to predict dynamic motion without having to integrate equations of motion -- rather than solving equations of motion, this approach solves for a continuous time-dependent curve characterizing joint variables (also called joint profiles) for every degree of freedom. Introduces rigorous mathematical methods for digital human modelling and simulation Focuses on understanding and representing spatial relationships (3D) of biomechanics Develops an innovative optimization-based approach to predicting human movement Extensively illustrated with 3D images of simulated human motion (full color in the ebook version)

Simulation of Human Motion Data Using Short-horizon Model-predictive Control

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Release : 2008
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Simulation of Human Motion Data Using Short-horizon Model-predictive Control - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Simulation of Human Motion Data Using Short-horizon Model-predictive Control write by Marco Jorge Tome da Silva. This book was released on 2008. Simulation of Human Motion Data Using Short-horizon Model-predictive Control available in PDF, EPUB and Kindle. Many data-driven animation techniques are capable of producing high quality motions of human characters. Few techniques, however, are capable of generating motions that are consistent with physically simulated environments. Physically simulated characters, in contrast, are automatically consistent with the environment, but their motions are often unnatural because they are difficult to control. We present a model-predictive controller that yields natural motions by guiding simulated humans toward real motion data. During simulation, the predictive component of the controller solves a quadratic program to compute the forces for a short window of time into the future. These forces are then applied by a low-gain proportional-derivative component, which makes minor adjustments until the next planning cycle. The controller is fast enough for interactive systems such as games and training simulations. It requires no precomputation and little manual tuning. The controller is resilient to mismatches between the character dynamics and the input motion, which allows it to track motion capture data even where the real dynamics are not known precisely. The same principled formulation can generate natural walks, runs, and jumps in a number of different physically simulated surroundings.

Simulating Humans

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Release : 1993-09-02
Genre : Computers
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Book Rating : 592/5 ( reviews)

Simulating Humans - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Simulating Humans write by Norman I. Badler. This book was released on 1993-09-02. Simulating Humans available in PDF, EPUB and Kindle. The area of simulated human figures is an active research area in computer graphics, and Norman Badler's group at the University of Pennsylvania is one of the leaders in the field. This book summarizes the state of the art in simulating human figures, discusses many of the interesting application areas, and makes some assumptions and predictions about where the field is going.

Memory-based Human Motion Simulation

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Release : 2003
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Memory-based Human Motion Simulation - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Memory-based Human Motion Simulation write by Woojin Park. This book was released on 2003. Memory-based Human Motion Simulation available in PDF, EPUB and Kindle.