Space and Play in Japanese Videogame Arcades

Download Space and Play in Japanese Videogame Arcades PDF Online Free

Author :
Release : 2024-05-07
Genre : Social Science
Kind :
Book Rating : 140/5 ( reviews)

Space and Play in Japanese Videogame Arcades - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Space and Play in Japanese Videogame Arcades write by Jérémie Pelletier-Gagnon. This book was released on 2024-05-07. Space and Play in Japanese Videogame Arcades available in PDF, EPUB and Kindle. This book presents a scholarly investigation of the development and culture of Japanese videogame arcades, both from a historical and contemporary point of view. Providing an overview of the historical evolution of public amusement spaces from the early rooftop amusement spaces from the early nineteenth century to the modern multi‐floor and interconnected arcade complexes that characterize the urban fabric of contemporary Japan, the book argues that arcade videogames and their associated practices must be examined in the context in which they are played, situated in the interrelation between the game software, the cabinets as material conditions of play, and the space of the venue that frames the experience. Including three case studies of distinct and significant game centres located in Tokyo and Kyoto, the book addresses of play in public, including the notion of performance and observation as play practices, spatial appropriation, as well as the compartmentalization of the play experience. In treating videogames as sets of circumstances, the book identifies the opportunities for ludic practices that videogame arcades provide in Japan. As such, it will appeal to students and scholars of Game Studies and Digital Media Studies, as well as those of Japanese Culture and Society.

Japanese Role-Playing Games

Download Japanese Role-Playing Games PDF Online Free

Author :
Release : 2022-04-11
Genre : Social Science
Kind :
Book Rating : 555/5 ( reviews)

Japanese Role-Playing Games - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Japanese Role-Playing Games write by Rachael Hutchinson. This book was released on 2022-04-11. Japanese Role-Playing Games available in PDF, EPUB and Kindle. Japanese Role-playing Games: Genre, Representation, and Liminality in the JRPG examines the origins, boundaries, and transnational effects of the genre, addressing significant formal elements as well as narrative themes, character construction, and player involvement. Contributors from Japan, Europe, North America, and Australia employ a variety of theoretical approaches to analyze popular game series and individual titles, introducing an English-speaking audience to Japanese video game scholarship while also extending postcolonial and philosophical readings to the Japanese game text. In a three-pronged approach, the collection uses these analyses to look at genre, representation, and liminality, engaging with a multitude of concepts including stereotypes, intersectionality, and the political and social effects of JRPGs on players and industry conventions. Broadly, this collection considers JRPGs as networked systems, including evolved iterations of MMORPGs and card collecting “social games” for mobile devices. Scholars of media studies, game studies, Asian studies, and Japanese culture will find this book particularly useful.

Arcade Mania!

Download Arcade Mania! PDF Online Free

Author :
Release : 2008-09-24
Genre : Games & Activities
Kind :
Book Rating : /5 ( reviews)

Arcade Mania! - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Arcade Mania! write by ブライアンアッシュクラフト. This book was released on 2008-09-24. Arcade Mania! available in PDF, EPUB and Kindle. Arcade Mania introduces overseas readers to the fascinating world of the Japanese gemu senta (game center). Organized as a guided tour of a typical game center, the book is divided into nine chapters, each of which deals with a different kind of game. The tour begins with UFO catchers and print club machines at the entrance and continuing through rhythm games, fighting games, shooting games, retro games, gambling games, card-based games, and only-in-Japan games. Covering classics from Space Invaders to Street Fighter, games that are familiar to Americans in their home console versions (Rock Band, Guitar Hero and Dance, Dance Revolution), as well as the unique, quirky games found only in Japan, Arcade Mania is crammed full of interviews with game makers and star players, and packed with facts about each game, all lavishly illustrated with photographs and game graphics.

Toward a Gameic World

Download Toward a Gameic World PDF Online Free

Author :
Release : 2023-05-03
Genre : Social Science
Kind :
Book Rating : 14X/5 ( reviews)

Toward a Gameic World - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Toward a Gameic World write by Ben Whaley. This book was released on 2023-05-03. Toward a Gameic World available in PDF, EPUB and Kindle. Examines the ways in which Japanese video games engage with social issues and national traumas

Arcade Britannia

Download Arcade Britannia PDF Online Free

Author :
Release : 2022-10-25
Genre : Games & Activities
Kind :
Book Rating : 355/5 ( reviews)

Arcade Britannia - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Arcade Britannia write by Alan Meades. This book was released on 2022-10-25. Arcade Britannia available in PDF, EPUB and Kindle. The story of the British amusement arcade from the 1800s to the present. Amusement arcades are an important part of British culture, yet discussions of them tend to be based on American models. Alan Meades, who spent his childhood happily playing in British seaside arcades, presents the history of the arcade from its origins in traveling fairs of the 1800s to the present. Drawing on firsthand accounts of industry members and archival sources, including rare photographs and trade publications, he tells the story of the first arcades, the people who made the machines, the rise of video games, and the legislative and economic challenges spurred by public fears of moral decline. Arcade Britannia highlights the differences between British and North American arcades, especially in terms of the complex relationship between gambling and amusements. He also underlines Britain’s role in introducing coin-operated technologies into Europe, as well as the industry’s close links to America and, especially, Japan. He shows how the British arcade is a product of centuries of public play, gambling, entrepreneurship, and mechanization. Examining the arcade’s history through technological, social, cultural, biographic, and legislative perspectives, he describes a pendulum shift between control and liberalization, as well as the continued efforts of concerned moralists to limit and regulate public play. Finally, he recounts the impact on the industry of legislative challenges that included vicious taxation, questions of whether copyright law applied to video-game code, and the peculiar moment when every arcade game in Britain was considered a cinema.