Teaching the Middle Ages through Modern Games

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Release : 2022-10-24
Genre : History
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Book Rating : 032/5 ( reviews)

Teaching the Middle Ages through Modern Games - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Teaching the Middle Ages through Modern Games write by Robert Houghton. This book was released on 2022-10-24. Teaching the Middle Ages through Modern Games available in PDF, EPUB and Kindle. Games can act as invaluable tools for the teaching of the Middle Ages. The learning potential of physical and digital games is increasingly undeniable at every level of historical study. These games can provide a foundation of information through their stories and worlds. They can foster understanding of complex systems through their mechanics and rules. Their very nature requires the player to learn to progress. The educational power of games is particularly potent within the study of the Middle Ages. These games act as the first or most substantial introduction to the period for many students and can strongly influence their understanding of the era. Within the classroom, they can be deployed to introduce new and alien themes to students typically unfamiliar with the subject matter swiftly and effectively. They can foster an interest in and understanding of the medieval world through various innovative means and hence act as a key educational tool. This volume presents a series of essays addressing the practical use of games of all varieties as teaching tools within Medieval Studies and related fields. In doing so it provides examples of the use of games at pre-university, undergraduate, and postgraduate levels of study, and considers the application of commercial games, development of bespoke historical games, use of game design as a learning process, and use of games outside the classroom. As such, the book is a flexible and diverse pedagogical resource and its methods may be readily adapted to the teaching of different medieval themes or other periods of history.

Teaching the Middle Ages through Modern Games

Download Teaching the Middle Ages through Modern Games PDF Online Free

Author :
Release : 2022-10-24
Genre : History
Kind :
Book Rating : 113/5 ( reviews)

Teaching the Middle Ages through Modern Games - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Teaching the Middle Ages through Modern Games write by Robert Houghton. This book was released on 2022-10-24. Teaching the Middle Ages through Modern Games available in PDF, EPUB and Kindle. Games can act as invaluable tools for the teaching of the Middle Ages. The learning potential of physical and digital games is increasingly undeniable at every level of historical study. These games can provide a foundation of information through their stories and worlds. They can foster understanding of complex systems through their mechanics and rules. Their very nature requires the player to learn to progress. The educational power of games is particularly potent within the study of the Middle Ages. These games act as the first or most substantial introduction to the period for many students and can strongly influence their understanding of the era. Within the classroom, they can be deployed to introduce new and alien themes to students typically unfamiliar with the subject matter swiftly and effectively. They can foster an interest in and understanding of the medieval world through various innovative means and hence act as a key educational tool. This volume presents a series of essays addressing the practical use of games of all varieties as teaching tools within Medieval Studies and related fields. In doing so it provides examples of the use of games at pre-university, undergraduate, and postgraduate levels of study, and considers the application of commercial games, development of bespoke historical games, use of game design as a learning process, and use of games outside the classroom. As such, the book is a flexible and diverse pedagogical resource and its methods may be readily adapted to the teaching of different medieval themes or other periods of history.

Games and Visual Culture in the Middle Ages and the Renaissance

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Release : 2021-01-14
Genre :
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Book Rating : 728/5 ( reviews)

Games and Visual Culture in the Middle Ages and the Renaissance - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Games and Visual Culture in the Middle Ages and the Renaissance write by Vanina Kopp. This book was released on 2021-01-14. Games and Visual Culture in the Middle Ages and the Renaissance available in PDF, EPUB and Kindle. During the Middle Ages and the Renaissance, games were not an idle pastime, but were in fact important tools for exploring, transmitting, enhancing, subverting, and challenging social practices and their rules. Their study, through both visual and material sources, offers a unique insight into medieval and early modern gaming culture, shedding light not only on why, where, when, with whom and in what conditions and circumstances people played games, but also on the variety of interpretations that they had of games and play. Representations of games, and of artefacts associated with games, also often served to communicate complex ideas on topics that ranged from war to love, and from politics to theology.00This volume offers a particular focus onto the type of games that required little or no physical exertion and that, consequently, all people could enjoy, regardless of age, gender, status, occupation, or religion. The representations and artefacts discussed here by contributors, who come from varied disciplines including history, literary studies, art history, and archaeology, cover a wide geographical and chronological range, from Spain to Scandinavia to the Ottoman Turkey and from the early medieval period to the seventeenth century and beyond. Far from offering the ?last word? on the subject, it is hoped that this volume will encourage further studies.

Playing the Middle Ages

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Release : 2023-08-24
Genre : History
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Book Rating : 896/5 ( reviews)

Playing the Middle Ages - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Playing the Middle Ages write by Robert Houghton. This book was released on 2023-08-24. Playing the Middle Ages available in PDF, EPUB and Kindle. The Middle Ages have provided rich source material for physical and digital games from Dungeons and Dragons to Assassin's Creed. This volume addresses the many ways in which different formats and genre of games represent the period. It considers the restrictions placed on these representations by the mechanical and gameplay requirements of the medium and by audience expectations of these products and the period, highlighting innovative attempts to overcome these limitations through game design and play. Playing the Middle Ages considers a number of important and timely issues within the field including: one, the connection between medieval games and political nationalistic rhetoric; two, trends in the presentation of religion, warfare and other aspects of medieval society and their connection to modern culture; three, the problematic representations of race; and four, the place of gender and sexuality within these games and the broader gaming community. The book draws on the experience of a wide-ranging and international group of academics across disciplines and from games designers. Through this combination of expertise, it provides a unique perspective on the representation of the Middle Ages in modern games and drives key discussions in the fields of history and game design.

The Middle Ages in Computer Games

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Release : 2024-11-05
Genre : Games & Activities
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Book Rating : 299/5 ( reviews)

The Middle Ages in Computer Games - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook The Middle Ages in Computer Games write by Robert Houghton. This book was released on 2024-11-05. The Middle Ages in Computer Games available in PDF, EPUB and Kindle. Offers the most comprehensive analysis and discussion of medievalist computer games to date. Games with a medieval setting are commercially lucrative and reach a truly massive audience. Moreover, they can engage their players in a manner that is not only different, but in certain aspects, more profound than traditional literary or cinematic forms of medievalism. However, although it is important to understand the versions of the Middle Ages presented by these games, how players engage with these medievalist worlds, and why particular representational trends emerge in this most modern medium, there has hitherto been little scholarship devoted to them. This book explores the distinct nature of medievalism in digital games across a range of themes, from the portrayal of grotesque yet romantic conflict to conflicting depictions of the Church and religion. It likewise considers the distinctions between medievalist games and those of other periods, underlining their emphasis on fantasy, roleplay and hardcore elements, and their consequences for depictions of morality, race, gender and sexuality. Ultimately the book argues that while medievalist games are thoroughly influenced by medievalist and ludic tropes, they are nonetheless representative of a distinct new form of medievalism. It engages with the vast literature surrounding historical game studies, game design, and medievalism, and considers hundreds of games from across genres, from Assassin's Creed and Baldur's Gate to Crusader Kings and The Witcher series. In doing so, it provides a vital illustration of the state of the field and a cornerstone for future research and teaching.