BioShock

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Release : 2019-02-19
Genre : Games & Activities
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Book Rating : 019/5 ( reviews)

BioShock - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook BioShock write by Nicolas Courcier. This book was released on 2019-02-19. BioShock available in PDF, EPUB and Kindle. A unique and extraordinary saga of video games. In just three installments, the BioShock saga made a special place for itself in the hearts of players. These games boast completely unique and extraordinary stories and worlds. The first two installments take place in the underwater city of Rapture. Immersed in the Art Deco style and a 1950s atmosphere, the player advances through an open, intelligent gameplay that encourages creativity and careful use of the resources provided by the surroundings. BioShock Infinite, the third installment, draws us in to explore the floating city of Columbia in a uchronic, steampunk-laden 1912.Third Éditions aims to pay tribute to this hit series—which, despite its short history, has already gained critical acclaim. Dive into this unique volume that explores the games’ origins and provides an original analysis of each installment. Discover a complete analysis of the three installments of the BioSchok Saga! The video game will not have secrets for you anymore ! EXTRACT After years marked by total abstruseness, the early 2000s saw the transition of PC games to the world of consoles. In market terms, game consoles had reached a general-public status, ensuring high popularity—but the PC market put up strong resistance, in particular by selling downloadable games through stores such as Steam. Numerous PC-based developers, such as Warren Spector (Deus Ex, Epie Mickey), Peter Molyneux (Populous, Fable), and of course Ken Levine, began developing for consoles. In the same vein, numerous genres that were typically destined for PC gaming began migrating to consoles. This change certainly had numerous causes, one being Microsoft’s arrival on the console market with Xbox (with architecture close to a PC). In addition, typical inconveniences in PC development were eliminated (games no longer had to be designed for a wide variety of configurations, as a console by nature has a stable internal architecture). Finally, there was the question of pirating—even though it exists on consoles, it is much more common on PCs. As a result, major developers such as Valve Corporation (Portal 2), BioWare (Mass Effect) and Bethesda Softworks (Fallout 4 and Skyrim entered the market, and the general mentality changed. ABOUT THE AUTHORS Nicolas Courcier and Mehdi El Kanafi - Fascinated by print media since childhood, Nicolas Courcier and Mehdi El Kanafi wasted no time in launching their first magazine, Console Syndrome, in 2004. After five issues with distribution limited to the Toulouse region of France, they decided to found a publishing house under the same name. One year later, their small business was acquired by another leading publisher of works about video games. In their four years in the world of publishing, Nicolas and Mehdi published more than twenty works on major video game series, and wrote several of those works themselves: Metal Gear Solid. Hideo Kojima’s Magnum Opus, Resident Evil Of Zombies and Men, and The Legend of Final Fantasy VII and IX. Since 2015, they have continued their editorial focus on analyzing major video game series at a new publishing house that they founded together: Third. Raphaël Lucas - Raphaël has over fifteen years of experience in the world of video game writing. A reader of Tilt and a fan of a renowned French video game journalist AHL, he first pursued a university éducation. After obtaining a master‘s degree in history from the University of Paris 1, he then became a freelancer for PC Team before working for Gameplay RPG and PlayMag. In October 2004, he joined the group Future France and worked for Joypad, PlayStation Magazine, Consoles + and Joystick, not to mention a few other contributions to film magazines. Today, he writes for Jeux Vidéo Magazine as well as the magazine The Game. He is also the co-author of The Legend of Final Fantasy IX.

BioShock: Rapture

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Release : 2012-06-26
Genre : Fiction
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Book Rating : 358/5 ( reviews)

BioShock: Rapture - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook BioShock: Rapture write by John Shirley. This book was released on 2012-06-26. BioShock: Rapture available in PDF, EPUB and Kindle. "The prequel to the award-winning and bestselling video game franchise"--Cover.

Bioshock Infinite

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Release : 2013
Genre : Comic strip characters
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Book Rating : 600/5 ( reviews)

Bioshock Infinite - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Bioshock Infinite write by Doug Walsh. This book was released on 2013. Bioshock Infinite available in PDF, EPUB and Kindle. Offers tips and tactics for using every weapon and ability at the hardest level and find every collectible with lists and appendices. This book navigates Booker past countless dangers and enemies, and find out more about the characters and storyline.

BioShock and Philosophy

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Release : 2015-04-27
Genre : Philosophy
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Book Rating : 879/5 ( reviews)

BioShock and Philosophy - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook BioShock and Philosophy write by Luke Cuddy. This book was released on 2015-04-27. BioShock and Philosophy available in PDF, EPUB and Kindle. Considered a sign of the ‘coming of age’ of video games as an artistic medium, the award-winning BioShock franchise covers vast philosophical ground. BioShock and Philosophy: Irrational Game, Rational Book presents expert reflections by philosophers (and Bioshock connoisseurs) on this critically acclaimed and immersive fan-favorite. Reveals the philosophical questions raised through the artistic complexity, compelling characters and absorbing plots of this ground-breaking first-person shooter (FPS) Explores what BioShock teaches the gamer about gaming, and the aesthetics of video game storytelling Addresses a wide array of topics including Marxism, propaganda, human enhancement technologies, political decision-making, free will, morality, feminism, transworld individuality, and vending machines in the dystopian society of Rapture Considers visionary game developer Ken Levine’s depiction of Ayn Rand’s philosophy, as well as the theories of Aristotle, de Beauvoir, Dewey, Leibniz, Marx, Plato, and others from the Hall of Philosophical Heroes

Marvel's Avengers: Endgame - The Art of the Movie

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Release : 2019-11-19
Genre : Comics & Graphic Novels
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Book Rating : 982/5 ( reviews)

Marvel's Avengers: Endgame - The Art of the Movie - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Marvel's Avengers: Endgame - The Art of the Movie write by . This book was released on 2019-11-19. Marvel's Avengers: Endgame - The Art of the Movie available in PDF, EPUB and Kindle. It all comes down to this. Featuring concept art and exclusive interviews, The Art of Marvel Studios' Avengers: Endgame showcases the work behind the culmination of 22 interconnected films. Go behind the scenes with this keepsake volume!