Ubiquitous Computing: Design, Implementation and Usability

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Release : 2008-05-31
Genre : Computers
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Book Rating : 954/5 ( reviews)

Ubiquitous Computing: Design, Implementation and Usability - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Ubiquitous Computing: Design, Implementation and Usability write by Theng, Yin-Leng. This book was released on 2008-05-31. Ubiquitous Computing: Design, Implementation and Usability available in PDF, EPUB and Kindle. Interactive systems in the mobile, ubiquitous, and virtual environments are at a stage of development where designers and developers are keen to find out more about design, use and usability of these systems. Ubiquitous Computing: Design, Implementation and Usability highlights the emergent usability theories, techniques, tools and best practices in these environments. This book shows that usable and useful systems are able to be achieved in ways that will improve usability to enhance user experiences. Research on the usability issues for young children, teenagers, adults, and the elderly is presented, with different techniques for the mobile, ubiquitous, and virtual environments.

Socio-technical Design of Ubiquitous Computing Systems

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Release : 2014-07-28
Genre : Computers
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Book Rating : 443/5 ( reviews)

Socio-technical Design of Ubiquitous Computing Systems - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Socio-technical Design of Ubiquitous Computing Systems write by Klaus David. This book was released on 2014-07-28. Socio-technical Design of Ubiquitous Computing Systems available in PDF, EPUB and Kindle. By using various data inputs, ubiquitous computing systems detect their current usage context, automatically adapt their services to the user’s situational needs and interact with other services or resources in their environment on an ad-hoc basis. Designing such self-adaptive, context-aware knowledge processing systems is, in itself, a formidable challenge. This book presents core findings from the VENUS project at the Interdisciplinary Research Center for Information System Design (ITeG) at Kassel University, where researchers from different fields, such as computer science, information systems, human-computer interaction and law, together seek to find general principles and guidelines for the design of socially aware ubiquitous computing systems. To this end, system usability, user trust in the technology and adherence to privacy laws and regulations were treated as particularly important criteria in the context of socio-technical system design. During the project, a comprehensive blueprint for systematic, interdisciplinary software development was developed, covering the particular functional and non-functional design aspects of ubiquitous computing at the interface between technology and human beings. The organization of the book reflects the structure of the VENUS work program. After an introductory part I, part II provides the groundwork for VENUS by presenting foundational results from all four disciplines involved. Subsequently, part III focuses on methodological research funneling the development activities into a common framework. Part IV then covers the design of the demonstrators that were built in order to develop and evaluate the VENUS method. Finally, part V is dedicated to the evaluation phase to assess the user acceptance of the new approach and applications. The presented findings are especially important for researchers in computer science, information systems, and human-computer interaction, but also for everyone working on the acceptance of new technologies in society in general.

Smart Things

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Release : 2010-09-14
Genre : Computers
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Book Rating : 081/5 ( reviews)

Smart Things - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Smart Things write by Mike Kuniavsky. This book was released on 2010-09-14. Smart Things available in PDF, EPUB and Kindle. The world of smart shoes, appliances, and phones is already here, but the practice of user experience (UX) design for ubiquitous computing is still relatively new. Design companies like IDEO and frogdesign are regularly asked to design products that unify software interaction, device design and service design -- which are all the key components of ubiquitous computing UX -- and practicing designers need a way to tackle practical challenges of design. Theory is not enough for them -- luckily the industry is now mature enough to have tried and tested best practices and case studies from the field. Smart Things presents a problem-solving approach to addressing designers' needs and concentrates on process, rather than technological detail, to keep from being quickly outdated. It pays close attention to the capabilities and limitations of the medium in question and discusses the tradeoffs and challenges of design in a commercial environment. Divided into two sections, frameworks and techniques, the book discusses broad design methods and case studies that reflect key aspects of these approaches. The book then presents a set of techniques highly valuable to a practicing designer. It is intentionally not a comprehensive tutorial of user-centered design'as that is covered in many other books'but it is a handful of techniques useful when designing ubiquitous computing user experiences. In short, Smart Things gives its readers both the "why" of this kind of design and the "how," in well-defined chunks. Tackles design of products in the post-Web world where computers no longer have to be monolithic, expensive general-purpose devices Features broad frameworks and processes, practical advice to help approach specifics, and techniques for the unique design challenges Presents case studies that describe, in detail, how others have solved problems, managed trade-offs, and met successes

Context-Aware Mobile and Ubiquitous Computing for Enhanced Usability: Adaptive Technologies and Applications

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Release : 2009-04-30
Genre : Computers
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Book Rating : 917/5 ( reviews)

Context-Aware Mobile and Ubiquitous Computing for Enhanced Usability: Adaptive Technologies and Applications - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Context-Aware Mobile and Ubiquitous Computing for Enhanced Usability: Adaptive Technologies and Applications write by Stojanovic, Dragan. This book was released on 2009-04-30. Context-Aware Mobile and Ubiquitous Computing for Enhanced Usability: Adaptive Technologies and Applications available in PDF, EPUB and Kindle. Provides research developments on mobile technologies and services. Explains how users of such applications access intelligent and adaptable information services, maximizing convenience and minimizing intrusion.

Security and Usability

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Release : 2005-08-25
Genre : Computers
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Book Rating : 891/5 ( reviews)

Security and Usability - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Security and Usability write by Lorrie Faith Cranor. This book was released on 2005-08-25. Security and Usability available in PDF, EPUB and Kindle. Human factors and usability issues have traditionally played a limited role in security research and secure systems development. Security experts have largely ignored usability issues--both because they often failed to recognize the importance of human factors and because they lacked the expertise to address them. But there is a growing recognition that today's security problems can be solved only by addressing issues of usability and human factors. Increasingly, well-publicized security breaches are attributed to human errors that might have been prevented through more usable software. Indeed, the world's future cyber-security depends upon the deployment of security technology that can be broadly used by untrained computer users. Still, many people believe there is an inherent tradeoff between computer security and usability. It's true that a computer without passwords is usable, but not very secure. A computer that makes you authenticate every five minutes with a password and a fresh drop of blood might be very secure, but nobody would use it. Clearly, people need computers, and if they can't use one that's secure, they'll use one that isn't. Unfortunately, unsecured systems aren't usable for long, either. They get hacked, compromised, and otherwise rendered useless. There is increasing agreement that we need to design secure systems that people can actually use, but less agreement about how to reach this goal. Security & Usability is the first book-length work describing the current state of the art in this emerging field. Edited by security experts Dr. Lorrie Faith Cranor and Dr. Simson Garfinkel, and authored by cutting-edge security and human-computerinteraction (HCI) researchers world-wide, this volume is expected to become both a classic reference and an inspiration for future research. Security & Usability groups 34 essays into six parts: Realigning Usability and Security---with careful attention to user-centered design principles, security and usability can be synergistic. Authentication Mechanisms-- techniques for identifying and authenticating computer users. Secure Systems--how system software can deliver or destroy a secure user experience. Privacy and Anonymity Systems--methods for allowing people to control the release of personal information. Commercializing Usability: The Vendor Perspective--specific experiences of security and software vendors (e.g., IBM, Microsoft, Lotus, Firefox, and Zone Labs) in addressing usability. The Classics--groundbreaking papers that sparked the field of security and usability. This book is expected to start an avalanche of discussion, new ideas, and further advances in this important field.