Unity 4.x Game AI Programming

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Author :
Release : 2013
Genre : Artificial intelligence
Kind :
Book Rating : 400/5 ( reviews)

Unity 4.x Game AI Programming - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Unity 4.x Game AI Programming write by Aung Sithu Kyaw. This book was released on 2013. Unity 4.x Game AI Programming available in PDF, EPUB and Kindle. Step-by-step practical tutorialAre you are a programmer with basic knowledge of Unity3D who would like to add AI features to your game? Are you looking for a reference on implementing AI in Unity3D with simple to follow instructions, and lots of sample code and projects? Then this book is for you. You should have some background in C# language as this book will use C# for scripting. However if you know any other language you should be able to follow this book fairly easily.

Unity 4.x Game AI Programming

Download Unity 4.x Game AI Programming PDF Online Free

Author :
Release : 2013
Genre : Artificial intelligence
Kind :
Book Rating : /5 ( reviews)

Unity 4.x Game AI Programming - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Unity 4.x Game AI Programming write by Aung Sithu Kyaw. This book was released on 2013. Unity 4.x Game AI Programming available in PDF, EPUB and Kindle. This book fills the gap between artificial intelligence (AI) books designed to learn underlying AI algorithms and general Unity3D books written to cover basic scene setup and scripting in Unity3D. Game AI Scripting in Unity3D covers implementing AI techniques such as flocking, pathfinding, path following, and behavior trees in Unity3D with example projects. Game AI Scripting in Unity3D will show you how to apply AI techniques to your Unity3D projects using C# as the scripting language. Unlike other AI books and Unity3D books, this book tries to focus more on the application of AI techniques in the Unity3D engine, with sample projects that demonstrate finite state machines (FSMs), pathfinding, steering, navigation graphs, and behavior trees techniques. This book shows how to implement various AI techniques in Unity3D by implementing the algorithm from scratch using C#, applying Unity3D built-in features, or using available scripts and plugins from the Unity Asset Store. For example, we'll be implementing our own A* algorithm to do pathfinding but will also explore the Unity3D navigation graphs feature. Then we'll use the Behave plugin to construct behavior trees for intelligent AI character behaviors. Game AI Scripting in Unity3d covers other AI techniques such as flocking behavior, building a sensory system for taking inputs from the environment and other AI agents, and so on. In the final chapter this book will show you how to build a racing game AI project using Unity3D and applying the techniques described in earlier chapters.

Unity 4.x Game Development by Example Beginner's Guide

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Author :
Release : 2013-12-26
Genre : Computers
Kind :
Book Rating : 27X/5 ( reviews)

Unity 4.x Game Development by Example Beginner's Guide - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Unity 4.x Game Development by Example Beginner's Guide write by Ryan Henson Creighton. This book was released on 2013-12-26. Unity 4.x Game Development by Example Beginner's Guide available in PDF, EPUB and Kindle. This is a practical and light-hearted guide to get to grips with creating your first games, with easy-to-follow, step-by-step tutorials using the award winning Unity engine. If you’ve ever wanted to enter the world of independent game development but have no prior knowledge of programming or game development, then this is the book for you. Game developers transitioning from other tools like GameMaker and Flash will find this a useful tool to get them up to speed on the Unity engine, as will anyone who has never handled the Unity engine before.

Unity AI Programming Essentials

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Author :
Release : 2014-12-22
Genre : Computers
Kind :
Book Rating : 561/5 ( reviews)

Unity AI Programming Essentials - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Unity AI Programming Essentials write by Curtis Bennett. This book was released on 2014-12-22. Unity AI Programming Essentials available in PDF, EPUB and Kindle. This book is aimed at developers who know the basics of game development with Unity and want to learn how to add AI to their games. You do not need any previous AI knowledge; this book will explain all the essential AI concepts and show you how to add and use them in your games.

Unity 5.x Game AI Programming Cookbook

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Author :
Release : 2016-03-31
Genre : Computers
Kind :
Book Rating : 588/5 ( reviews)

Unity 5.x Game AI Programming Cookbook - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Unity 5.x Game AI Programming Cookbook write by Jorge Palacios. This book was released on 2016-03-31. Unity 5.x Game AI Programming Cookbook available in PDF, EPUB and Kindle. Build and customize a wide range of powerful Unity AI systems with over 70 hands-on recipes and techniques About This Book Empower your agent with decision making capabilities using advanced minimaxing and Negamaxing techniques Discover how AI can be applied to a wide range of games to make them more interactive. Instigate vision and hearing abilities in your agent through collider based and graph based systems Who This Book Is For This book is intended for those who already have a basic knowledge of Unity and are eager to get more tools under their belt to solve AI and gameplay-related problems. What You Will Learn Use techniques such as A*and A*mbush to empower your agents with path finding capabilities. Create a representation of the world and make agents navigate it Construct decision-making systems to make the agents take different actions Make different agents coordinate actions and create the illusion of technical behavior Simulate senses and apply them in an awareness system Design and implement AI in board games such as Tic-Tac-Toe and Checkers Implement efficient prediction mechanism in your agents with algorithms such as N-Gram predictor and naive Bayes classifier Understand and analyze how the influence maps work. In Detail Unity 5 comes fully packaged with a toolbox of powerful features to help game and app developers create and implement powerful game AI. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating your game's worlds and characters. This practical Cookbook covers both essential and niche techniques to help you be able to do that and more. This Cookbook is engineered as your one-stop reference to take your game AI programming to the next level. Get to grips with the essential building blocks of working with an agent, programming movement and navigation in a game environment, and improving your agent's decision making and coordination mechanisms - all through hands-on examples using easily customizable techniques. Discover how to emulate vision and hearing capabilities for your agent, for natural and humanlike AI behaviour, and improve them with the help of graphs. Empower your AI with decision-making functions through programming simple board games such as Tic-Tac-Toe and Checkers, and orchestrate agent coordination to get your AIs working together as one. Style and approach This recipe-based guide will take you through implementing various AI algorithms. Each topic is explained and placed among other related techniques, sometimes building on the knowledge from previous chapters. There are also references to more technical books and papers, so you can dig deeper if you want to.