Virtual, Augmented and Mixed Reality: Applications in Health, Cultural Heritage, and Industry

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Release : 2018-07-10
Genre : Computers
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Book Rating : 843/5 ( reviews)

Virtual, Augmented and Mixed Reality: Applications in Health, Cultural Heritage, and Industry - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Virtual, Augmented and Mixed Reality: Applications in Health, Cultural Heritage, and Industry write by Jessie Y.C. Chen. This book was released on 2018-07-10. Virtual, Augmented and Mixed Reality: Applications in Health, Cultural Heritage, and Industry available in PDF, EPUB and Kindle. This two-volume set LNCS 10909 and 10910 constitutes the refereed proceedings of the 10th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2018, held as part of HCI International 2018 in Las Vegas, NV, USA. HCII 2018 received a total of 4346 submissions, of which 1171 papers and 160 posters were accepted for publication after a careful reviewing process. The 65 papers presented in this volume were organized in topical sections named: interaction, navigation, and visualization in VAMR; embodiment, communication, and collaboration in VAMR; education, training, and simulation; VAMR in psychotherapy, exercising, and health; virtual reality for cultural heritage, entertainment, and games; industrial and military applications.

Virtual, Augmented and Mixed Reality: Applications of Virtual and Augmented Reality

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Release : 2014-06-06
Genre : Computers
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Book Rating : 644/5 ( reviews)

Virtual, Augmented and Mixed Reality: Applications of Virtual and Augmented Reality - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Virtual, Augmented and Mixed Reality: Applications of Virtual and Augmented Reality write by Randall Shumaker. This book was released on 2014-06-06. Virtual, Augmented and Mixed Reality: Applications of Virtual and Augmented Reality available in PDF, EPUB and Kindle. The two-volume set LNCS 8525-8526 constitutes the refereed proceedings of the 6th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCI 2014, in Heraklion, Crete, Greece, in June 2014, jointly with 13 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 82 contributions included in the VAMR proceedings were carefully reviewed and selected for inclusion in this two-volume set. The 43 papers included in this volume are organized in the following topical sections: VAMR in education and cultural heritage; games and entertainment; medical, health and rehabilitation applications; industrial, safety and military applications.

Mixed Reality and Gamification for Cultural Heritage

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Release : 2017-04-26
Genre : Computers
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Book Rating : 077/5 ( reviews)

Mixed Reality and Gamification for Cultural Heritage - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Mixed Reality and Gamification for Cultural Heritage write by Marinos Ioannides. This book was released on 2017-04-26. Mixed Reality and Gamification for Cultural Heritage available in PDF, EPUB and Kindle. This volume on virtual and augmented reality (VR/AR) and gamification for cultural heritage offers an insightful introduction to the theories, development, recent applications and trends of the enabling technologies for mixed reality and gamified interaction in cultural heritage and creative industries in general. It has two main goals: serving as an introductory textbook to train beginning and experienced researchers in the field of interactive digital cultural heritage, and offering a novel platform for researchers in and across the culturally-related disciplines. To this end, it is divided into two sections following a pedagogical model developed by the focus group of the first EU Marie S. Curie Fellowship Initial Training Network on Digital Cultural Heritage (ITN-DCH): Section I describes recent advances in mixed reality enabling technologies, while section II presents the latest findings on interaction with 3D tangible and intangible digital cultural heritage. The sections include selected contributions from some of the most respected scholars, researchers and professionals in the fields of VR/AR, gamification, and digital heritage. This book is intended for all heritage professionals, researchers, lecturers and students who wish to explore the latest mixed reality and gamification technologies in the context of cultural heritage and creative industries. It pursues a pedagogic approach based on trainings, conferences, workshops and summer schools that the ITN-DCH fellows have been following in order to learn how to design next-generation virtual heritage applications, systems and services.

Virtual, Augmented and Mixed Reality. Industrial and Everyday Life Applications

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Release : 2020-07-10
Genre : Computers
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Book Rating : 988/5 ( reviews)

Virtual, Augmented and Mixed Reality. Industrial and Everyday Life Applications - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Virtual, Augmented and Mixed Reality. Industrial and Everyday Life Applications write by Jessie Y. C. Chen. This book was released on 2020-07-10. Virtual, Augmented and Mixed Reality. Industrial and Everyday Life Applications available in PDF, EPUB and Kindle. The 2 volume-set of LNCS 12190 and 12191 constitutes the refereed proceedings of the 12th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2020, which was due to be held in July 2020 as part of HCI International 2020 in Copenhagen, Denmark. The conference was held virtually due to the COVID-19 pandemic. A total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings from a total of 6326 submissions. The 71 papers included in these HCI 2020 proceedings were organized in topical sections as follows: Part I: design and user experience in VAMR; gestures and haptic interaction in VAMR; cognitive, psychological and health aspects in VAMR; robots in VAMR. Part II: VAMR for training, guidance and assistance in industry and business; learning, narrative, storytelling and cultural applications of VAMR; VAMR for health, well-being and medicine.

Virtual, Augmented and Mixed Reality

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Release : 2021-07-03
Genre : Computers
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Book Rating : 992/5 ( reviews)

Virtual, Augmented and Mixed Reality - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Virtual, Augmented and Mixed Reality write by Jessie Y. C. Chen. This book was released on 2021-07-03. Virtual, Augmented and Mixed Reality available in PDF, EPUB and Kindle. This book constitutes the refereed proceedings of the 13th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2021, held virtually as part of the 23rd HCI International Conference, HCII 2021, in July 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The 47 papers included in this volume were organized in topical sections as follows: designing and evaluating VAMR environments; multimodal and natural interaction in VAMR; head-mounted displays and VR glasses; VAMR applications in design, the industry and the military; and VAMR in learning and culture.