VR, Simulations and Serious Games for Education

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Release : 2018-10-10
Genre : Technology & Engineering
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Book Rating : 447/5 ( reviews)

VR, Simulations and Serious Games for Education - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook VR, Simulations and Serious Games for Education write by Yiyu Cai. This book was released on 2018-10-10. VR, Simulations and Serious Games for Education available in PDF, EPUB and Kindle. This book introduces state-of-the-art research on simulation and serious games for education. Based partially on work presented at the 3rd Asia-Europe Symposium on Simulation and Serious Games (3rd AESSSG) held in Zhuhai, China as part of the 2016 ACM SIGGRAPH International Conference on Virtual-Reality Consortium and Applications in Industry (VRACI 2016), it includes a selection of the best papers from both. The book is divided into three major domains of education applications that use simulation and serious games: science, technology, engineering and mathematics (STEM) education; special needs education; and humanity and social science education. A valuable resource for researchers and developers in simulation and serious games for education benefit from this book, it also offers educators and professionals involved in training insights into the possible applications of simulation and serious games in various areas.

Virtual and Augmented Reality, Simulation and Serious Games for Education

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Release : 2021-08-13
Genre : Technology & Engineering
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Book Rating : 613/5 ( reviews)

Virtual and Augmented Reality, Simulation and Serious Games for Education - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Virtual and Augmented Reality, Simulation and Serious Games for Education write by Yiyu Cai. This book was released on 2021-08-13. Virtual and Augmented Reality, Simulation and Serious Games for Education available in PDF, EPUB and Kindle. This book introduces state-of-the-art research on virtual reality, simulation and serious games for education and its chapters presented the best papers from the 4th Asia-Europe Symposium on Simulation and Serious Games (4th AESSSG) held in Turku, Finland, December 2018. The chapters of the book present a multi-facet view on different approaches to deal with challenges that surround the uptake of educational applications of virtual reality, simulations and serious games in school practices. The different approaches highlight challenges and potential solutions and provide future directions for virtual reality, simulation and serious games research, for the design of learning material and for implementation in classrooms. By doing so, the book is a useful resource for both students and scholars interested in research in this field, for designers of learning material, and for practitioners that want to embrace virtual reality, simulation and/or serious games in their education.

The Complete Guide to Simulations and Serious Games

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Release : 2009-09-17
Genre : Business & Economics
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Book Rating : 741/5 ( reviews)

The Complete Guide to Simulations and Serious Games - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook The Complete Guide to Simulations and Serious Games write by Clark Aldrich. This book was released on 2009-09-17. The Complete Guide to Simulations and Serious Games available in PDF, EPUB and Kindle. "Ready to blow your mind? Spend 15 seconds reading Clark Aldrich's The Complete Guide to Simulations and Serious Games. Witty, fast-paced, and non-linear -- it's Spock meets Alton Brown." -- Lynne Kenney, Psy.D., The Family Coach This exciting work offers designers a new way to see the world, model it, and present it through simulations. A groundbreaking resource, it includes a wealth of new tools and terms and a corresponding style guide to help understand them. The author -- a globally recognized industry guru -- covers topics such as virtual experiences, games, simulations, educational simulations, social impact games, practiceware, game-based learning/digital game based learning, immersive learning, and serious games. This book is the first of its kind to present definitions of more than 600 simulation and game terms, concepts, and constructs.

Virtual, Augmented Reality and Serious Games for Healthcare 1

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Release : 2014-04-25
Genre : Technology & Engineering
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Book Rating : 164/5 ( reviews)

Virtual, Augmented Reality and Serious Games for Healthcare 1 - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Virtual, Augmented Reality and Serious Games for Healthcare 1 write by Minhua Ma. This book was released on 2014-04-25. Virtual, Augmented Reality and Serious Games for Healthcare 1 available in PDF, EPUB and Kindle. There is a tremendous interest among researchers for the development of virtual, augmented reality and games technologies due to their widespread applications in medicine and healthcare. To date the major applications of these technologies include medical simulation, telemedicine, medical and healthcare training, pain control, visualisation aid for surgery, rehabilitation in cases such as stroke, phobia and trauma therapies. Many recent studies have identified the benefits of using Virtual Reality, Augmented Reality or serious games in a variety of medical applications. This research volume on Virtual, Augmented Reality and Serious Games for Healthcare 1 offers an insightful introduction to the theories, development and applications of virtual, augmented reality and digital games technologies in medical and clinical settings and healthcare in general. It is divided into six sections: section one presents a selection of applications in medical education and healthcare management; Section two relates to the nursing training, health literacy and healthy behaviour; Section three presents the applications of Virtual Reality in neuropsychology; Section four includes a number of applications in motor rehabilitation; Section five aimed at therapeutic games for various diseases; and the final section presents the applications of Virtual Reality in healing and restoration. This book is directed to the healthcare professionals, scientists, researchers, professors and the students who wish to explore the applications of virtual, augmented reality and serious games in healthcare further.

When VR Serious Games Meet Special Needs Education

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Release : 2021-05-04
Genre : Technology & Engineering
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Book Rating : 426/5 ( reviews)

When VR Serious Games Meet Special Needs Education - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook When VR Serious Games Meet Special Needs Education write by Yiyu Cai. This book was released on 2021-05-04. When VR Serious Games Meet Special Needs Education available in PDF, EPUB and Kindle. This book presents selected research and development on virtual reality (VR) and serious games (SG) applications to assist children with Autism Spectrum Disorder (ASD) in their learning of different skills. Children with ASD have challenges to learn skills of learning, living, and working, due to their cognitive and behavioral limitations. The authors and their research teams of this book have many years’ research experience developing innovative and interactive VR and SG technology for the special needs education. More specifically, several VR serious games are designed to train children with ASD on learning skill, life skill, and job skill. Such games are often developed based on the needs of special education and used by special needs schools in Singapore. This book is a useful resource for students, scholars, and designers of learning material who want to embrace VR and SG for children with ASD.