VR Technologies in Cultural Heritage

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Release : 2020-10-08
Genre : Computers
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Book Rating : 949/5 ( reviews)

VR Technologies in Cultural Heritage - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook VR Technologies in Cultural Heritage write by Iulian Tanea. This book was released on 2020-10-08. VR Technologies in Cultural Heritage available in PDF, EPUB and Kindle. This open access book constitutes the refereed proceedings of the First International Conference on VR Technologies in Cultural Heritage, VRTCH 2018, held in Brasov, Romania in May 2018. The 13 revised full papers along with the 5 short papers presented were carefully reviewed and selected from 21 submissions. The papers of this volume are organized in topical sections on data acquisition and modelling, visualization methods / audio, sensors and actuators, data management, restoration and digitization, cultural tourism. This work was published by Saint Philip Street Press pursuant to a Creative Commons license permitting commercial use. All rights not granted by the work's license are retained by the author or authors.

Cases on Immersive Virtual Reality Techniques

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Release : 2019-04-12
Genre : Computers
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Book Rating : 132/5 ( reviews)

Cases on Immersive Virtual Reality Techniques - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Cases on Immersive Virtual Reality Techniques write by Yang, Kenneth C.C.. This book was released on 2019-04-12. Cases on Immersive Virtual Reality Techniques available in PDF, EPUB and Kindle. As virtual reality approaches mainstream consumer use, new research and innovations in the field have impacted how we view and can use this technology across a wide range of industries. Advancements in this technology have led to recent breakthroughs in sound, perception, and visual processing that take virtual reality to new dimensions. As such, research is needed to support the adoption of these new methods and applications. Cases on Immersive Virtual Reality Techniques is an essential reference source that discusses new applications of virtual reality and how they can be integrated with immersive techniques and computer resources. Featuring research on topics such as 3D modeling, cognitive load, and motion cueing, this book is ideally designed for educators, academicians, researchers, and students seeking coverage on the applications of collaborative virtual environments.

New Digital Practices in Cultural Heritage: Virtual Reality Technologies

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Release : 2023-09-26
Genre : Computers
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Book Rating : 565/5 ( reviews)

New Digital Practices in Cultural Heritage: Virtual Reality Technologies - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook New Digital Practices in Cultural Heritage: Virtual Reality Technologies write by Metty Plunkett. This book was released on 2023-09-26. New Digital Practices in Cultural Heritage: Virtual Reality Technologies available in PDF, EPUB and Kindle. Cultural heritage refers to the legacy of physical artifacts and intangible attributes of a group or society that is inherited from previous generations. It is essential to preserve and protect the cultural heritage by passing it from one generation to the next generation. Virtual reality (VR) technologies create a virtual environment with realistic sense of vision, hearing, and touch. VR plays an important role in the protection and preservation of cultural heritage. During the process of research, exhibition and inheritance, cultural heritage may be damaged or corroded. This damage can be prevented by the use of VR. The three-dimensional models of material cultural heritage can be constructed by using the VR technology. It can also be used for virtual reproduction of cultural heritage based on archaeological research data and literature records for sites and remains that have not been excavated or annihilated. VR technology is also used to create a virtual museum that facilitates the protection and dissemination of cultural heritage. This book outlines the role of virtual reality technologies in preserving and protecting cultural heritage. A number of latest researches have been included herein to keep the readers abreast with the most recent concepts in this area of study.

Mixed Reality and Gamification for Cultural Heritage

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Release : 2017-04-26
Genre : Computers
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Book Rating : 077/5 ( reviews)

Mixed Reality and Gamification for Cultural Heritage - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Mixed Reality and Gamification for Cultural Heritage write by Marinos Ioannides. This book was released on 2017-04-26. Mixed Reality and Gamification for Cultural Heritage available in PDF, EPUB and Kindle. This volume on virtual and augmented reality (VR/AR) and gamification for cultural heritage offers an insightful introduction to the theories, development, recent applications and trends of the enabling technologies for mixed reality and gamified interaction in cultural heritage and creative industries in general. It has two main goals: serving as an introductory textbook to train beginning and experienced researchers in the field of interactive digital cultural heritage, and offering a novel platform for researchers in and across the culturally-related disciplines. To this end, it is divided into two sections following a pedagogical model developed by the focus group of the first EU Marie S. Curie Fellowship Initial Training Network on Digital Cultural Heritage (ITN-DCH): Section I describes recent advances in mixed reality enabling technologies, while section II presents the latest findings on interaction with 3D tangible and intangible digital cultural heritage. The sections include selected contributions from some of the most respected scholars, researchers and professionals in the fields of VR/AR, gamification, and digital heritage. This book is intended for all heritage professionals, researchers, lecturers and students who wish to explore the latest mixed reality and gamification technologies in the context of cultural heritage and creative industries. It pursues a pedagogic approach based on trainings, conferences, workshops and summer schools that the ITN-DCH fellows have been following in order to learn how to design next-generation virtual heritage applications, systems and services.

VR Technologies in Cultural Heritage

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Release : 2018-12-12
Genre : Computers
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Book Rating : 190/5 ( reviews)

VR Technologies in Cultural Heritage - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook VR Technologies in Cultural Heritage write by Mihai Duguleană. This book was released on 2018-12-12. VR Technologies in Cultural Heritage available in PDF, EPUB and Kindle. This open access book constitutes the refereed proceedings of the First International Conference on VR Technologies in Cultural Heritage, VRTCH 2018, held in Brasov, Romania in May 2018. The 13 revised full papers along with the 5 short papers presented were carefully reviewed and selected from 21 submissions. The papers of this volume are organized in topical sections on data acquisition and modelling, visualization methods / audio, sensors and actuators, data management, restoration and digitization, cultural tourism.