Weaving Fire into Form

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Release : 2022-07-13
Genre : Computers
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Book Rating : 700/5 ( reviews)

Weaving Fire into Form - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Weaving Fire into Form write by Brygg Ullmer. This book was released on 2022-07-13. Weaving Fire into Form available in PDF, EPUB and Kindle. This book investigates multiple facets of the emerging discipline of Tangible, Embodied, and Embedded Interaction (TEI). This is a story of atoms and bits. We explore the interweaving of the physical and digital, toward understanding some of their wildly varying hybrid forms and behaviors. Spanning conceptual, philosophical, cognitive, design, and technical aspects of interaction, this book charts both history and aspirations for the future of TEI. We examine and celebrate diverse trailblazing works, and provide wide-ranging conceptual and pragmatic tools toward weaving the animating fires of computation and technology into evocative tangible forms. We also chart a path forward for TEI engagement with broader societal and sustainability challenges that will profoundly (re)shape our children’s and grandchildren’s futures. We invite you all to join this quest.

Interaction Techniques and Technologies in Human-Computer Interaction

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Release : 2024-08-30
Genre : Computers
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Book Rating : 953/5 ( reviews)

Interaction Techniques and Technologies in Human-Computer Interaction - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Interaction Techniques and Technologies in Human-Computer Interaction write by Constantine Stephanidis. This book was released on 2024-08-30. Interaction Techniques and Technologies in Human-Computer Interaction available in PDF, EPUB and Kindle. This book offers a thorough exploration of interaction design by examining various technologies, interaction techniques, styles, and devices. This book • Assists readers in acquiring a deep understanding of diverse ways humans interact with computer technologies and in selecting the most suitable approach for various interactive scenarios. • Introduces cutting‐edge interaction techniques, including multimodal and gesture‐based interaction, wearables, haptic, speech and sound‐based interaction, embodied interaction, and more. • Advances beyond traditional interfaces to large and multiscreen interactions, proxemics, brain‐computer interfaces, affective computing and Extended Reality. This book will appeal to individuals interested in Human-Computer Interaction research and applications.

Human-Computer Interaction

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Release : 2024-09-28
Genre : Computers
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Book Rating : 606/5 ( reviews)

Human-Computer Interaction - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook Human-Computer Interaction write by Constantine Stephanidis. This book was released on 2024-09-28. Human-Computer Interaction available in PDF, EPUB and Kindle. The pervasive influence of technology continuously shapes our daily lives. From smartphones to smart homes, technology is revolutionizing the way we live, work and interact with each other. Human-computer interaction (HCI) is a multidisciplinary research field focusing on the study of people interacting with information technology and plays a critical role in the development of computing systems that work well for the people using them, ensuring the seamless integration of interactive systems into our technologically driven lifestyles. The book series contains six volumes providing extensive coverage of the field, wherein each one addresses different theoretical and practical aspects of the HCI discipline. Readers will discover a wealth of information encompassing the foundational elements, state-of-the-art review in established and emerging domains, analysis of contemporary advancements brought about by the evolution of interactive technologies and artificial intelligence, as well as the emergence of diverse societal needs and application domains. These books: · Showcase the pivotal role of HCI in designing interactive applications across a diverse array of domains. · Explore the dynamic relationship between humans and intelligent environments, with a specific emphasis on the role of Artificial Intelligence (AI) and the Internet of Things (IoT). · Provide an extensive exploration of interaction design by examining a wide range of technologies, interaction techniques, styles and devices. · Discuss user experience methods and tools for the design of user-friendly products and services. · Bridge the gap between software engineering and human-computer interaction practices for usability, inclusion and sustainability. These volumes are an essential read for individuals interested in human-computer interaction research and applications.

The Handbook on Socially Interactive Agents

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Release : 2022-10-19
Genre : Computers
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Book Rating : 979/5 ( reviews)

The Handbook on Socially Interactive Agents - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook The Handbook on Socially Interactive Agents write by Birgit Lugrin. This book was released on 2022-10-19. The Handbook on Socially Interactive Agents available in PDF, EPUB and Kindle. The Handbook on Socially Interactive Agents provides a comprehensive overview of the research fields of Embodied Conversational Agents;Intelligent Virtual Agents;and Social Robotics. Socially Interactive Agents (SIAs);whether virtually or physically embodied;are autonomous agents that are able to perceive an environment including people or other agents;reason;decide how to interact;and express attitudes such as emotions;engagement;or empathy. They are capable of interacting with people and one another in a socially intelligent manner using multimodal communicative behaviors;with the goal to support humans in various domains. Written by international experts in their respective fields;the book summarizes research in the many important research communities pertinent for SIAs;while discussing current challenges and future directions. The handbook provides easy access to modeling and studying SIAs for researchers and students;and aims at further bridging the gap between the research communities involved. In two volumes;the book clearly structures the vast body of research. The first volume starts by introducing what is involved in SIAs research;in particular research methodologies and ethical implications of developing SIAs. It further examines research on appearance and behavior;focusing on multimodality. Finally;social cognition for SIAs is investigated using different theoretical models and phenomena such as theory of mind or pro-sociality. The second volume starts with perspectives on interaction;examined from different angles such as interaction in social space;group interaction;or long-term interaction. It also includes an extensive overview summarizing research and systems of human–agent platforms and of some of the major application areas of SIAs such as education;aging support;autism;and games.

On Monotonicity Testing and the 2-to-2 Games Conjecture

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Release : 2022-12-06
Genre : Computers
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Book Rating : 69X/5 ( reviews)

On Monotonicity Testing and the 2-to-2 Games Conjecture - read free eBook in online reader or directly download on the web page. Select files or add your book in reader. Download and read online ebook On Monotonicity Testing and the 2-to-2 Games Conjecture write by Dor Minzer. This book was released on 2022-12-06. On Monotonicity Testing and the 2-to-2 Games Conjecture available in PDF, EPUB and Kindle. This book discusses two questions in Complexity Theory: the Monotonicity Testing problem and the 2-to-2 Games Conjecture. Monotonicity testing is a problem from the field of property testing, first considered by Goldreich et al. in 2000. The input of the algorithm is a function, and the goal is to design a tester that makes as few queries to the function as possible, accepts monotone functions and rejects far-from monotone functions with a probability close to 1. The first result of this book is an essentially optimal algorithm for this problem. The analysis of the algorithm heavily relies on a novel, directed, and robust analogue of a Boolean isoperimetric inequality of Talagrand from 1993. The probabilistically checkable proofs (PCP) theorem is one of the cornerstones of modern theoretical computer science. One area in which PCPs are essential is the area of hardness of approximation. Therein, the goal is to prove that some optimization problems are hard to solve, even approximately. Many hardness of approximation results were proved using the PCP theorem; however, for some problems optimal results were not obtained. This book touches on some of these problems, and in particular the 2-to-2 games problem and the vertex cover problem. The second result of this book is a proof of the 2-to-2 games conjecture (with imperfect completeness), which implies new hardness of approximation results for problems such as vertex cover and independent set. It also serves as strong evidence towards the unique games conjecture, a notorious related open problem in theoretical computer science. At the core of the proof is a characterization of small sets of vertices in Grassmann graphs whose edge expansion is bounded away from 1.